using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using InControl;
using SFQoL;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("KillFeed")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+562f2a5697c435654782039a6e570db5445afc1f")]
[assembly: AssemblyProduct("KillFeed")]
[assembly: AssemblyTitle("KillFeed")]
[assembly: AssemblyVersion("1.0.1.0")]
namespace SFQoL
{
internal static class Compat
{
private static bool searched;
private static FieldInfo roundsActive;
private static PropertyInfo roundsArmed;
private static FieldInfo cardPicking;
private static bool cardSearched;
public static bool Rounds
{
get
{
Find();
try
{
if ((object)roundsArmed != null && (bool)roundsArmed.GetValue(null, null))
{
return true;
}
if ((object)roundsActive != null && (bool)roundsActive.GetValue(null))
{
return true;
}
}
catch
{
}
return false;
}
}
public static bool CardScreen
{
get
{
if (!cardSearched)
{
Type type = RoundsType("StickRounds.CardPick");
cardSearched = (object)type != null || Time.frameCount > 1;
if ((object)type != null)
{
cardPicking = type.GetField("Picking", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
}
}
try
{
return (object)cardPicking != null && (bool)cardPicking.GetValue(null);
}
catch
{
return false;
}
}
}
public static bool RoundsMatch
{
get
{
Find();
try
{
return (object)roundsActive != null && (bool)roundsActive.GetValue(null) && !GameManager.stillInMenu;
}
catch
{
return false;
}
}
}
private static Type RoundsType(string name)
{
if (!Chainloader.PluginInfos.TryGetValue("stickfight.stickrounds", out var value) || (Object)(object)value.Instance == (Object)null)
{
return null;
}
return ((object)value.Instance).GetType().Assembly.GetType(name, throwOnError: false);
}
private static void Find()
{
if (!searched)
{
Type type = RoundsType("StickRounds.RoundsMode");
searched = (object)type != null || Time.frameCount > 1;
if ((object)type != null)
{
roundsActive = type.GetField("Active", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
roundsArmed = type.GetProperty("Armed", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
}
}
}
public static bool IsBotDevice(InputDevice d)
{
if (d != null)
{
return ((object)d).GetType().Name == "BotDevice";
}
return false;
}
}
internal static class QolConfig
{
public static ConfigEntry<bool> Enabled(ConfigFile config, string section, string description)
{
return config.Bind<bool>(section, "Enabled", true, description);
}
private static Dictionary<ConfigDefinition, string> Orphans(ConfigFile config)
{
return Traverse.Create((object)config).Property("OrphanedEntries", (object[])null).GetValue<Dictionary<ConfigDefinition, string>>();
}
public static string Old(ConfigFile config, string section, string key)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Expected O, but got Unknown
Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
if (dictionary == null || !dictionary.TryGetValue(new ConfigDefinition(section, key), out var value))
{
return null;
}
return value;
}
public static void SetOld(ConfigFile config, string section, string key, string value)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
if (dictionary != null)
{
dictionary[new ConfigDefinition(section, key)] = value;
}
}
public static void DropOld(ConfigFile config)
{
Dictionary<ConfigDefinition, string> dictionary = Orphans(config);
if (dictionary != null && dictionary.Count != 0)
{
dictionary.Clear();
config.Save();
}
}
}
internal static class Ui
{
public static readonly Color Panel = new Color(0.176f, 0.176f, 0.176f);
public static readonly Color Strip = new Color(0.147f, 0.147f, 0.147f);
public static readonly Color Item = new Color(0.265f, 0.265f, 0.265f);
