Mod Compatibility

Updated 2 weeks ago

Not compatible

  • Mods that resize the player inventory or add equipment slots, such as ExtraSlots.
  • When you switch from one, items in its extra rows move into PackPanel's grid.

Works with

Mod With PackPanel
OpenKeep 1.8.0+ Its buttons sit under the grid, and quick stack and sort never touch your slots. An OpenKeep.Stacks.yml entry for a key overrides Key Stack. With a hammer, hoe or cultivator in hand, B is its Build Camera key, not the Mead Key.
EliteCrafting 0.5.0+ Backpacks take its runes and their inscriptions work while worn; its Deep Pockets adds 1 to 4 backpack cells by item level; magic items show their rarity colour behind them; an upgraded pack keeps its inscriptions. See Backpacks and Tackleboxes.
EarthWright With a hoe or cultivator in hand, Z and B are its Snap Hold and Select Value keys, not the Food and Mead keys.
FeastMaster The Food slots follow its Food Slots setting.
Elite Creatures Reborn Its world tier box joins the stat boxes, and Thieving never steals from your slots.
Epic Loot The stat sheet lists your active magic effects, and utilities in the extra slots count.
BiomeLords The Featherweight blessing's extra rows join your grid.
Jewelcrafting, TrashItems, Quick Stack Store Sort Trash Restock, CurrencyPocket, OttoPay Their boxes join PackPanel's stat column.

Keep OpenKeep and Elite Creatures Reborn up to date. OpenKeep 1.8.0 to 1.9.0 and Elite Creatures Reborn 3.12.0 to 3.13.0 carry an older stat box column.

Other mods' items

  • Backpacks: the Backpack slot holds items with "backpack" in their name, or listed in Backpack Items, but does not wear them.
  • Keys: add them to Key Items to put them on the ring.
  • Lures and chum: add them to Tackle Items so the tacklebox holds them.

Language

PackPanel's own words are in English. Stat names on the stat sheet follow the game's language.