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Decompiled source of Blasted Swimming Tarred Bug Fix v1.2.6
BlastedSwimmingTarredBugFix.dll
Decompiled 2 weeks ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using Unity.Collections; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyFileVersion("1.2.6.0")] [assembly: AssemblyInformationalVersion("1.2.6")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("sighsorry")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyProduct("BlastedSwimmingTarredBugFix")] [assembly: AssemblyTitle("BlastedSwimmingTarredBugFix")] [assembly: AssemblyVersion("1.2.6.0")] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BlastedSwimmingTarredBugFix { internal static class CharacterLifecycleCompatibility { private static bool _installed; internal static bool IsInstalled => _installed; internal static void TryInstall(Harmony harmony) { //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Expected O, but got Unknown //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01d0: Expected O, but got Unknown //IL_01d5: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Expected O, but got Unknown //IL_01f7: Expected O, but got Unknown //IL_01fd: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Expected O, but got Unknown if (_installed) { return; } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNetScene), "Destroy", new Type[1] { typeof(GameObject) }, (Type[])null); MethodInfo methodInfo2 = AccessTools.DeclaredMethod(typeof(StatusEffect), "RemoveStartEffects", (Type[])null, (Type[])null); MethodInfo methodInfo3 = AccessTools.DeclaredMethod(typeof(Character), "OnDestroy", (Type[])null, (Type[])null); MethodInfo methodInfo4 = AccessTools.DeclaredMethod(typeof(ZNetScene), "OnDestroy", (Type[])null, (Type[])null); FieldInfo fieldInfo = AccessTools.Field(typeof(StatusEffect), "m_startEffectInstances"); FieldInfo fieldInfo2 = AccessTools.Field(typeof(Character), "m_seman"); MethodInfo methodInfo5 = AccessTools.DeclaredMethod(typeof(CharacterLifecycleCompatibility), "TrackDestroyPrefix", (Type[])null, (Type[])null); MethodInfo methodInfo6 = AccessTools.DeclaredMethod(typeof(CharacterLifecycleCompatibility), "RemoveStartEffectsPrefix", (Type[])null, (Type[])null); MethodInfo methodInfo7 = AccessTools.DeclaredMethod(typeof(CharacterLifecycleCompatibility), "CharacterOnDestroyPrefix", (Type[])null, (Type[])null); MethodInfo methodInfo8 = AccessTools.DeclaredMethod(typeof(CharacterLifecycleCompatibility), "CharacterOnDestroyFinalizer", (Type[])null, (Type[])null); MethodInfo methodInfo9 = AccessTools.DeclaredMethod(typeof(CharacterLifecycleCompatibility), "SceneOnDestroyPostfix", (Type[])null, (Type[])null); if (methodInfo == null || methodInfo2 == null || methodInfo3 == null || methodInfo4 == null || fieldInfo == null || fieldInfo2 == null || methodInfo5 == null || methodInfo6 == null || methodInfo7 == null || methodInfo8 == null || methodInfo9 == null) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)"Character lifecycle compatibility skipped: one or more required Valheim methods or fields were not found."); return; } try { harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo5) { priority = 800 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo2, new HarmonyMethod(methodInfo6) { priority = 800 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo3, new HarmonyMethod(methodInfo7) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(methodInfo8) { priority = 0 }, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo4, (HarmonyMethod)null, new HarmonyMethod(methodInfo9), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _installed = true; LiquidStuckFixPlugin.ModLogger.LogInfo((object)"Installed Character removal tracking, StatusEffect teardown guard, and Character.OnDestroy repair."); } catch (Exception ex) { CreatureRemovalTracker.Clear(); bool num = LiquidStuckFixPlugin.TryUnpatch(harmony, "Character lifecycle compatibility"); if (num) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)("Character lifecycle compatibility was rolled back after an installation failure: " + ex.Message)); } else { LiquidStuckFixPlugin.ModLogger.LogError((object)$"Character lifecycle compatibility installation failed and rollback was incomplete: {ex}"); } _installed = !num; } } internal static void ResetInstallationState() { _installed = false; } private static void TrackDestroyPrefix(GameObject __0) { CreatureRemovalTracker.Track(__0); } private static void RemoveStartEffectsPrefix(ref GameObject[]? ___m_startEffectInstances) { GameObject[] array = ___m_startEffectInstances; if (array == null || !Object.op_Implicit((Object)(object)ZNetScene.instance)) { return; } for (int i = 0; i < array.Length; i++) { GameObject val = array[i]; if (Object.op_Implicit((Object)(object)val)) { ZNetView component = val.GetComponent<ZNetView>(); if (!Object.op_Implicit((Object)(object)component) || !component.IsValid()) { array[i] = null; Object.Destroy((Object)(object)val); } } } } private static bool CharacterOnDestroyPrefix(Character __instance, SEMan? ___m_seman) { if (___m_seman != null) { return true; } try { CreatureRemovalTracker.RepairCharacterReferences(__instance); } catch (Exception arg) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)$"Failed to repair an uninitialized Character.OnDestroy: {arg}"); } finally { CreatureRemovalTracker.Complete(__instance); } return false; } private static Exception? CharacterOnDestroyFinalizer(Character __instance, Exception? __exception) { bool flag = CreatureRemovalTracker.IsPending(__instance); try { if (flag || __exception != null) { CreatureRemovalTracker.RepairCharacterReferences(__instance); } } catch (Exception arg) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)$"Failed to repair Character.OnDestroy bookkeeping: {arg}"); } finally { CreatureRemovalTracker.Complete(__instance); } return __exception; } private static void SceneOnDestroyPostfix() { CreatureRemovalTracker.Clear(); } } internal static class CreatureRemovalTracker { private sealed class PendingRemoval { internal Character Character { get; } internal float ExpiresAt { get; set; } internal PendingRemoval(Character character, float expiresAt) { Character = character; ExpiresAt = expiresAt; } } private