public static readonly Color Grey = new Color(0.6f, 0.6f, 0.6f);
private static TMP_FontAsset font;
private static Sprite box;
private static bool boxSearched;
private static Camera menuCam;
private static float menuCamSearchAt;
public static TMP_FontAsset Font
{
get
{
if ((Object)(object)font == (Object)null)
{
GameManager instance = GameManager.Instance;
if ((Object)(object)instance != (Object)null && (Object)(object)instance.winText != (Object)null)
{
font = ((TMP_Text)instance.winText).font;
}
if ((Object)(object)font == (Object)null)
{
TMP_FontAsset[] array = Resources.FindObjectsOfTypeAll<TMP_FontAsset>();
foreach (TMP_FontAsset val in array)
{
if (((Object)val).name.StartsWith("Anton"))
{
font = val;
break;
}
}
}
}
return font;
}
}
public static Sprite BoxSprite
{
get
{
if ((Object)(object)box == (Object)null && !boxSearched)
{
boxSearched = true;
Sprite[] array = Resources.FindObjectsOfTypeAll<Sprite>();
foreach (Sprite val in array)
{
if (((Object)val).name == "box")
{
box = val;
break;
}
}
}
return box;
}
}
public static int MenuLayer
{
get
{
int num = LayerMask.NameToLayer("MENU");
if (num < 0)
{
return 31;
}
return num;
}
}
public static void Attach(Canvas c)
{
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Invalid comparison between Unknown and I4
if ((Object)(object)c == (Object)null)
{
return;
}
if (((Object)(object)menuCam == (Object)null || !((Behaviour)menuCam).isActiveAndEnabled) && Time.unscaledTime >= menuCamSearchAt)
{
menuCamSearchAt = Time.unscaledTime + 1f;
menuCam = null;
Camera[] allCameras = Camera.allCameras;
foreach (Camera val in allCameras)
{
if (((Object)val).name == "Camera_Pause" && (val.cullingMask & (1 << MenuLayer)) != 0)
{
menuCam = val;
break;
}
}
}
if ((Object)(object)menuCam != (Object)null && ((Behaviour)menuCam).isActiveAndEnabled)
{
if ((int)c.renderMode != 1 || (Object)(object)c.worldCamera != (Object)(object)menuCam)
{
c.renderMode = (RenderMode)1;
c.worldCamera = menuCam;
c.planeDistance = 1f;
}
}
else if ((int)c.renderMode != 0)
{
c.renderMode = (RenderMode)0;
}
}
public static Canvas MakeCanvas(string name, int order)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
GameObject val = new GameObject(name)
{
layer = MenuLayer
};
Object.DontDestroyOnLoad((Object)val);
Canvas val2 = val.AddComponent<Canvas>();
val2.renderMode = (RenderMode)0;
val2.sortingOrder = order;
Attach(val2);
CanvasScaler obj = val.AddComponent<CanvasScaler>();
obj.uiScaleMode = (ScaleMode)1;
obj.referenceResolution = new Vector2(1920f, 1080f);
obj.matchWidthOrHeight = 0.5f;
return val2;
}
public static RectTransform Rect(Transform parent, string name)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Expected O, but got Unknown
GameObject val = new GameObject(name, new Type[1] { typeof(RectTransform) })
{
layer = ((Component)parent).gameObject.layer
};
val.transform.SetParent(parent, false);
RectTransform val2 = (RectTransform)val.transform;
Vector2 val3 = default(Vector2);
((Vector2)(ref val3))..ctor(0.5f, 0.5f);
val2.anchorMax = val3;
val2.anchorMin = val3;
val2.pivot = new Vector2(0.5f, 0.5f);
return val2;
}
public static Image Box(Transform parent, string name, Color color, Vector2 pos, Vector2 size, bool rounded = false)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
RectTransform obj = Rect(parent, name);
obj.anchoredPosition = pos;
obj.sizeDelta = size;
Image val = ((Component)obj).gameObject.AddComponent<Image>();
((Graphic)val).color = color;
((Graphic)val).raycastTarget = false;
if (rounded && (Object)(object)BoxSprite != (Object)null)
{
val.sprite = BoxSprite;
Vector4 border = BoxSprite.border;
