Mods uploaded by Qua8ion

 184
0 
WardZone
Touching wards form one zone: comfort counts every comfort piece in it; for players written into a ward, workbenches, CraftFromContainers and Quick Stack (P) reach the whole zone. Wards switch on and off together. Up to 8 per zone.
Last updated: 2 weeks ago
 470
0 
PieceBatcher
Client-side FPS for big bases: merges static build pieces of each 16 m cell into one mesh per material. Same picture, far fewer draw calls in every pass, point-light shadows included. No gameplay or network changes.
Last updated: 3 weeks ago
 493
0 
ShipSpeed
Faster ships: raft, karve, longship and drakkar go 1.5x faster under sail and on oars. Two multipliers in the config, set by the server for everyone. Turning circle and drift stay as in the game.
Last updated: 3 weeks ago
 1282
2 
ParchmentMap
A craftable map that replaces the game's map, in no-map worlds too. It works only while held in your hand, each parchment keeps its own explored area and marks, and the cartography table draws your notes onto it and copies maps between parchments.
Last updated: a month ago
 1090
0 
PortalPicker
Portals without pairs: look at a portal and a wheel of all other portals appears at the crosshair, scroll and press E to travel. Shift+E: name, owner, icon, any colour, favourite. Portals are marked on the map. Needed on server and all players.
Last updated: a month ago
 295
1 
WatchPillar
A coal-burning stone pillar that keeps the land around it alive with nobody near: animals grow, breed and get tamed, workshops keep working. Works on dedicated servers with or without server-side simulation.
Last updated: a month ago
 227
0 
PlanBuildDupeFix
Server-side fix for PlanBuild on dedicated servers: a portal or sign plan built by the server no longer stays behind to be built again, so the plan totem cannot stamp out endless portals. Stacked copies are removed on world load.
Last updated: a month ago
 616
1 
RideableTames
Ride tamed boars, wolves and deer. One craftable saddle fits all three, each animal can be switched off. Vanilla riding controls; works on dedicated servers with or without server-side simulation. Takes over Rideable Boars saddles.
Last updated: a month ago
 300
0 
LetMeTameYouServerFix
Server-side fix for LetMeTameYou on dedicated servers: the server sets up tames the way clients do, so it no longer deletes newborns like fawns, and the tames it simulates keep their tamed AI.
Last updated: a month ago
 4811
7 
SatelliteMap
The map and the minimap show the world itself at any zoom instead of the game's map picture: real relief and shores, forest, player-made paths and fields, buildings, ruins and boss altars, drawn top-down from world data.
Last updated: a month ago
 397
1 
ExtraSnapsToggle
One key switches Extra Snap Points Made Easy off and on completely: its extra snap points, its snap modes (Manual, Manual+, Grid) with their keys, and its key hints. Off, the game snaps as without it. Client-side only.
Last updated: a month ago
 878
1 
SkillCatchUp
Remembers your skill levels when you die and lets you regain them up to 10x faster, slowing down as you get close. Made for hardcore worlds that wipe skills on death. Client-side only.
Last updated: 2 months ago
 193
0 
ChestListWeight
Adds a line with the game's weight icon and the total weight of the contents to the Chest List hover panel. Client-side add-on for ModdedWolf's Chest List.
Last updated: 2 months ago
 1551
0 
CraftFromContainersFix
Fixes CraftFromContainers 4.0.30 eating wood and ore when you fill a kiln or smelter with the fill-all key or from nearby chests. Client-side only.
Last updated: 2 months ago
 200
0 
StatCreditFix
Felled trees and food taken from cooking stations count towards your own stats and achievements in multiplayer and on servers with server-side simulation. Client-side only.
Last updated: 2 months ago