const float PendingLifetimeSeconds = 15f; private const float PruneIntervalSeconds = 1f; private static readonly Dictionary<int, PendingRemoval> PendingByInstanceId = new Dictionary<int, PendingRemoval>(); private static readonly List<int> ExpiredInstanceIds = new List<int>(); private static float _nextPruneAt; internal static void Track(GameObject gameObject) { if (!Object.op_Implicit((Object)(object)gameObject)) { return; } Character component = gameObject.GetComponent<Character>(); if (Object.op_Implicit((Object)(object)component)) { int instanceID = ((Object)component).GetInstanceID(); float expiresAt = Time.realtimeSinceStartup + 15f; if (PendingByInstanceId.TryGetValue(instanceID, out PendingRemoval value) && value.Character == component) { value.ExpiresAt = expiresAt; } else { PendingByInstanceId[instanceID] = new PendingRemoval(component, expiresAt); } } } internal static bool IsPending(Character character) { if (character == null) { return false; } int instanceID = ((Object)character).GetInstanceID(); if (PendingByInstanceId.TryGetValue(instanceID, out PendingRemoval value)) { return value.Character == character; } return false; } internal static void Complete(Character character) { if (character != null) { int instanceID = ((Object)character).GetInstanceID(); if (PendingByInstanceId.TryGetValue(instanceID, out PendingRemoval value) && value.Character == character) { PendingByInstanceId.Remove(instanceID); } } } internal static void Update() { float realtimeSinceStartup = Time.realtimeSinceStartup; if (PendingByInstanceId.Count == 0 || realtimeSinceStartup < _nextPruneAt) { return; } _nextPruneAt = realtimeSinceStartup + 1f; ExpiredInstanceIds.Clear(); foreach (KeyValuePair<int, PendingRemoval> item in PendingByInstanceId) { if (realtimeSinceStartup >= item.Value.ExpiresAt) { ExpiredInstanceIds.Add(item.Key); } } foreach (int expiredInstanceId in ExpiredInstanceIds) { PendingByInstanceId.Remove(expiredInstanceId); } ExpiredInstanceIds.Clear(); } internal static void RepairCharacterReferences(Character character) { if (character == null) { return; } List<Character> allCharacters = Character.GetAllCharacters(); for (int num = allCharacters.Count - 1; num >= 0; num--) { if (allCharacters[num] == character) { allCharacters.RemoveAt(num); } } TryRemoveCharacterHud(character); } internal static void Clear() { PendingByInstanceId.Clear(); ExpiredInstanceIds.Clear(); _nextPruneAt = 0f; } internal static void TryRemoveCharacterHud(Character character) { try { if (Object.op_Implicit((Object)(object)EnemyHud.instance)) { EnemyHud.instance.RemoveCharacterHud(character); } } catch (Exception ex) { LiquidStuckFixPlugin.ModLogger.LogDebug((object)("Failed to repair a removed Character HUD reference: " + ex.Message)); } } } internal static class LiquidStateModule { private static readonly Type[] PatchTypes = new Type[10] { typeof(CharacterSetLiquidLevelPatch), typeof(FloatingSetLiquidLevelPatch), typeof(WaterVolumeUpdateFloatersPatch), typeof(LiquidSurfaceUpdateFloatersPatch), typeof(CharacterIncrementPatch), typeof(CharacterDecrementPatch), typeof(FloatingIncrementPatch), typeof(FloatingDecrementPatch), typeof(CharacterUpdateWaterPatch), typeof(PlayerTeleportToPatch) }; private static bool _installed; internal static bool TryInstall(Harmony harmony) { if (_installed) { return true; } try { Type[] patchTypes = PatchTypes; foreach (Type type in patchTypes) { harmony.CreateClassProcessor(type).Patch(); } _installed = true; return true; } catch (Exception ex) { bool num = LiquidStuckFixPlugin.TryUnpatch(harmony, "Liquid state compatibility rollback"); if (num) { LiquidStuckFixPlugin.Log.LogWarning((object)("Liquid state compatibility could not be installed and was rolled back: " + ex.Message)); } else { LiquidStuckFixPlugin.Log.LogError((object)$"Liquid state compatibility installation failed and rollback was incomplete: {ex}"); } _installed = !num; return false; } } internal static bool Uninstall(Harmony harmony) { if (!_installed) { return true; } bool num = LiquidStuckFixPlugin.TryUnpatch(harmony, "Liquid state"); if (num) { _installed = false; } return num; } } internal static class LiquidGuard { private const float NoLiquidLevel = -10000f; private const float NoLiquidThreshold = -9999f; private const float ActualOverlapPadding = 0.35f; private const float PlayerRecoveryProbeInterval = 0.5f; private const string WaterVolumeLayerName = "WaterVolume"; private static readonly Collider[] ProbeBuffer = (Collider[])(object)new Collider[256]; private static readonly List<Collider> SourceColliderBuffer = new List<Collider>(64); private static readonly List<Collider> TargetColliderBuffer = new List<Collider>(64); private static readonly FieldInfo? CharacterWaterLevel = AccessTools.Field(typeof(Character), "m_waterLevel"); private static readonly FieldInfo? CharacterTarLevel = AccessTools.Field(typeof(Character), "m_tarLevel"); private static readonly FieldInfo? CharacterLiquidLevel = AccessTools.Field(typeof(Character), "m_liquidLevel"); private static readonly FieldInfo? CharacterCachedLiquidDepth = AccessTools.Field(typeof(Character), "m_cashedInLiquidDepth"); private static readonly FieldInfo? CharacterSwimTimer = AccessTools.Field(typeof(Character), "m_swimTimer"); private static readonly FieldInfo? CharacterLiquids = AccessTools.Field(typeof(Character), "m_liquids"); private static readonly FieldInfo? FloatingWaterLevel = AccessTools.Field(typeof(Floating), "m_waterLevel"); private static readonly FieldInfo? FloatingTarLevel = AccessTools.Field(typeof(Floating), "m_tarLevel"); private static readonly FieldInfo? FloatingLiquids = AccessTools.Field(typeof(Floating), "m_liquids"); private static readonly FieldInfo? WaterVolumeInWater = AccessTools.Field(typeof(WaterVolume), "m_inWater"); private static readonly FieldInfo? LiquidSurfaceInWater = AccessTools.Field(typeof(LiquidSurface), "m_inWater"); private static readonly MethodInfo? LiquidSurfaceGetLiquidType = AccessTools.Method(typeof(LiquidSurface), "GetLiquidType", (Type[])null, (Type[])null); private static int _waterVolumeMask; private static float _nextPlayerRecoveryProbeTime; internal static bool ShouldRejectLiquidLevel(Component target, float level, LiquidType type, Component liquidObj, out bool