Getting Started

Updated 5 days ago

FeastMaster lets you configure every food and mead in Valheim, how health, stamina and eitr regenerate, every stamina cost, cooking, brewing and feasts, and a few HUD options. Every setting starts at the game's behaviour, and while a setting is at its default FeastMaster leaves that part of the game (and other mods) alone.

This wiki describes version 4.7.0.

Install

  • With r2modman or the Thunderstore app. By hand: install BepInExPack for Valheim, then put FeastMaster.dll in BepInEx/plugins.
  • Multiplayer: on the dedicated server and every player's game, same version. Single player: your own game.

The config file

BepInEx/config/com.FeastMaster.cfg (r2modman: the profile's Config editor). On a dedicated server edit the server's copy; its values apply to every player.

  • The per-food, per-mead, per-station and feast sections appear once a world has loaded, so load a world once to get the complete file. The numbered sections come first, then the item sections by name.
  • The file describes every setting. Changes apply without a restart; a value out of range is brought back into it.
Section Covers Page
0. Global Settings, one per food and mead food multipliers, degradation, eating again, food slots, auto eat, each item's values Foods and Meads
1. to 3. Regeneration health, stamina and eitr regeneration, Vigor, Rested Regeneration and Stamina
4. to 7. stamina costs, drowning, base health and stamina, skills, world rates Regeneration and Stamina
8. Display each player's HUD options and auto eat Foods and Meads
9. Kitchen, one per cooking station cook times, burning, fermenter, feasts Kitchen and Feasts
Lock Configuration server binding, console command, other mods Multiplayer and Compatibility

Quick start

You want Set
Food that lasts twice as long Duration Modifier = 2 in 0. Global Settings
Food that never fades Disable Food Degradation = true in 0. Global Settings
Four foods at once Food Slots = 4 in 0. Global Settings
One food changed its own section, for example Health = 50 under [CookedMeat]
Faster stamina regeneration from food Vigor Per Stamina Point = 0.1 in 2. Stamina Regeneration
Cheaper running Run Cost = 0.5 in 4. Stamina Costs
Faster cooking Cook Time Multiplier = 0.5 in 9. Kitchen
Shorter brewing Fermentation Time = 600 (ten minutes) in 9. Kitchen
No stamina number on your HUD Hide Stamina Number = true in 8. Display

Upgrading from older versions

Renamed entries keep their values on the first start (if the new entry is already in the file, it wins).

Old New Since
[General] Lock Configuration [0. Global Settings] Lock Configuration 4.0.0
[0Meads_<prefab>] [<prefab>], same keys 4.0.0
Steady Regeneration Continuous Food Healing 4.1.0
Extra Stamina From Food Only Count Food Stamina Only 4.1.0
Regen Per 10 Extra Stamina Regen Per Extra Stamina Point, divided by 10 4.1.0
[9. Fermenter] [9. Kitchen], same keys 4.3.0

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