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FreyrWeather
Halves how often rain, storms and mist are chosen, so clear weather comes around more. Ocean storms are left alone. No settings, nothing removed.
| Last updated | a day ago |
| Total downloads | 55 |
| Total rating | 0 |
| Categories | Misc Server-side Deep North Update |
| Dependency string | Dwarf_Haven_Games-FreyrWeather-1.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2README
Freyr Weather
Less rain. That is the whole mod.
Valheim's weather leans hard on rain, storms and mist, and a long stretch of grey makes building and sailing miserable. Freyr Weather halves how often each of those is picked, so clear weather comes around more.
What changes
- Rain is half as likely, everywhere.
- Storms are half as likely — except at sea. Ocean storms are left alone, because sailing should still be something you watch the sky for.
- Mist is half as likely.
Nothing else is touched. Every weather type still occurs, each biome keeps its own character, and nothing is removed from the game — the dice are simply weighted away from the dreary end.
Settings
None. This is not a weather toolkit; it does one thing.
Installing
Everyone needs it, including the server. Weather is decided for the world rather than per player, so a client running it alone would see no difference.