Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods uploaded by sighsorry
Fix for the long-running Valheim bug where players, carts, or other floating objects can stay stuck in water/swimming/tarred state after leaving a liquid trigger, teleporting, changing scene, or moving below the old liquid surface height.
Last updated: 4 days ago
Reduces network pressure and desync with adaptive ZDO scheduling, smarter ownership recovery, payload reduction, compression, and safe visual RPC filtering, all controlled by simple unified sliders.
Last updated: 6 days ago
Blocks some known animation-cancel exploits such as block cancel, dodge cancel and emote cancel.
Last updated: 3 months ago
Removes the snow accumulation visual effect from vegetation-like world objects and whitened minimaps in selected biomes, mainly for custom biomes added by Expand World Data
Last updated: 3 months ago
Turn tankards into useful gear: store meads inside them, drink stored meads on use, move while drinking, tune animation speed, cooldown reduction, buff duration, durability, recipes, and ValheimCuisine Goblet of Kings support with ServerSync.
Last updated: 4 days ago
Tunes Therzie Warfare and WarfareFireAndIce weapon effects through server-synced YAML, assigning native effects to any prefab. Adds durability-based throwing axes, health-scaled damage fixes, and safer Chain Lightning.
Last updated: 6 days ago
Forsaken powers overhaul, despawn abandoned bosses with offering refunds, hover an altar to see the offering and boss, rotate Forsaken Powers remotely, block duplicate summons, personalize boss stones, and pressure tames near bosses.
Last updated: 6 days ago
Spawns configurable TerrainMistiles from changed terrain. They seek the edit, detonate, and reset player-made height/paint changes while preserving world/location terrain. Tune biome chance, interval, radius, health, color, and base protection.
Last updated: 6 days ago
Unlock and harness existing Valheim and modded prefabs with server-synced YAML policy, public Hammer access, admin-only debug tabs, safer prefab filtering.
Last updated: 5 days ago
Exploration rewards for RuneStones and Vegvisirs: reveal weighted global map pins from pinless RuneStones, grant biome-based Vegvisir buffs with cooldowns.
Last updated: 3 weeks ago
Prevents players falling off from mounts on SleepSkip sleep vote
Last updated: 4 months ago
Profiles mod loading times during game startup, world loading, and dedicated server boot. Creates clear per-mod reports and keeps the latest 10 runs for easy comparison.
Last updated: 3 days ago