Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Base Volume Control
Volume and hearing range sliders for the noise of your base: shield hum, wards, portals, smelters, forges, windmills, beehives, fires and more. Own window in the pause menu, 8 languages, a hotkey mutes it all. Client-side.
By Best
| Last updated | 20 hours ago |
| Total downloads | 33 |
| Total rating | 0 |
| Categories | Utility Tweaks AI Generated Audio Client-side |
| Dependency string | Best-Base_Volume_Control-1.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2360README
Base Volume Control
Volume and hearing range sliders for the sounds that never stop at your base. Turn down the shield generator hum, quiet a row of smelters or make the portals audible only up close, and keep the rest of the game as loud as before.
Features
- A volume slider (0–100%) and a hearing range slider (10–100%) for each kind of noisy building
- One slider for all buildings at once, on top of the separate ones
- A hotkey (Scroll Lock by default) that silences every building sound and brings it back
- Its own window in the pause menu, built from the game's own sliders and buttons
- You hear every change right away; Save, Cancel and Reset work like the game's own settings
- Pointing at a row explains what it controls
- The shield generator hum is muted by default, hits on the dome still play
- In 8 languages, with building names taken from the game itself (see below)
- Client-side only: install it just for yourself, the server and other players don't need it
- Light on performance: nothing runs every frame except the hotkey check
How to use
Press Esc in game and click Building sounds under Settings. A window in the game's own style opens with a volume and a hearing range slider for every kind of building, grouped into protection, travel, production, farm and kitchen, fire and light, and everything else. Point at a row to see what it controls.
You hear every change right away. Save keeps your changes, Cancel or Esc puts everything back as it was, and Reset brings back the defaults. The window tells you when there are unsaved changes.
The settings are kept in BepInEx/config/BaseVolumeControl.cfg, which you can also edit by hand.
Buildings
| Group | Sliders |
|---|---|
| Protection | Shield generator hum (volume 0 by default), shield generator hits, wards, siege engines |
| Travel | Portals, ships, carts and sleds |
| Production | Smelter, blast furnace, charcoal kiln, eitr refinery, spinning wheel, windmill, obliterators, forges and tables, frost foundry and kiln |
| Farm and kitchen | Beehives and nests, fermenters, sap extractors, cooking stations, cauldrons |
| Fire and light | Fires and torches |
| Everything else | Hot tub, and every other building that makes a constant sound |
- Volume: how loud it is. 0% is silent, 100% is the normal game volume.
- Range: how far away it can be heard. 100% is the normal distance, less means you only hear it up close.
Languages
The window follows the language you picked in the game.
| Language | Window and help | Building names |
|---|---|---|
| English | ✔ | ✔ |
| Русский (Russian) | ✔ | ✔ |
| 中文 (Chinese, simplified) | ✔ | ✔ |
| Deutsch (German) | ✔ | ✔ |
| Español (Spanish) | ✔ | ✔ |
| Français (French) | ✔ | ✔ |
| Português (Brazilian Portuguese) | ✔ | ✔ |
| Polski (Polish) | ✔ | ✔ |
| Any other language of the game | English | ✔ |
Single buildings such as the smelter or the windmill use the game's own name for them, so they match what you see in game in every one of its languages.
Configuration
General
| Setting | Default | What it does |
|---|---|---|
| Enabled | true | Off plays every building at normal volume and range (the mute hotkey still works) |
| All buildings volume | 100 | Volume of every building sound, on top of each building's own slider |
| Mute hotkey | ScrollLock | Silences every building sound, press again to bring them back. Click it in the window and press another key to change it |
Each building has its own section with two settings:
| Setting | Default | What it does |
|---|---|---|
| Volume | 100 | Volume in percent: 0 is silent, 100 is the normal game volume |
| Hearing range | 100 | How far it can be heard, in percent of the normal distance |
Known issues
- Only buildings are affected. Creatures, weather, music and your own actions keep their usual volume.
- The window opens from the pause menu in a world, not from the main menu.
- Settings from version 1.0.0 are not carried over. Set them again after updating.
По-русски
Ползунки громкости и дальности слышимости для звуков базы, которые не замолкают: гул защитного купола, обереги, порталы, плавильни, печи, кузницы, мельницы, ульи, котлы, костры и факелы. Есть общий ползунок для всех построек и клавиша Scroll Lock, которая глушит всю базу разом.
Нажмите Esc в игре и выберите Звуки построек под кнопкой «Настройки»: откроется окно в стиле игры. Постройки разложены по группам, а при наведении на строку внизу окна появляется подсказка. Изменения слышно сразу: «Сохранить» запоминает их, «Отмена» или Esc возвращает как было, «Сбросить» — значения по умолчанию. Окно на языке игры. Мод клиентский, на сервер его ставить не нужно.