Mods that depend on BepInExPack
BepInEx config that does not write Debug messages to disk by default.
Last updated: 6 months ago
A library for adding new valid words by loading custom dictionaries.
Last updated: a year ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 8 months ago
BepInEx config that sets HideManagerGameObject to true.
Last updated: 8 months ago
Loads custom content for Wrestling Empire
Last updated: 2 years ago
A PowerShell-inspired terminal OS with ship, crew, moon, door and turret controls.
Last updated: 34 minutes ago
Multiplayer Domain Expansions inspired by Jujutsu Kaisen, including Infinite Void, Malevolent Shrine and Idle Death Gamble.
Last updated: 43 minutes ago
This mod adds a chat between players in the simple multi player mod
Last updated: 2 hours ago
v2.0: reworked purple GUI, negative gravity support. Standalone gravity multiplier for PEAK - slider + presets (1x/0.75x/0.5x/0.25x/0x/-1x), toggle key configurable in the .cfg file.
Last updated: 2 hours ago
This Entity is form game called Rinse And Repeat
Last updated: 2 hours ago
Keep track of how much time you've wasted on TipTap
Last updated: 4 hours ago
R.E.P.O.の日本語化とフォントの置き換え(v0.4.4対応のフォーク版)
Last updated: 4 hours ago
Adds the Shy Guy (SCP-096) to Lethal Company. Fully custom animations and behavior. Model from SCP: Containment Breach.
Last updated: 5 hours ago
Diagnostic tool by TheMorningStar used while building the Twilight Imperium valuables - spawns/inspects TI box valuables for testing. Dev/diagnostic utility; logs and spawns for verification.
Last updated: 8 hours ago
Compatibility PATCH by TheMorningStar for OTHER people's mods. A BepInEx PRELOADER PATCHER that re-adds game API method overloads REPO removed (trailing-parameter changes), so mods compiled against the old signatures stop throwing MissingMethod flood
Last updated: 8 hours ago
Diagnostic tool by TheMorningStar. Traces the Freddy Fazbear and Rolling Giant (EnemyRobe) enemy state machines to the log, to diagnose enemies that spawn but never attack. Logs only; no gameplay changes.
Last updated: 8 hours ago
Testing tool by TheMorningStar (OFF by default). Spawn a chosen enemy in front of you via a REPOConfig dropdown + hotkey, for testing rare / difficulty-gated enemies. Host/singleplayer only; does nothing until enabled.
Last updated: 8 hours ago
Compatibility PATCH by TheMorningStar for OTHER people's SoundAPI sound-pack mods - fixes sound-pack name handling so packs register correctly. Ships none of the target mods' content.
Last updated: 8 hours ago
Compatibility PATCH by TheMorningStar for OTHER people's sound-pack mods that target loaforc's SoundAPI (REPO edition). Fixes their registration so their sounds load. Ships none of the target mods' content.
Last updated: 8 hours ago
Compatibility PATCH by TheMorningStar for OTHER people's mods. Old-SDK enemy mods ship an EnemyContent whose spawn setup loads empty under REPOLib 4.x, so the enemy never spawns - this repopulates it so they register again. Ships none of the target m
Last updated: 8 hours ago
Compatibility PATCH by TheMorningStar for OTHER people's mods. Rescues mods built against old REPOLib/game APIs that now fail to register - re-registers their enemies, valuables and levels through the current API, resurrects the BlackBox monitor, gua
Last updated: 8 hours ago
Original mod by TheMorningStar. Balances modded valuable spawns: each map keeps its OWN spawnlist intact, while global loot packs become equal-weight sprinkle categories so no big pack floods the pool. Small chance per slot for a modded item, rare fu
Last updated: 8 hours ago
Original mod by TheMorningStar. Loot safety net: guarantees a minimum number of valuables on sparse maps, plus a mid-level watchdog that tops up loot if destroyed/lost items would otherwise softlock the run. Respects no-loot mutators. Host-authoritat
Last updated: 8 hours ago
An Among Us gamemode on the Skeld map. Tasks, imposters, meetings and voting with your REPO crew.
Last updated: an hour ago