shouldClearTarget) { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) shouldClearTarget = false; if (!LiquidStuckFixPlugin.LiquidEnabled.Value) { return false; } if (level <= -9999f) { return false; } if (IsUnityNull(target) || IsUnityNull(liquidObj)) { return false; } Component val = TryGetLiquidSourceComponent(liquidObj); if (IsUnityNull(val)) { return false; } Character val2 = (Character)(object)((target is Character) ? target : null); if (val2 != null) { try { if (val2.IsTeleporting()) { return true; } } catch { } } if (!SourceStillTouchesTarget(val, target, type)) { shouldClearTarget = !HasActualLiquidOverlap(target, type); return true; } return false; } internal static void RecoverLocalPlayerLiquidState(Character character) { if (!LiquidStuckFixPlugin.LiquidEnabled.Value || IsUnityNull(character)) { return; } Player val = (Player)(object)((character is Player) ? character : null); if (val == null || IsUnityNull(Player.m_localPlayer) || (Object)(object)val != (Object)(object)Player.m_localPlayer || ((Character)val).IsTeleporting()) { return; } float realtimeSinceStartup = Time.realtimeSinceStartup; if (!(realtimeSinceStartup < _nextPlayerRecoveryProbeTime) && !(GetFloat(CharacterLiquidLevel, val, -10000f) <= -9999f)) { _nextPlayerRecoveryProbeTime = realtimeSinceStartup + 0.5f; if (!HasActualLiquidOverlap((Component)(object)val, (LiquidType)10)) { ClearCharacter((Character)(object)val, (LiquidType)10); } } } internal static void PurgeStaleEntries(Component source, LiquidType sourceType) { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) if (!LiquidStuckFixPlugin.LiquidEnabled.Value || IsUnityNull(source)) { return; } IList inWaterList = GetInWaterList(source); if (inWaterList == null || inWaterList.Count == 0) { return; } for (int num = inWaterList.Count - 1; num >= 0; num--) { object obj = inWaterList[num]; bool flag = IsUnityNull(obj); if (!flag) { Component val = (Component)((obj is Component) ? obj : null); if (!IsUnityNull(val)) { flag = !SourceStillTouchesTarget(source, val, sourceType); } else { IWaterInteractable val2 = (IWaterInteractable)((obj is IWaterInteractable) ? obj : null); if (val2 != null) { Transform val3 = TryGetInteractableTransform(val2); flag = IsUnityNull(val3) || !SourceBoundsContainPoint(source, val3.position); } else { flag = true; } } } if (flag) { try { inWaterList.RemoveAt(num); if (!IsUnityNull(obj)) { DecrementInteractable(obj, sourceType); Component val4 = (Component)((obj is Component) ? obj : null); if (val4 == null || IsUnityNull(val4) || !HasActualLiquidOverlap(val4, sourceType)) { ClearTargetLiquid(obj, sourceType); } } } catch (Exception ex) { string text = (IsUnityNull(source) ? "<null>" : ((Object)source).name); LiquidStuckFixPlugin.Log.LogWarning((object)("Failed to purge stale liquid entry from " + text + ": " + ex.Message)); } } } } internal static bool SafeIncrement(object target, LiquidType type, ref int result) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected I4, but got Unknown if (!LiquidStuckFixPlugin.LiquidEnabled.Value) { return true; } int[] liquidCounters = GetLiquidCounters(target); int num = (int)type; if (liquidCounters == null || num < 0 || num >= liquidCounters.Length) { return true; } int num2 = Math.Max(0, liquidCounters[num]); liquidCounters[num] = ((num2 == int.MaxValue) ? int.MaxValue : (num2 + 1)); result = liquidCounters[num]; return false; } internal static bool SafeDecrement(object target, LiquidType type, ref int result) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Expected I4, but got Unknown if (!LiquidStuckFixPlugin.LiquidEnabled.Value) { return true; } int[] liquidCounters = GetLiquidCounters(target); int num = (int)type; if (liquidCounters == null || num < 0 || num >= liquidCounters.Length) { return true; } int num2 = liquidCounters[num]; liquidCounters[num] = ((num2 > 0) ? (num2 - 1) : 0); result = liquidCounters[num]; return false; } internal static void ClearTargetLiquid(object target, LiquidType type) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) Character val = (Character)((target is Character) ? target : null); if (val != null && !IsUnityNull(val)) { ClearCharacter(val, type); return; } Floating val2 = (Floating)((target is Floating) ? target : null); if (val2 != null && !IsUnityNull(val2)) { ClearFloating(val2, type); return; } IWaterInteractable val3 = (IWaterInteractable)((target is IWaterInteractable) ? target : null); if (val3 != null) { try { val3.SetLiquidLevel(-10000f, type, (Component)null); } catch { } } } private static void ClearCharacter(Character character, LiquidType type) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) if ((int)type == 10 || (int)type == 0) { SetFloat(CharacterWaterLevel, character, -10000f); } if ((int)type == 10 || (int)type == 1) { SetFloat(CharacterTarLevel, character, -10000f); } float num = GetFloat(CharacterWaterLevel, character, -10000f); float num2 = GetFloat(CharacterTarLevel, character, -10000f); float num3 = Mathf.Max(num, num2); SetFloat(CharacterLiquidLevel, character, num3); SetFloat(CharacterCachedLiquidDepth, character, 0f); if (num3 <= -9999f) { float num4 = GetFloat(CharacterSwimTimer, character, 999f); SetFloat(CharacterSwimTimer, character, Mathf.Max(num4, 1f)); } ZeroLiquidCounters(character, type); } private static void ClearFloating(Floating floating, LiquidType type) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Invalid comparison between Unknown and I4 //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Invalid comparison between Unknown and I4 //IL_0032: Unknown result type (might be due to invalid IL or missing references) if ((int)type == 10 || (int)type == 0) { SetFloat(FloatingWaterLevel, floating, -10000f); } if ((int)type == 10 || (int)type == 1) { SetFloat(FloatingTarLevel, floating, -10000f); } ZeroLiquidCounters(floating, type); } private static bool SourceStillTouchesTarget(Component source, Component target, LiquidType requestedType) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) LiquidType? val = TryGetSourceLiquidType(source); if (val.HasValue && !LiquidTypeMatches(requestedType, val.Value)) { return false; } if (!TryGetSourceBounds(source, out var bounds)) { return true; } Bounds val2 = bounds; float boundsPadding = GetBoundsPadding(); ((Bounds)(ref val2)).Expand(boundsPadding * 2f); Transform transform = target.transform; if (((Bounds)(ref val2)).Contains(transform.position)) { return true; } GetColliders(target, TargetColliderBuffer); foreach (Collider item in TargetColliderBuffer) { if (!IsUnityNull(item) && item.enabled) { Bounds bounds2 = item.bounds; ((Bounds)(ref bounds2)).Expand(boundsPadding * 2f); if (((Bounds)(ref val2)).Intersects(bounds2)) { return true; } } } return false; } private static bool HasActualLiquidOverlap(Component target, LiquidType requestedType) { //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) if (IsUnityNull(target)) { return false; } int waterVolumeMask = GetWaterVolumeMask(); if (waterVolumeMask == 0) { return true; } if (!TryGetTargetBounds(target, out var bounds)) { return AnyHitMatchesCurrentLiquid(Physics.OverlapSphereNonAlloc(target.transform.position, 1.35f, ProbeBuffer, waterVolumeMask, (QueryTriggerInteraction)2), requestedType, null); } float num = 0.35f; ((Bounds)(ref bounds)).Expand(num * 2f); return AnyHitMatchesCurrentLiquid(Physics.OverlapBoxNonAlloc(((Bounds)(ref bounds)).center, ((Bounds)(ref bounds)).extents, ProbeBuffer, Quaternion.identity, waterVolumeMask, (QueryTriggerInteraction)2), requestedType, bounds); } private static bool AnyHitMatchesCurrentLiquid(int count, LiquidType requestedType, Bounds? targetBounds) { //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) if (count >= ProbeBuffer.Length) { return true; } int num = Math.Min(count, ProbeBuffer.Length); for (int i = 0; i < num; i++) { Collider val = ProbeBuffer[i]; if (IsUnityNull(val)) { continue; } Component val2 = TryGetLiquidSourceComponent((Component)(object)val); if (IsUnityNull(val2)) { continue; } LiquidType? val3 = TryGetSourceLiquidType(val2); if (!val3.HasValue || LiquidTypeMatches(requestedType, val3.Value)) { if (!targetBounds.HasValue) { return true; } if (!TryGetSourceBounds(val2, out var bounds)) { return true; } float num2 = 0.35f; ((Bounds)(ref bounds)).Expand(num2 * 2f); if (((Bounds)(ref bounds)).Intersects(targetBounds.Value)) { return true; } } } return false; } private static int GetWaterVolumeMask() { if (_waterVolumeMask == 0) { _waterVolumeMask = LayerMask.GetMask(new string[1] { "WaterVolume" }); } return _waterVolumeMask; } private static float GetBoundsPadding() { return Math.Max(0f, LiquidStuckFixPlugin.BoundsPadding.Value); } private static IList? GetInWaterList(Component source) { if (source is WaterVolume) { return WaterVolumeInWater?.GetValue(source) as IList; } if (source is LiquidSurface) { return LiquidSurfaceInWater?.GetValue(source) as IList; } return null; } private static bool SourceBoundsContainPoint(Component source, Vector3 point) { //IL_0020: Unknown result type (might be due to invalid IL or missing references) if (!TryGetSourceBounds(source, out var bounds)) { return true; } ((Bounds)(ref bounds)).Expand(GetBoundsPadding() * 2f); return ((Bounds)(ref bounds)).Contains(point); } private static bool TryGetSourceBounds(Component source, out Bounds bounds) { return TryGetColliderBounds(source, preferTriggerColliders: true, SourceColliderBuffer, out bounds); } private static bool TryGetTargetBounds(Component target, out Bounds bounds) { return TryGetColliderBounds(target, preferTriggerColliders: false, TargetColliderBuffer, out bounds); } private static bool TryGetColliderBounds(Component component, bool preferTriggerColliders, List<Collider> buffer, out Bounds bounds) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) bounds = default(Bounds); if (IsUnityNull(component)) { return false; } GetColliders(component, buffer); if (preferTriggerColliders && TryBuildBounds(buffer, triggerOnly: true, out bounds)) { return true; } return TryBuildBounds(buffer, triggerOnly: false, out bounds); } private static void GetColliders(Component component, List<Collider> buffer) { buffer.Clear(); component.GetComponentsInChildren<Collider>(true, buffer); } private static bool TryBuildBounds(List<Collider> colliders, bool triggerOnly, out Bounds bounds) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) bounds = default(Bounds); bool flag = false; foreach (Collider collider in colliders) { if (!IsUnityNull(collider) && collider.enabled && (!triggerOnly || collider.isTrigger)) { if (!flag) { bounds = collider.bounds; flag = true; } else { ((Bounds)(ref bounds)).Encapsulate(collider.bounds); } } } return flag; } private static Component? TryGetLiquidSourceComponent(Component source) { if (IsUnityNull(source)) { return null; } if (source is WaterVolume || source is LiquidSurface) { return source; } WaterVolume val = source.GetComponent<WaterVolume>() ?? source.GetComponentInParent<WaterVolume>() ?? source.GetComponentInChildren<WaterVolume>(); if (!IsUnityNull(val)) { return (Component?)(object)val; } LiquidSurface val2 = source.GetComponent<LiquidSurface>() ?? source.GetComponentInParent<LiquidSurface>() ?? source.GetComponentInChildren<LiquidSurface>(); if (!IsUnityNull(val2)) { return (Component?)(object)val2; } return null; } internal static LiquidType? TryGetSourceLiquidType(Component source) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) Component val = TryGetLiquidSourceComponent(source); if (IsUnityNull(val)) { return null; } if (val is WaterVolume) { return (LiquidType)0; } if (!(val is LiquidSurface)) { return null; } try { if (LiquidSurfaceGetLiquidType != null) { return (LiquidType)LiquidSurfaceGetLiquidType.Invoke(val, Array.Empty<object>()); } } catch { } return null; } private static bool LiquidTypeMatches(LiquidType requested, LiquidType source) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Invalid comparison between Unknown and I4 //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) if ((int)requested != 10 && (int)source != 10) { return requested == source; } return true; } private static Transform? TryGetInteractableTransform(IWaterInteractable interactable) { try { return interactable.GetTransform(); } catch { } return null; } private static void DecrementInteractable(object item, LiquidType type) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) IWaterInteractable val = (IWaterInteractable)((item is IWaterInteractable) ? item : null); if (val == null) { return; } try { val.Decrement(type); } catch { } } private static int[]? GetLiquidCounters(object target) { try { Character val = (Character)((target is Character) ? target : null); if (val != null && !IsUnityNull(val)) { return CharacterLiquids?.GetValue(val) as int[]; } Floating val2 = (Floating)((target is Floating) ? target : null); if (val2 != null && !IsUnityNull(val2)) { return FloatingLiquids?.GetValue(val2) as int[]; } return null; } catch { return null; } } private static void ZeroLiquidCounters(object target, LiquidType type) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Invalid comparison between Unknown and I4 //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Invalid comparison between Unknown and I4 //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Invalid comparison between Unknown and I4 int[] liquidCounters = GetLiquidCounters(target); if (liquidCounters != null) { int num = 0; if (((int)type == 10 || (int)type == 0) && num >= 0 && num < liquidCounters.Length) { liquidCounters[num] = 0; } int num2 = 1; if (((int)type == 10 || (int)type == 1) && num2 >= 0 && num2 < liquidCounters.Length) { liquidCounters[num2] = 0; } } } private static float GetFloat(FieldInfo? field, object instance, float fallback) { try { return (field?.GetValue(instance) is float num) ? num : fallback; } catch { return fallback; } } private static void SetFloat(FieldInfo? field, object instance, float value) { try { field?.SetValue(instance, value); } catch { } } private static bool IsUnityNull(object? obj) { if (obj == null) { return true; } Object val = (Object)((obj is Object) ? obj : null); if (val != null) { return val == (Object)null; } return false; } } [HarmonyPatch(typeof(Character), "SetLiquidLevel")] internal static class CharacterSetLiquidLevelPatch { private static bool Prefix(Character __instance, float level, LiquidType type, Component liquidObj) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) try { if (LiquidGuard.ShouldRejectLiquidLevel((Component)(object)__instance, level, type, liquidObj, out var shouldClearTarget)) { if (shouldClearTarget) { LiquidGuard.ClearTargetLiquid(__instance, type); } return false; } } catch (Exception ex) { LiquidStuckFixPlugin.Log.LogWarning((object)("Character.SetLiquidLevel guard failed: " + ex.Message)); } return true; } } [HarmonyPatch(typeof(Floating), "SetLiquidLevel")] internal static class FloatingSetLiquidLevelPatch { private static bool Prefix(Floating __instance, float level, LiquidType type, Component liquidObj) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) try { if (LiquidGuard.ShouldRejectLiquidLevel((Component)(object)__instance, level, type, liquidObj, out var shouldClearTarget)) { if (shouldClearTarget) { LiquidGuard.ClearTargetLiquid(__instance, type); } return false; } } catch (Exception ex) { LiquidStuckFixPlugin.Log.LogWarning((object)("Floating.SetLiquidLevel guard failed: " + ex.Message)); } return true; } } [HarmonyPatch(typeof(WaterVolume), "UpdateFloaters")] internal static class WaterVolumeUpdateFloatersPatch { private static void Prefix(WaterVolume __instance) { try { LiquidGuard.PurgeStaleEntries((Component)(object)__instance, (LiquidType)0); } catch (Exception ex) { LiquidStuckFixPlugin.Log.LogWarning((object)("WaterVolume.UpdateFloaters purge failed: " + ex.Message)); } } } [HarmonyPatch(typeof(LiquidSurface), "UpdateFloaters")] internal static class LiquidSurfaceUpdateFloatersPatch { private static void Prefix(LiquidSurface __instance) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) try { LiquidType? val = LiquidGuard.TryGetSourceLiquidType((Component)(object)__instance); if (val.HasValue) { LiquidGuard.PurgeStaleEntries((Component)(object)__instance, val.Value); } } catch (Exception ex) { LiquidStuckFixPlugin.Log.LogWarning((object)("LiquidSurface.UpdateFloaters purge failed: " + ex.Message)); } } } [HarmonyPatch(typeof(Character), "Increment")] internal static class CharacterIncrementPatch { private static bool Prefix(Character __instance, LiquidType type, ref int __result) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return LiquidGuard.SafeIncrement(__instance, type, ref __result); } } [HarmonyPatch(typeof(Character), "Decrement")] internal static class CharacterDecrementPatch { private static bool Prefix(Character __instance, LiquidType type, ref int __result) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return LiquidGuard.SafeDecrement(__instance, type, ref __result); } } [HarmonyPatch(typeof(Floating), "Increment")] internal static class FloatingIncrementPatch { private static bool Prefix(Floating __instance, LiquidType type, ref int __result) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return LiquidGuard.SafeIncrement(__instance, type, ref __result); } } [HarmonyPatch(typeof(Floating), "Decrement")] internal static class FloatingDecrementPatch { private static bool Prefix(Floating __instance, LiquidType type, ref int __result) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) return LiquidGuard.SafeDecrement(__instance, type, ref __result); } } [HarmonyPatch(typeof(Character), "UpdateWater")] internal static class CharacterUpdateWaterPatch { private static void Postfix(Character __instance) { try { LiquidGuard.RecoverLocalPlayerLiquidState(__instance); } catch (Exception ex) { LiquidStuckFixPlugin.Log.LogWarning((object)("Character.UpdateWater recovery failed: " + ex.Message)); } } } [HarmonyPatch(typeof(Player), "TeleportTo")] internal static class PlayerTeleportToPatch { private static void Postfix(Player __instance, bool __result) { if (!LiquidStuckFixPlugin.LiquidEnabled.Value || !