Mods that depend on BepInExPack
A feature-packed BepInEx 5 mod menu for Burglin' Gnomes.
Last updated: 10 hours ago
Add explosive scraps to all the moons
Last updated: 11 hours ago
Scaling library for shrink and grow mods in R.E.P.O. Handles physics, audio, NavMesh, animation, colliders, and sync. Enemies, players, valuables, items, carts, doors. Vehicles stay drivable and pocketable when scaled. API for size mods.
Last updated: 11 hours ago
A prop-hunt gamemode for STRAFTAT: seekers are blinded and frozen while props disguise as world objects, then the hunt begins. Every player in the lobby needs the mod.
Last updated: 11 hours ago
Per-player death counter shown in the truck, now with each player's nemesis (the enemy that's killed them most), a run total, and your own row highlighted. Host-authoritative, synced to all clients, and saved per run.
Last updated: 11 hours ago
Official Super Battle Golf League mod. Enforces ranked ruleset, checks player mod compliance via P2P, manages matchmaking queue, displays live leaderboard, and submits match results to the SBGL League API.
Last updated: 11 hours ago
[WIP] Aims to give each item their own unique grab & drop audio. Currently has sounds for 19 items (+10 for some modded scrap) and a couple pieces of furniture.
Last updated: 11 hours ago
A gambling phone app for BRC. Open cases with REP earned from GRACE wins to unlock particle effects for your character. A celebration mod for the All Monkey Terminal crew for getting a in-game crew badge!
Last updated: 12 hours ago
Removes broken down doors.
Last updated: 12 hours ago
Scrap mod for items mentioned in Sigurd's logs that aren't present in vanilla.
Last updated: 12 hours ago
Don't download this unless I ask you to, it doesn't even work outside of QATest branch anyway!
Last updated: 12 hours ago
Chapter 5 Update! SPOILERS FOR SOME OF THE OST IN CHAPTER 5!!! Replaces the Atlyss OST with Deltarune Tracks of my Choice.
Last updated: 12 hours ago
ModelReplacementAPI Template Project
Last updated: 12 hours ago
Allows players to passively regenerate health after spending time out of combat. Fully configurable via percentage or fixed values.
Last updated: 13 hours ago
Limits the maximum number of times each type of enemy can spawn per round, setting a customizable despawn timer when the limit is reached.
Last updated: 13 hours ago
A consumable pill bottle shop item with a speed/stamina buff, hangover, withdrawal, and overdose mechanic.
Last updated: 13 hours ago
Save named cruiser jump spots per moon with wheel-accurate markers, a steering hint, snap-to-spot, landing trajectory preview, and one-click preset sharing.
Last updated: 14 hours ago
(LLL) adds new moons a game. by Ceelery/Tolian!
Last updated: 14 hours ago
Adds a few perks. In Beta, feedback and ideas wanted.
Last updated: 14 hours ago
(LLL) adds new moons a game. by PandaHUN&Tolian!
Last updated: 14 hours ago
A sextilogy of Atmospheric Horror inspired moons.
Last updated: 14 hours ago
Cabins in the woods, a rustling in the brush..
Last updated: 14 hours ago
A Portside Mine where the shipment's come alive.
Last updated: 14 hours ago
A Modpack Containing ALL Essential Performance and Bugfix Mods. Also LateJoining. v81
Last updated: 15 hours ago