if (((Vector4)(ref border)).sqrMagnitude > 0f)
{
val.type = (Type)1;
}
}
return val;
}
public static void Fill(RectTransform rt, float inset)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
rt.anchorMin = Vector2.zero;
rt.anchorMax = Vector2.one;
rt.offsetMin = new Vector2(inset, inset);
rt.offsetMax = new Vector2(0f - inset, 0f - inset);
}
public static TextMeshProUGUI Text(Transform parent, string name, string text, float size, Color color, TextAlignmentOptions align)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
TextMeshProUGUI val = ((Component)Rect(parent, name)).gameObject.AddComponent<TextMeshProUGUI>();
if ((Object)(object)Font != (Object)null)
{
((TMP_Text)val).font = Font;
}
((TMP_Text)val).fontSize = size;
((Graphic)val).color = color;
((TMP_Text)val).alignment = align;
((TMP_Text)val).enableWordWrapping = false;
((TMP_Text)val).richText = true;
((Graphic)val).raycastTarget = false;
((TMP_Text)val).text = text;
return val;
}
public static Color PlayerColor(Controller c)
{
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)c != (Object)null)
{
SpriteRenderer componentInChildren = ((Component)c).GetComponentInChildren<SpriteRenderer>();
SetColorWhenDamaged val = (((Object)(object)componentInChildren != (Object)null) ? ((Component)componentInChildren).GetComponent<SetColorWhenDamaged>() : null);
if ((Object)(object)val == (Object)null)
{
val = ((Component)c).GetComponentInChildren<SetColorWhenDamaged>(true);
}
if ((Object)(object)val != (Object)null && val.startColor.a > 0f)
{
Color startColor = val.startColor;
startColor.a = 1f;
return startColor;
}
ControllerHandler instance = ControllerHandler.Instance;
if ((Object)(object)instance != (Object)null && instance.colors != null && c.playerID >= 0 && c.playerID < instance.colors.Length && (Object)(object)instance.colors[c.playerID] != (Object)null)
{
return instance.colors[c.playerID].color;
}
}
return Color.white;
}
public static Color SlotColor(int id)
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
ControllerHandler instance = ControllerHandler.Instance;
if ((Object)(object)instance != (Object)null && instance.colors != null && id >= 0 && id < instance.colors.Length && (Object)(object)instance.colors[id] != (Object)null)
{
Color color = instance.colors[id].color;
color.a = 1f;
return color;
}
return Color.white;
}
public static string Hex(Color c)
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
return "#" + ((int)(Mathf.Clamp01(c.r) * 255f)).ToString("X2") + ((int)(Mathf.Clamp01(c.g) * 255f)).ToString("X2") + ((int)(Mathf.Clamp01(c.b) * 255f)).ToString("X2");
}
public static string Colored(string text, Color c)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
return "<color=" + Hex(c) + ">" + text + "</color>";
}
public static Color WithAlpha(Color c, float a)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
c.a = a;
return c;
}
}
}
namespace KillFeed
{
[BepInPlugin("stickfight.killfeed", "Kill Feed", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
public const string Guid = "stickfight.killfeed";
public const string Name = "Kill Feed";
public const string Version = "1.0.2";
internal static ManualLogSource Log;
internal static ConfigEntry<bool> Enabled;
private void Awake()
{
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Expected O, but got Unknown
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
Enabled = QolConfig.Enabled(((BaseUnityPlugin)this).Config, "Feed", "Short lines in the top-right corner saying who killed whom and how.");
QolConfig.DropOld(((BaseUnityPlugin)this).Config);
new Harmony("stickfight.killfeed").PatchAll(typeof(Plugin).Assembly);