__result) { return; } try { LiquidGuard.ClearTargetLiquid(__instance, (LiquidType)10); } catch (Exception ex) { LiquidStuckFixPlugin.Log.LogWarning((object)("Player.TeleportTo liquid reset failed: " + ex.Message)); } } } [BepInPlugin("sighsorry.blastedswimmingtarredbugfix", "BlastedSwimmingTarredBugFix", "1.2.6")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public sealed class LiquidStuckFixPlugin : BaseUnityPlugin { public const string ModGuid = "sighsorry.blastedswimmingtarredbugfix"; public const string ModName = "BlastedSwimmingTarredBugFix"; public const string ModVersion = "1.2.6"; internal const string MyPitsDontLeakGuid = "Azumatt.MyPitsDontLeak"; internal const string ScenicGuid = "redseiko.valheim.scenic"; internal const string MagicPluginGuid = "blacks7ar.MagicPlugin"; private const string LiquidHarmonyId = "sighsorry.blastedswimmingtarredbugfix.LiquidState"; private const string LiquidVolumeHarmonyId = "sighsorry.blastedswimmingtarredbugfix.LiquidVolumeLifetime"; private const string SceneCleanupHarmonyId = "sighsorry.blastedswimmingtarredbugfix.SceneCleanup"; private const string CharacterLifecycleHarmonyId = "sighsorry.blastedswimmingtarredbugfix.CharacterLifecycle"; private const string MagicPluginHarmonyId = "sighsorry.blastedswimmingtarredbugfix.MagicPlugin"; private const string SessionPlayerListFontHarmonyId = "sighsorry.blastedswimmingtarredbugfix.SessionPlayerListFont"; private static readonly ConfigSync SyncedConfig = new ConfigSync("sighsorry.blastedswimmingtarredbugfix") { DisplayName = "BlastedSwimmingTarredBugFix", CurrentVersion = "1.2.6", MinimumRequiredVersion = "1.2.6", ModRequired = true }; private Harmony? _liquidHarmony; private Harmony? _liquidVolumeHarmony; private Harmony? _sceneCleanupHarmony; private Harmony? _characterLifecycleHarmony; private Harmony? _magicPluginHarmony; private Harmony? _sessionPlayerListFontHarmony; internal static ManualLogSource Log { get; private set; } = null; internal static ManualLogSource ModLogger => Log; internal static ConfigEntry<bool> LockConfiguration { get; private set; } = null; internal static ConfigEntry<bool> LiquidEnabled { get; private set; } = null; internal static ConfigEntry<float> BoundsPadding { get; private set; } = null; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; BindConfiguration(); InstallLiquidAndSceneModules(); InstallCompatibilityModules(); Log.LogInfo((object)"BlastedSwimmingTarredBugFix 1.2.6 loaded"); } private void Update() { if (CharacterLifecycleCompatibility.IsInstalled) { CreatureRemovalTracker.Update(); } } private void OnDestroy() { StopMagicPluginModule(); StopCharacterLifecycleModule(); StopSceneCleanupModule(); StopLiquidVolumeModule(); StopLiquidStateModule(); StopSessionPlayerListFontModule(); } private void BindConfiguration() { LockConfiguration = ((BaseUnityPlugin)this).Config.Bind<bool>("Synchronization", "LockConfiguration", true, "Lock the synchronized liquid settings to the server's values."); SyncedConfig.AddLockingConfigEntry<bool>(LockConfiguration); LiquidEnabled = BindSynced("Liquid", "Enabled", defaultValue: true, "Enable stale water and tar state protection."); BoundsPadding = BindSynced("Liquid", "BoundsPadding", 0.75f, "Meters added to liquid source and target bounds while validating stale water or tar state."); } private ConfigEntry<T> BindSynced<T>(string section, string key, T defaultValue, string description) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(section, key, defaultValue, description + " [Synced with Server]"); SyncedConfig.AddConfigEntry<T>(val).SynchronizedConfig = true; return val; } private void InstallLiquidAndSceneModules() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown Harmony liquidHarmony = new Harmony("sighsorry.blastedswimmingtarredbugfix.LiquidState"); _liquidHarmony = liquidHarmony; TryInitializeModule("Liquid state", delegate { LiquidStateModule.TryInstall(liquidHarmony); }); Harmony liquidVolumeHarmony = new Harmony("sighsorry.blastedswimmingtarredbugfix.LiquidVolumeLifetime"); _liquidVolumeHarmony = liquidVolumeHarmony; TryInitializeModule("LiquidVolume lifetime compatibility", delegate { LiquidVolumeLifetimeInstaller.TryInstall(liquidVolumeHarmony); }); Harmony sceneCleanupHarmony = new Harmony("sighsorry.blastedswimmingtarredbugfix.SceneCleanup"); _sceneCleanupHarmony = sceneCleanupHarmony; TryInitializeModule("Integrated scene cleanup", delegate { SceneCleanupInstaller.TryInstall(sceneCleanupHarmony); }); } private void InstallCompatibilityModules() { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Expected O, but got Unknown //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown Harmony characterLifecycleHarmony = new Harmony("sighsorry.blastedswimmingtarredbugfix.CharacterLifecycle"); _characterLifecycleHarmony = characterLifecycleHarmony; TryInitializeModule("Character lifecycle compatibility", delegate { CharacterLifecycleCompatibility.TryInstall(characterLifecycleHarmony); }); Harmony magicPluginHarmony = new Harmony("sighsorry.blastedswimmingtarredbugfix.MagicPlugin"); _magicPluginHarmony = magicPluginHarmony; TryInitializeModule("MagicPlugin compatibility", delegate { MagicPluginCompatibility.TryInstall(magicPluginHarmony); }); Harmony sessionPlayerListFontHarmony = new Harmony("sighsorry.blastedswimmingtarredbugfix.SessionPlayerListFont"); _sessionPlayerListFontHarmony = sessionPlayerListFontHarmony; TryInitializeModule("F2 player-list font compatibility", delegate { SessionPlayerListFontFix.TryInstall(sessionPlayerListFontHarmony); }); } private static void TryInitializeModule(string capability, Action install) { try { install(); } catch (Exception arg) { Log.LogError((object)$"{capability} initialization failed safely: {arg}"); } } private void StopMagicPluginModule() { if (_magicPluginHarmony == null) { return; } if (!TryUnpatch(_magicPluginHarmony, "MagicPlugin")) { Log.LogError((object)"Skipped restoring the original MagicPlugin patches because BlastedSwimmingTarredBugFix replacement removal failed."); return; } try { if (MagicPluginCompatibility.RestoreExternalPatchesAndReset()) { _magicPluginHarmony = null; } } catch (Exception arg) { Log.LogError((object)$"MagicPlugin compatibility state could not be restored: {arg}"); } } private void StopSessionPlayerListFontModule() { if (_sessionPlayerListFontHarmony == null) { SessionPlayerListFontFix.Dispose(); } else if (TryUnpatch(_sessionPlayerListFontHarmony, "F2 player-list font compatibility")) { SessionPlayerListFontFix.Dispose(); _sessionPlayerListFontHarmony = null; } } private void StopCharacterLifecycleModule() { CreatureRemovalTracker.Clear(); if (_characterLifecycleHarmony != null && TryUnpatch(_characterLifecycleHarmony, "Character lifecycle")) { CharacterLifecycleCompatibility.ResetInstallationState(); _characterLifecycleHarmony = null; } } private void StopSceneCleanupModule() { if (_sceneCleanupHarmony != null && TryUnpatch(_sceneCleanupHarmony, "scene cleanup")) { SceneCleanupInstaller.ResetInstallationState(); _sceneCleanupHarmony = null; } } private void StopLiquidVolumeModule() { if (_liquidVolumeHarmony != null && TryUnpatch(_liquidVolumeHarmony, "LiquidVolume lifetime")) { LiquidVolumeLifetimeInstaller.ResetInstallationState(); _liquidVolumeHarmony = null; } } private void StopLiquidStateModule() { if (_liquidHarmony == null) { return; } try { if (LiquidStateModule.Uninstall(_liquidHarmony)) { _liquidHarmony = null; } } catch (Exception arg) { Log.LogError((object)$"Liquid state patches could not be fully removed: {arg}"); } } internal static bool TryUnpatch(Harmony harmony, string capability) { Exception ex = null; try { harmony.UnpatchSelf(); } catch (Exception ex2) { ex = ex2; } try { using IEnumerator<MethodBase> enumerator = harmony.GetPatchedMethods().GetEnumerator(); if (enumerator.MoveNext()) { MethodBase current = enumerator.Current; string text = ((ex == null) ? string.Empty : $" UnpatchSelf also reported: {ex}"); string text2 = current.DeclaringType?.FullName ?? "<unknown type>"; Log.LogError((object)(capability + " patches could not be fully removed; BlastedSwimmingTarredBugFix still owns a patch on " + text2 + "." + current.Name + "." + text)); return false; } } catch (Exception arg) { Log.LogError((object)($"Could not verify that {capability} patches were fully removed: {arg}" + ((ex == null) ? string.Empty : $" UnpatchSelf also reported: {ex}"))); return false; } if (ex != null) { Log.LogWarning((object)(capability + " patch removal reported an error, but verification found no remaining owned patches: " + ex.Message)); } return true; } } internal static class MagicPluginCompatibility { private sealed class ProjectileConfiguration { internal ConfigEntry<float> MagicVelocity { get; } internal ConfigEntry<float> MagicAccuracy { get; } internal ConfigEntry<float> SurtlingStaffAoe { get; } internal ConfigEntry<float> EikthyrStaffAoe { get; } internal ConfigEntry<float> LightningStaffAoe { get; } internal ConfigEntry<float> PoisonStaffAoe { get; } internal ConfigEntry<float> ArcticStaffAoe { get; } internal ConfigEntry<float> ModersAoeRange { get; } internal ConfigEntry<float> ModersChopDamage { get; } internal ConfigEntry<float> ModersFrostDamage { get; } internal ConfigEntry<float> ModersPickaxeDamage { get; } internal ConfigEntry<float> ModersPierceDamage { get; } internal ConfigEntry<float> YagluthAoeRange { get; } internal ConfigEntry<float> YagluthBluntDamage { get; } internal ConfigEntry<float> YagluthChopDamage { get; } internal ConfigEntry<float> YagluthFireDamage { get; } internal ConfigEntry<float> YagluthPickaxeDamage { get; } private ProjectileConfiguration(ConfigEntry<float> magicVelocity, ConfigEntry<float> magicAccuracy, ConfigEntry<float> surtlingStaffAoe, ConfigEntry<float> eikthyrStaffAoe, ConfigEntry<float> lightningStaffAoe, ConfigEntry<float> poisonStaffAoe, ConfigEntry<float> arcticStaffAoe, ConfigEntry<float> modersAoeRange, ConfigEntry<float> modersChopDamage, ConfigEntry<float> modersFrostDamage, ConfigEntry<float> modersPickaxeDamage, ConfigEntry<float> modersPierceDamage, ConfigEntry<float> yagluthAoeRange, ConfigEntry<float> yagluthBluntDamage, ConfigEntry<float> yagluthChopDamage, ConfigEntry<float> yagluthFireDamage, ConfigEntry<float> yagluthPickaxeDamage) { MagicVelocity = magicVelocity; MagicAccuracy = magicAccuracy; SurtlingStaffAoe = surtlingStaffAoe; EikthyrStaffAoe = eikthyrStaffAoe; LightningStaffAoe = lightningStaffAoe; PoisonStaffAoe = poisonStaffAoe; ArcticStaffAoe = arcticStaffAoe; ModersAoeRange = modersAoeRange; ModersChopDamage = modersChopDamage; ModersFrostDamage = modersFrostDamage; ModersPickaxeDamage = modersPickaxeDamage; ModersPierceDamage = modersPierceDamage; YagluthAoeRange = yagluthAoeRange; YagluthBluntDamage = yagluthBluntDamage; YagluthChopDamage = yagluthChopDamage; YagluthFireDamage = yagluthFireDamage; YagluthPickaxeDamage = yagluthPickaxeDamage; } internal static bool TryCreate(Type? pluginType, Type? configType, out ProjectileConfiguration? configuration, out string missingField) { configuration = null; missingField = "MagicPlugin.Plugin"; if (pluginType == null) { return false; } missingField = "MagicPlugin.Functions.ConfigSetup"; if (configType == null) { return false; } if (!TryGetFloatConfig(pluginType, "_magicVelocity", out ConfigEntry<float> entry, out missingField) || !TryGetFloatConfig(pluginType, "_magciAccuracy", out ConfigEntry<float> entry2, out missingField) || !TryGetFloatConfig(configType, "_surtlingStaffAOE", out ConfigEntry<float> entry3, out missingField) || !TryGetFloatConfig(configType, "_eikthyrStaffAOE", out ConfigEntry<float> entry4, out missingField) || !TryGetFloatConfig(configType, "_lightningStaffAOE", out ConfigEntry<float> entry5, out missingField) || !TryGetFloatConfig(configType, "_poisonStaffAOE", out ConfigEntry<float> entry6, out missingField) || !TryGetFloatConfig(configType, "_arcticStaffAOE", out ConfigEntry<float> entry7, out missingField) || !TryGetFloatConfig(configType, "_modersAoeRange", out ConfigEntry<float> entry8, out missingField) || !TryGetFloatConfig(configType, "_modersChopDamage", out ConfigEntry<float> entry9, out missingField) || !TryGetFloatConfig(configType, "_modersFrostDamage", out ConfigEntry<float> entry10, out missingField) || !TryGetFloatConfig(configType, "_modersPickaxeDamage", out ConfigEntry<float> entry11, out missingField) || !TryGetFloatConfig(configType, "_modersPierceDamage", out ConfigEntry<float> entry12, out missingField) || !TryGetFloatConfig(configType, "_yagluthAoeRange", out ConfigEntry<float> entry13, out missingField) || !TryGetFloatConfig(configType, "_yagluthBluntDamage", out ConfigEntry<float> entry14, out missingField) || !TryGetFloatConfig(configType, "_yagluthChopDamage", out ConfigEntry<float> entry15, out missingField) || !TryGetFloatConfig(configType, "_yagluthFireDamage", out ConfigEntry<float> entry16, out missingField) || !TryGetFloatConfig(configType, "_yagluthPickaxeDamage", out ConfigEntry<float> entry17, out missingField)) { return false; } configuration = new ProjectileConfiguration(entry, entry2, entry3, entry4, entry5, entry6, entry7, entry8, entry9, entry10, entry11, entry12, entry13, entry14, entry15, entry16, entry17); return true; } private static bool TryGetFloatConfig(Type ownerType, string fieldName, out ConfigEntry<float> entry, out string missingField) { missingField = ownerType.FullName + "." + fieldName; FieldInfo fieldInfo = AccessTools.Field(ownerType, fieldName); if (fieldInfo == null || !fieldInfo.IsStatic || fieldInfo.FieldType != typeof(ConfigEntry<float>) || !