RunAwards
An awards show at the end of every adventure: drumroll, fanfare and confetti for 26 brag, roast and odd-stat awards (Heavy Hitter, Friendly Fire, Floor Inspector, Potion Addict...) and a Hero of the Adventure. Works in multiplayer.
By helvetica
| Last updated | 2 weeks ago |
| Total downloads | 44 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | helvetica-RunAwards-0.2.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305StolenRealmModding-StolenRealmModAPI
Community modding API for Stolen Realm - fluent builders for skills, enemies, quests, UI, combat events, and persistent data
Preferred version: 0.2.0helvetica-ModNet
Library for multiplayer mods: modded players exchange messages through the game's own network, with a handshake that lists each player's mods and versions. Other mods use it for shared emotes, models and version checks.
Preferred version: 0.1.3README
Run Awards
When an adventure ends (a campaign quest or a roguelike run), Run Awards plays an awards show over the rewards screen. A drumroll highlight hops between your heroes, then the winner gets a fanfare, confetti and a star. Roasts get a sad trombone. The last award is always the Hero of the Adventure.
Click or press Space to move on, or Skip all >> to go straight to the rewards.
The awards
26 awards in three kinds:
- Brags: Heavy Hitter (most damage), Slayer (most kills), Guardian Angel (most healing), One-Punch (biggest hit), Giant Slayer, Beastmaster, Untouchable, First Blood...
- Roasts: Floor Inspector (knocked out the most), Punching Bag, Friendly Fire, Kill Stealer, Pacifist, Couch Potato...
- Odd stats: Potion Addict, gold, items, critical hits, blocked damage, overkill, close calls, smashed barrels, reflected damage...
Each hero gets an award they won when possible. The rest are drawn at random, so no two shows are the same.
Multiplayer
Everyone should install it. The host counts most of the stats and sends them to the other players through ModNet (installed with this mod), so everyone sees the same show. If the host doesn't have Run Awards, the others still get a show from the stats the game shares itself: damage, healing, gold, items, knockouts and tiles walked.
Settings
| Setting | Default | |
|---|---|---|
| Enabled | on | Track stats and play the show |
| Max Awards | 8 | 3–15 awards before the Hero of the Adventure |
| Speed | 1 | 0.5–3. 2 = twice as fast |
| Roasts | on | Include the joke awards |
| Odd Stats | on | Include the odd-stat awards |
| Volume | 0.7 | Drumroll and fanfares, on top of the game's sound effects volume |
| Preview Key | Ctrl+Shift+A | Play the show now with the stats so far (made-up numbers if there are none yet) |
| Log Stats | off | Write each adventure's stat table to the BepInEx log |
The file is BepInEx\config\com.helvetica.runawards.cfg. With
Mods Menu installed, the settings are also in
Esc → Options → Mods.
Good to know
- The sounds are made by the mod itself and follow the game's sound effects volume.
- The mod's own counters (kills, misses, potions...) aren't saved: quitting in the middle of an adventure loses them. The stats the game keeps itself (damage, healing, gold, items) survive.