SceneManager.sceneLoaded += delegate(Scene scene, LoadSceneMode mode)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
if ((int)mode == 0)
{
Tracker.Reset();
RocketCredit.Reset();
}
};
GameObject val = new GameObject("KillFeed");
Object.DontDestroyOnLoad((Object)val);
((Object)val).hideFlags = (HideFlags)61;
val.AddComponent<Feed>();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Kill Feed 1.0.2 loaded.");
}
}
internal sealed class Hit
{
public Controller By;
public bool Environment;
public bool Head;
public string Weapon;
public bool Punch;
public bool Rocket;
}
internal sealed class Pending
{
public Controller Victim;
public Controller Killer;
public Hit Last;
public bool Fell;
}
internal static class Tracker
{
public static bool HittingHead;
public static bool Throwing;
public static int ThrownId = -1;
public static readonly Dictionary<Controller, Hit> LastHit = new Dictionary<Controller, Hit>();
public static readonly List<Pending> Pending = new List<Pending>();
public static readonly Dictionary<Controller, string> LastFired = new Dictionary<Controller, string>();
private static readonly Regex number = new Regex("^\\d+\\s*");
private static Weapons weaponList;
public static string Clean(string name)
{
if (string.IsNullOrEmpty(name))
{
return null;
}
string text = number.Replace(name.Replace("(Clone)", ""), "").Trim();
if (text.Length <= 0)
{
return null;
}
return text.ToUpperInvariant();
}
public static string WeaponById(int id)
{
if (id < 0)
{
return null;
}
if ((Object)(object)weaponList == (Object)null)
{
weaponList = Object.FindObjectOfType<Weapons>();
}
if ((Object)(object)weaponList == (Object)null || id >= ((Component)weaponList).transform.childCount)
{
return null;
}
return Clean(((Object)((Component)weaponList).transform.GetChild(id)).name);
}
public static string Held(Controller c)
{
Fighting val = (((Object)(object)c != (Object)null) ? ((Component)c).GetComponent<Fighting>() : null);
if (!((Object)(object)val != (Object)null) || !((Object)(object)val.weapon != (Object)null))
{
return null;
}
return Clean(((Object)val.weapon).name);
}
public static void Reset()
{
LastHit.Clear();
LastFired.Clear();
Pending.Clear();
weaponList = null;
Throwing = false;
HittingHead = false;
}
public static string Cause(Controller damager, DamageType type)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
if (Throwing)
{
string text = WeaponById(ThrownId);
if (text == null)
{
return "THROWN";
}
return "THROWN " + text;
}
if ((Object)(object)damager == (Object)null)
{
return null;
}
if ((int)type == 0)
{
return Held(damager) ?? "PUNCH";
}
if (LastFired.TryGetValue(damager, out var value))
{
return value;
}
return Held(damager);
}
}
[HarmonyPatch(typeof(Fighting), "Attack")]
internal static class AttackPatch
{
private static void Prefix(Fighting __instance)
{
Weapon weapon = __instance.weapon;
if (!((Object)(object)weapon == (Object)null) && weapon.isGun && !(__instance.counter <= weapon.cd))
{
Controller component = ((Component)__instance).GetComponent<Controller>();
if ((Object)(object)component != (Object)null)
{
Tracker.LastFired[component] = Tracker.Clean(((Object)weapon).name);
}
}
}
}
[HarmonyPatch]
internal static class ThrowPatch
{
private static IEnumerable<MethodBase> TargetMethods()
{
yield return AccessTools.Method(typeof(ThrownWeapon), "LateUpdate", (Type[])null, (Type[])null);
yield return AccessTools.Method(typeof(WeaponPickUp), "OnCollisionEnter", (Type[])null, (Type[])null);
yield return AccessTools.Method(typeof(IsBeingThrown), "OnCollisionEnter", (Type[])null, (Type[])null);
}
private static void Prefix(Component __instance)
{
int thrownId = -1;
