Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Multiplayer and Compatibility
Updated 5 days agoMultiplayer
- Install FeastMaster on the dedicated server and every player's game, all on the same version.
- A player without FeastMaster, or on another version, is refused at join with a message naming the server's version.
- A player with FeastMaster cannot join a server that runs other MilkyTeam mods but not FeastMaster.
Lock Configuration(0. Global Settings, default true, read from the server only): while on, the server's values apply to every player, every food, mead and station section included, and players' own edits are undone. Off, each player plays by their own file.- Section
8. Displayis always each player's own. Admins on the server's admin list, and the host, can change the server's values from their own game; edits to the server's file reach everyone without a restart.
Console command
FeastMaster brings the charter command, shared by the MilkyTeam mods. Open the console with F5 (if nothing opens,
add -console to the game's launch options); no cheats needed.
| Command | Shows |
|---|---|
charter or charter status |
per mod, whether the server's values apply to you |
charter diff [mod] |
settings where your file differs from the server's (optionally one mod, any part of its name) |
charter versions |
your mods and versions, and the server's |
Other mods
- A default leaves the game alone. Mods that change fishing, movement, skill experience, base values or
regeneration keep working while FeastMaster's matching settings are at their defaults. A default cannot undo another
mod's change:
Base Stamina = 75while another mod sets 90 leaves the 90. - Foods, meads and Rested keep their own (or another mod's) values until one of their entries (for foods, also a global food multiplier) is changed. From then on FeastMaster writes all of that item's values, even if set back to the defaults, until the next restart.
- Modded items: foods, meads, cooking stations and feasts from other mods get their own sections automatically.