ModNet
Library for multiplayer mods: modded players exchange messages through the game's own network, with a handshake that lists each player's mods and versions. Other mods use it for shared emotes, models and version checks.
By helvetica
CHANGELOG
Changelog
0.1.3
- First Thunderstore release.
LogTrafficandTestToolsare off by default.
0.1.2
- A message sent while another one is being received (for example a reply to a player's hello) is queued and sent on the next frame. It used to be lost, so players who joined late missed the others' state.
0.1.1
- Sending no longer reads the game's shared character lists, which could break another mod looping over them.
0.1.0
- First version: messages between modded players, player list, hello handshake, Players card in Options > Mods.