WeaponPickUp val = (WeaponPickUp)(object)((__instance is WeaponPickUp) ? __instance : null);
if ((Object)(object)val != (Object)null)
{
thrownId = val.id;
}
else
{
ThrownWeapon val2 = (ThrownWeapon)(object)((__instance is ThrownWeapon) ? __instance : null);
if ((Object)(object)val2 != (Object)null)
{
thrownId = val2.weaponID;
}
}
Tracker.ThrownId = thrownId;
Tracker.Throwing = true;
}
private static Exception Finalizer(Exception __exception)
{
Tracker.Throwing = false;
return __exception;
}
}
[HarmonyPatch]
internal static class BodyPartPatch
{
private static IEnumerable<MethodBase> TargetMethods()
{
MethodInfo[] methods = typeof(BodyPart).GetMethods();
foreach (MethodInfo methodInfo in methods)
{
if (methodInfo.Name == "TakeDamageWithParticle")
{
yield return methodInfo;
}
}
}
private static void Prefix(BodyPart __instance)
{
Tracker.HittingHead = (Object)(object)((Component)__instance).GetComponent<Head>() != (Object)null;
}
private static Exception Finalizer(Exception __exception)
{
Tracker.HittingHead = false;
return __exception;
}
}
[HarmonyPatch(typeof(HealthHandler), "TakeDamage", new Type[]
{
typeof(float),
typeof(Controller),
typeof(DamageType),
typeof(bool),
typeof(Vector3),
typeof(Vector3)
})]
internal static class TakeDamagePatch
{
private static void Prefix(HealthHandler __instance, Controller damager, DamageType dmgType)
{
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Invalid comparison between Unknown and I4
//IL_0079: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Invalid comparison between Unknown and I4
Controller component = ((Component)__instance).GetComponent<Controller>();
CharacterInformation component2 = ((Component)__instance).GetComponent<CharacterInformation>();
if (!((Object)(object)component == (Object)null) && !((Object)(object)component2 == (Object)null) && !component2.isDead)
{
bool flag = (Object)(object)damager == (Object)null && (Object)(object)RocketCredit.Current != (Object)null;
if (flag)
{
damager = RocketCredit.Current;
}
Tracker.LastHit[component] = new Hit
{
By = damager,
Environment = ((Object)(object)damager == (Object)null),
Head = (Tracker.HittingHead && !Tracker.Throwing && (int)dmgType > 0),
Weapon = Tracker.Cause(damager, dmgType),
Punch = ((int)dmgType == 0),
Rocket = flag
};
}
}
}
[HarmonyPatch(typeof(GameManager), "KillPlayer")]
internal static class KillPlayerPatch
{
private static void Prefix(Controller playerToKill)
{
if (!((Object)(object)playerToKill == (Object)null))
{
Tracker.LastHit.TryGetValue(playerToKill, out var value);
Controller killer = ((value != null && value.Rocket) ? value.By : playerToKill.damager);
Tracker.Pending.Add(new Pending
{
Victim = playerToKill,
Killer = killer,
Last = value
});
Tracker.LastHit.Remove(playerToKill);
}
}
}
[HarmonyPatch(typeof(Controller), "OnFallOut")]
internal static class FallOutPatch
{
private static void Prefix(Controller __instance)
{
foreach (Pending item in Tracker.Pending)
{
if ((Object)(object)item.Victim == (Object)(object)__instance)
{
item.Fell = true;
}
}
}
}
internal class Feed : MonoBehaviour
{
private sealed class Line
{
public RectTransform Rt;
public CanvasGroup Group;
public float Born;
public float Y;
}
private const int MaxLines = 5;
private const float Life = 5f;
private const float Fade = 0.6f;
private const float LineHeight = 46f;
private Canvas canvas;
private RectTransform root;
private readonly List<Line> lines = new List<Line>();
private static readonly FieldInfo winTexts = AccessTools.Field(typeof(WinCounterUI), "mPlayerWinTexts");
private WinCounterUI counter;
private TextMeshProUGUI[] counterTexts;
private float counterSearchAt;
