Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods uploaded by Jumpingmushroom
Shows exactly which furniture feeds your Comfort level, what is being ignored, and why you are not Rested.
Last updated: 4 days ago
Portal network on the map: every portal you know, a line to its partner, and a shift-click route planner that finds the fastest way anywhere through your portals.
Last updated: a week ago
Bigger, bolder, more festive floating damage numbers: outlined fonts, a pop, an arc. Presets and full config. Client-side.
Last updated: a week ago
Real progress for Valheim's achievements: bars and numbers instead of ??? / ???, a pinned HUD tracker that updates as you play, and progress toasts. Client-side.
Last updated: a week ago
Remembers where you gathered: one map pin per berry patch, mushroom ring or ore node you actually picked or mined. No radar, nothing revealed.
Last updated: 2 weeks ago
OmniCC for Valheim: a countdown and a radial sweep on every mead and food you cannot use yet, in the inventory, chests and hotbar. Client-side.
Last updated: 2 weeks ago
A Recount-style combat meter: damage, DPS, damage taken, healing, max hits and all-time personal records, shared between players. Client-side.
Last updated: 2 weeks ago
A food planner in your inventory: the best three foods from your bag, nearby chests and feasts, when to eat them, and the one dish to cook next with its ingredients. Client-side.
Last updated: 4 days ago
Angler's Eye: a fishing assistant. See which fish is biting and the bait it wants, auto-pick the right bait, bite and struggle cues, and a catch forecast. Vanilla rules untouched. Client-side.
Last updated: 4 days ago
Closed captions for Valheim's important sounds: enemies, raids, bosses, smelters and more, each with a live direction arrow. For deaf and hard-of-hearing players, or anyone playing quietly. Client-side.
Last updated: 4 days ago