Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Rider
Ride tamed boars, wolves and deer with aligned saddle seats, mounted jumping, a 60-degree sliding threshold and up to three mounted attacks.
By Fai
| Last updated | a day ago |
| Total downloads | 146 |
| Total rating | 0 |
| Categories | Mods AI Generated NPCs Vehicles |
| Dependency string | Fai-Rider-1.0.5 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.30.2denikson-BepInExPack_Valheim
BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.
Preferred version: 5.4.2351README
Rider
Ride tamed boars, wolves and deer with a craftable saddle, smooth mounted camera, controller-friendly movement, mounted jumping, and up to three mounted attacks.
Saddle recipe
Craft a Saddle at a Level 2 Workbench:
- 5 Leather Scraps
- 2 Deer Hide
- 4 Bronze Nails
Equip the saddle to your hotbar and use it on a tamed boar, wolf or deer. Deer require a separate taming mod.
Controls
| Action | Keyboard / Mouse | Xbox controller (Classic layout) |
|---|---|---|
| Move / steer | Hold W, steer with camera or A/D | Left stick |
| Walk | W without Run | Light or medium left-stick input |
| Run | Game's Run key | Game's Run input |
| Stop | Release W or press S | Release stick or pull backward |
| Mounted jump | Space / game's Jump input | B / game's Jump input |
| Mounted attack 1 | Left mouse | RT |
| Mounted attack 2 | Right mouse | LT |
| Mounted attack 3 | Middle mouse | RB |
| Mount | E at the saddle | Game's Use input |
| Dismount | E / Crouch | Game's Use / Crouch input |
| Remove saddle | Shift + E at the saddle | Game's alternate-use input |
Attack buttons follow your in-game bindings. Available attacks depend on the creature; no additional attacks are created. Some controls can differ if you remap the game inputs.
Mounted jumping
Jump uses the game's normal Jump binding and keeps you mounted. The default cost is 4% of maximum mount stamina, reduced by riding skill to 2% at skill 100. The mount must be grounded and able to act; rejected jumps do not dismount the rider. A creature with a stronger native jump keeps it.
This update enables jumping and applies the PackBeasts jump defaults once. Later changes to the existing jump settings remain supported. Multiplayer registration also retries when a mount's network object is not ready immediately.
Mounted sliding threshold
Version 1.0.3 is based directly on 1.0.1 and sets the sliding threshold to 60 degrees while riding a Rider mount. Players, unridden animals and other mods' saddles retain their existing thresholds.
This trial uses the game's existing ground-angle calculation and does not include the 1.0.2 normal correction. The 60-degree limit applies to the angle calculated by the game. No configuration reset is required.
Seat fit and wolf speed
Version 1.0.5 moves boar and deer seats back by 0.10 model metres relative to 1.0.4, using a local offset of -0.04 from the native saddle anchor. Seat height is unchanged. The position is cached once and follows the saddle during movement. The existing wolf seat, riding poses, handle/collar and camera settings are retained.
The wolf's base mounted running speed is now 8 m/s at Riding skill 0, reaching 10 m/s at skill 100 with the normal 25% riding bonus. Boar and deer speeds are unchanged. The update applies the wolf speed to existing configurations once, including the previous 7.5 setting; later administrator changes remain supported. Unridden wolves keep their native movement.
Installation
Requires BepInExPack Valheim and Jotunn (see manifest.json). Install the full package on the host/server and on every player in multiplayer. Remove previous RideableTames/Fai versions before installing; do not use alongside PackBeasts or Rideable Boars.
The game's original saddle item, recipe and configuration identity are retained for compatibility with existing worlds. Walking sensitivity is configurable under BepInEx/config/fai.rideabletames.controls.cfg (Movement / AnalogWalkThreshold, default 0.80).
Credits
Based on RideableTames by Qua8ion, with mounted-behavior reference from PackBeasts by Einherjer / Anwo91. Rider integration by Fai.