private static bool overlay;
private static Controller only;
private static Func<Controller, Material, Material> paintText;
private static bool paintLooked;
private static MethodInfo conceded;
private static bool concededLooked;
private void LateUpdate()
{
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_0275: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)canvas == (Object)null)
{
Build();
}
Ui.Attach(canvas);
if (!Plugin.Enabled.Value)
{
Tracker.Pending.Clear();
foreach (Line line3 in lines)
{
Object.Destroy((Object)(object)((Component)line3.Rt).gameObject);
}
lines.Clear();
return;
}
if (Tracker.Pending.Count > 0)
{
List<Pending> list = new List<Pending>(Tracker.Pending);
Tracker.Pending.Clear();
foreach (Pending item in list)
{
try
{
string text = Describe(item);
Add(text, item);
Plugin.Log.LogDebug((object)("Feed: " + Regex.Replace(text, "<[^>]*>", "")));
}
catch (Exception ex)
{
Plugin.Log.LogWarning((object)("Couldn't describe a kill: " + ex.Message));
}
}
}
float num = (CornerCounterShowing() ? (-190f) : (-34f));
root.anchoredPosition = new Vector2(-34f, Mathf.Lerp(root.anchoredPosition.y, num, 1f - Mathf.Exp((0f - Time.unscaledDeltaTime) * 10f)));
float unscaledTime = Time.unscaledTime;
for (int num2 = lines.Count - 1; num2 >= 0; num2--)
{
Line line = lines[num2];
if (unscaledTime - line.Born > 5f || num2 >= 5)
{
Object.Destroy((Object)(object)((Component)line.Rt).gameObject);
lines.RemoveAt(num2);
}
}
bool isPaused = PauseManager.isPaused;
for (int i = 0; i < lines.Count; i++)
{
Line line2 = lines[i];
float num3 = unscaledTime - line2.Born;
float num4 = (float)(-i) * 46f;
line2.Y = Mathf.Lerp(line2.Y, num4, 1f - Mathf.Exp((0f - Time.unscaledDeltaTime) * 14f));
float num5 = Mathf.Clamp01(num3 / 0.18f);
line2.Rt.anchoredPosition = new Vector2((1f - num5) * (1f - num5) * 120f, line2.Y);
line2.Group.alpha = (isPaused ? 0f : Mathf.Min(num5, Mathf.Clamp01((5f - num3) / 0.6f)));
}
}
private bool CornerCounterShowing()
{
if ((Object)(object)counter == (Object)null && Time.unscaledTime >= counterSearchAt)
{
counterSearchAt = Time.unscaledTime + 1f;
counter = Object.FindObjectOfType<WinCounterUI>();
counterTexts = (((Object)(object)counter != (Object)null && (object)winTexts != null) ? (winTexts.GetValue(counter) as TextMeshProUGUI[]) : null);
}
if ((Object)(object)counter == (Object)null)
{
return false;
}
TextMeshProUGUI[] array = counterTexts;
if (array != null && array.Length > 1 && (Object)(object)array[1] != (Object)null)
{
return ((Component)array[1]).gameObject.activeInHierarchy;
}
return false;
}
private static string Name(Controller c)
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)c == (Object)null)
{
return "?";
}
string text = "P" + (c.playerID + 1);
if (overlay)
{
if (!((Object)(object)c == (Object)(object)only))
{
return text;
}
return "<alpha=#FF>" + text + "<alpha=#00>";
}
return Ui.Colored(text, Ui.PlayerColor(c));
}
private static string Red(string s)
{
if (!overlay)
{
return "<color=#FF6B5E>" + s + "</color>";
}
return s;
}
private static Material PatternedText(Controller player, Material font)
{
if (!paintLooked)
{
paintLooked = true;
if (Chainloader.PluginInfos.TryGetValue("stickfight.paintcan", out var value) && (Object)(object)value.Instance != (Object)null)
{
MethodInfo methodInfo = ((object)value.Instance).GetType().Assembly.GetType("PaintCan.PaintCanApi")?.GetMethod("PatternedText", BindingFlags.Static | BindingFlags.Public);
if ((object)methodInfo != null)
{
paintText = (Func<Controller, Material, Material>)Delegate.CreateDelegate(typeof(Func<Controller, Material, Material>), methodInfo);
}
}
}
