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ChilloutForcedPVP
Forces and locks PvP for every player on synchronized Valheim servers, resists ordinary patch conflicts, and runs without per-frame polling.
By ChilloutMods
| Last updated | 5 hours ago |
| Total downloads | 25 |
| Total rating | 1 |
| Categories | Mods Server-side Client-side PvP AI Generated |
| Dependency string | ChilloutMods-ChilloutForcedPVP-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
Forced PVP
Forces PvP on for every player on synchronized Valheim servers and prevents players from disabling it through the user interface.
Requirements
- Valheim 1.0.20 or a newer compatible release; tested on 1.0.20.
- BepInExPack Valheim 5.4.2351 or newer compatible release.
- Jotunn 2.30.2 or newer compatible release.
- A compatible
1.1.xpackage installed on the dedicated server and every client. Changes that require exact synchronization will increment the minor version.
Behaviour
- Enforces the PvP value whenever Valheim changes or reads it.
- Enables PvP once after the player spawns.
- Prevents the normal PvP switch from being changed.
- Initializes Valheim's shared PvP control as enabled and non-interactable, so compatible inventory UI overhauls display the enforced state correctly.
- Applies its enforcement patches after ordinary-priority Harmony patches, reducing the chance that another mod silently overrides the PvP rule.
- Uses event patches only: it has no
Update,LateUpdateorFixedUpdateloop and does not scan players every frame.
Scope
The mod changes only the player's PvP state and its toggle. It does not alter death penalties, spawn protection, map visibility, damage values, teams, wards, raids or any other multiplayer rule. It has no configuration options.
Jotunn network compatibility requires the mod on the server and every client,
and requires the same major/minor version line. This prevents a client from
silently joining without the rule while allowing compatible 1.1.x maintenance
releases to interoperate.