if (paintText == null || !((Object)(object)player != (Object)null) || !((Object)(object)font != (Object)null))
{
return null;
}
return paintText(player, font);
}
private static void Patterns(Pending p, TextMeshProUGUI t)
{
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
Controller[] array = (Controller[])(object)new Controller[2] { p.Killer, p.Victim };
for (int i = 0; i < array.Length; i++)
{
Controller val = array[i];
if ((Object)(object)val == (Object)null || (i == 1 && (Object)(object)val == (Object)(object)p.Killer))
{
continue;
}
Material val2 = PatternedText(val, ((TMP_Text)t).fontSharedMaterial);
if (!((Object)(object)val2 == (Object)null))
{
overlay = true;
only = val;
string text;
try
{
text = Describe(p);
}
finally
{
overlay = false;
only = null;
}
TextMeshProUGUI obj = Ui.Text((Transform)(object)((TMP_Text)t).rectTransform, "Pattern", text, ((TMP_Text)t).fontSize, Color.white, ((TMP_Text)t).alignment);
Ui.Fill(((TMP_Text)obj).rectTransform, 0f);
((TMP_Text)obj).margin = ((TMP_Text)t).margin;
((TMP_Text)obj).alignment = ((TMP_Text)t).alignment;
((TMP_Text)obj).fontSharedMaterial = val2;
((Graphic)obj).color = Color.white;
((TMP_Text)obj).ForceMeshUpdate();
}
}
}
private static bool BotStalemate(Controller victim)
{
if ((Object)(object)victim == (Object)null)
{
return false;
}
if (!concededLooked)
{
concededLooked = true;
if (Chainloader.PluginInfos.TryGetValue("stickfight.enhancedbots", out var value) && (Object)(object)value.Instance != (Object)null)
{
Type type = ((object)value.Instance).GetType().Assembly.GetType("EnhancedBots.Stalemate");
if ((object)type != null)
{
conceded = type.GetMethod("Conceded", new Type[1] { typeof(Controller) });
}
}
}
if ((object)conceded == null)
{
return false;
}
try
{
return (bool)conceded.Invoke(null, new object[1] { victim });
}
catch
{
return false;
}
}
private static string Tag(string s)
{
if (!overlay)
{
return "<color=#B0B0B0><size=80%>" + s + "</size></color>";
}
return "<size=80%>" + s + "</size>";
}
private static string Describe(Pending p)
{
Controller victim = p.Victim;
Controller killer = p.Killer;
Hit last = p.Last;
if (BotStalemate(victim))
{
return Name(victim) + " " + Tag("BOT STALEMATE");
}
if ((Object)(object)killer == (Object)null || (Object)(object)killer == (Object)(object)victim)
{
if ((Object)(object)killer == (Object)(object)victim && last != null && !last.Environment)
{
return Name(victim) + " " + Tag(((last.Weapon != null) ? (last.Weapon + " ") : "") + "OWN GOAL");
}
return Name(victim) + " " + Tag(p.Fell ? "FELL" : "DIED");
}
string text;
if (last == null || last.Environment || (Object)(object)last.By != (Object)(object)killer)
{
text = (p.Fell ? "RING OUT" : "HAZARD");
}
else
{
text = last.Weapon ?? (last.Punch ? "PUNCH" : "KILLED");
if (last.Head)
{
text = ((text == "KILLED") ? Red("HEADSHOT") : (text + " " + Red("HEADSHOT")));
}
}
return Name(killer) + " " + Tag(text) + " " + Name(victim);
}
private void Add(string text, Pending p)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
RectTransform val = Ui.Rect((Transform)(object)root, "Line");
Vector2 val2 = default(Vector2);
((Vector2)(ref val2))..ctor(1f, 1f);
val.anchorMax = val2;
val.anchorMin = val2;
val.pivot = new Vector2(1f, 1f);
CanvasGroup val3 = ((Component)val).gameObject.AddComponent<CanvasGroup>();
val3.alpha = 0f;
val3.blocksRaycasts = false;
val3.interactable = false;
TextMeshProUGUI val4 = Ui.Text((Transform)(object)val, "Text", text, 30f, Color.white, (TextAlignmentOptions)516);
((TMP_Text)val4).ForceMeshUpdate();
float num = Mathf.Max(60f, ((TMP_Text)val4).preferredWidth) + 28f;
val.sizeDelta = new Vector2(num, 40f);
Ui.Fill(((TMP_Text)val4).rectTransform, 0f);
((TMP_Text)val4).margin = new Vector4(14f, 0f, 14f, 0f);
((TMP_Text)val4).alignment = (TextAlignmentOptions)4098;
Patterns(p, val4);
Line item = new Line
{
Rt = val,
Group = val3,
Born = Time.unscaledTime,
Y = 46f
};
lines.Insert(0, item);
}
private void Build()
{
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
canvas = Ui.MakeCanvas("KillFeedCanvas", 6);
root = Ui.Rect(((Component)canvas).transform, "Root");
RectTransform obj = root;
RectTransform obj2 = root;
Vector2 val = default(Vector2);
((Vector2)(ref val))..ctor(1f, 1f);
obj2.anchorMax = val;
obj.anchorMin = val;
root.pivot = new Vector2(1f, 1f);
root.anchoredPosition = new Vector2(-34f, -34f);
root.sizeDelta = new Vector2(10f, 10f);
}
}
internal static class RocketCredit
{
private struct Blast
{
public Vector3 Pos;
public Controller Owner;
public float At;
}
private static readonly List<Blast> blasts = new List<Blast>();
public static Controller Current;
public static void Reset()
{
blasts.Clear();
Current = null;
}
public static Controller OwnerOf(Component c)
{
DamagerHolder componentInParent = c.GetComponentInParent<DamagerHolder>();
if ((Object)(object)componentInParent != (Object)null && (Object)(object)componentInParent.damager != (Object)null)
{
return componentInParent.damager;
}
TeamHolder componentInParent2 = c.GetComponentInParent<TeamHolder>();
ControllerHandler instance = ControllerHandler.Instance;
if ((Object)(object)componentInParent2 == (Object)null || (Object)(object)instance == (Object)null || instance.players == null)
{
return null;
}
for (int i = 0; i < instance.players.Count; i++)
{
Controller val = instance.players[i];
if ((Object)(object)val != (Object)null && !val.isAI && val.playerID == componentInParent2.team)
{
return val;
}
}
return null;
}
public static void GoesOff(SpawnObject s)
{
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
Controller val = OwnerOf((Component)(object)s);
if ((Object)(object)val == (Object)null)
{
return;
}
float time = Time.time;
for (int num = blasts.Count - 1; num >= 0; num--)
{
if (time - blasts[num].At > 2f)
{
blasts.RemoveAt(num);
}
}
blasts.Add(new Blast
{
Pos = ((Component)s).transform.position,
Owner = val,
At = time
});
}
public static Controller Find(Vector3 p)
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
float time = Time.time;
for (int num = blasts.Count - 1; num >= 0; num--)
{
if (time - blasts[num].At < 1.5f)
{
Vector3 val = blasts[num].Pos - p;
if (((Vector3)(ref val)).sqrMagnitude < 2.25f)
{
return blasts[num].Owner;
}
}
}
return null;
}
}
[HarmonyPatch(typeof(SpawnObject), "GO")]
internal static class RocketGoesOffPatch
{
private static void Prefix(SpawnObject __instance)
{
try
{
RocketCredit.GoesOff(__instance);
}
catch
{
}
}
}
[HarmonyPatch(typeof(Explosion), "Explode")]
internal static class RocketBlastPatch
{
private static void Prefix(Explosion __instance)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
RocketCredit.Current = null;
try
{
if ((Object)(object)__instance.damager == (Object)null)
{
RocketCredit.Current = RocketCredit.Find(((Component)__instance).transform.position);
}
}
catch
{
}
}
private static Exception Finalizer(Exception __exception)
{
RocketCredit.Current = null;
return __exception;
}
}
[HarmonyPatch(typeof(CollisionDamage), "OnCollisionEnter")]
internal static class RocketImpactPatch
{
private static void Prefix(CollisionDamage __instance)
{
RocketCredit.Current = null;
try
{
RocketCredit.Current = RocketCredit.OwnerOf((Component)(object)__instance);
}
catch
{
}
}
private static Exception Finalizer(Exception __exception)
{
RocketCredit.Current = null;
return __exception;
}
}
}