(fieldInfo.GetValue(null) is ConfigEntry<float> val)) { entry = null; return false; } entry = val; return true; } } private sealed class PatchReplacement { internal MethodInfo Original { get; } internal Patch ExternalPatch { get; } internal HarmonyPatchType PatchType { get; } internal PatchReplacement(MethodInfo original, Patch externalPatch, HarmonyPatchType patchType) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) Original = original; ExternalPatch = externalPatch; PatchType = patchType; } } private const string PluginTypeName = "MagicPlugin.Plugin"; private const string ConfigTypeName = "MagicPlugin.Functions.ConfigSetup"; private const string AttackPatchTypeName = "MagicPlugin.Patches.AttackPatch"; private const string PlayerPatchTypeName = "MagicPlugin.Patches.PlayerPatch"; private static ProjectileConfiguration? _projectileConfiguration; private static bool _registryGuardInstalled; private static bool _reportedProjectileRuntimeError; private static bool _reportedTeleportRuntimeError; private static bool _reportedRegistryRuntimeError; private static PatchReplacement? _projectileReplacement; private static PatchReplacement? _teleportReplacement; private static FieldRef<Character, ZNetView>? _characterNViewAccessor; private static FieldRef<Tameable, MonsterAI>? _tameableMonsterAiAccessor; internal static void TryInstall(Harmony harmony) { if (!Chainloader.PluginInfos.TryGetValue("blacks7ar.MagicPlugin", out var value)) { LiquidStuckFixPlugin.ModLogger.LogDebug((object)"MagicPlugin is not loaded; MagicPlugin-specific compatibility fixes are inactive."); return; } Assembly magicAssembly = ((object)value.Instance)?.GetType().Assembly ?? FindAssemblyWithType("MagicPlugin.Plugin"); if (magicAssembly == null) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)"MagicPlugin compatibility skipped: the plugin assembly could not be resolved."); return; } string version = value.Metadata.Version?.ToString() ?? "unknown"; TryInstallCapability("projectile compatibility", delegate { TryInstallProjectilePatch(harmony, magicAssembly, version); }); TryInstallCapability("teleport compatibility", delegate { TryInstallTeleportPatch(harmony, magicAssembly, version); }); TryInstallCapability("Character registry guard", delegate { TryInstallRegistryGuard(harmony, magicAssembly, version); }); TryInstallCapability("cosmetic peer-ZDO prevention", delegate { MagicPluginCosmeticZdoPrevention.TryInstall(harmony, version); }); } internal static bool RestoreExternalPatchesAndReset() { if (RestoreExternalPatch(_projectileReplacement)) { _projectileReplacement = null; } if (RestoreExternalPatch(_teleportReplacement)) { _teleportReplacement = null; } _projectileConfiguration = null; _characterNViewAccessor = null; _tameableMonsterAiAccessor = null; _registryGuardInstalled = false; _reportedProjectileRuntimeError = false; _reportedTeleportRuntimeError = false; _reportedRegistryRuntimeError = false; MagicPluginCosmeticZdoPrevention.Reset(); if (_projectileReplacement == null) { return _teleportReplacement == null; } return false; } private static void TryInstallProjectilePatch(Harmony harmony, Assembly magicAssembly, string version) { if (_projectileReplacement != null) { return; } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(Attack), "FireProjectileBurst", (Type[])null, (Type[])null); MethodInfo methodInfo2 = magicAssembly.GetType("MagicPlugin.Patches.AttackPatch", throwOnError: false)?.GetMethod("FireProjectileBurst_Prefix", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, new Type[1] { typeof(Attack) }, null); if (methodInfo == null || methodInfo2 == null || methodInfo2.ReturnType != typeof(bool)) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)"MagicPlugin projectile compatibility skipped: the expected FireProjectileBurst patch structure was not found."); return; } Patch val = FindOwnedPatch(methodInfo, (HarmonyPatchType)1, methodInfo2); if (val == null) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)"MagicPlugin projectile compatibility skipped: the exact MagicPlugin FireProjectileBurst prefix is not installed."); return; } Type? type = magicAssembly.GetType("MagicPlugin.Plugin", throwOnError: false); Type type2 = magicAssembly.GetType("MagicPlugin.Functions.ConfigSetup", throwOnError: false); if (!ProjectileConfiguration.TryCreate(type, type2, out ProjectileConfiguration configuration, out string missingField)) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin projectile compatibility skipped: required float config '" + missingField + "' was not found.")); return; } MethodInfo methodInfo3 = AccessTools.DeclaredMethod(typeof(MagicPluginCompatibility), "FireProjectileBurstPrefix", (Type[])null, (Type[])null); string failure = "the BlastedSwimmingTarredBugFix replacement prefix was not found."; if (methodInfo3 == null || !TryReplacePatch(harmony, methodInfo, val, methodInfo3, (HarmonyPatchType)1, out failure)) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin projectile compatibility skipped: " + failure)); return; } _projectileConfiguration = configuration; _projectileReplacement = new PatchReplacement(methodInfo, val, (HarmonyPatchType)1); LiquidStuckFixPlugin.ModLogger.LogInfo((object)("Installed MagicPlugin FireProjectileBurst compatibility for MagicPlugin " + version + ".")); } private static void TryInstallTeleportPatch(Harmony harmony, Assembly magicAssembly, string version) { if (_teleportReplacement != null) { return; } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(Player), "TeleportTo", new Type[3] { typeof(Vector3), typeof(Quaternion), typeof(bool) }, (Type[])null); MethodInfo methodInfo2 = magicAssembly.GetType("MagicPlugin.Patches.PlayerPatch", throwOnError: false)?.GetMethod("TeleportTo_Postfix", BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, new Type[3] { typeof(Player), typeof(Vector3).MakeByRefType(), typeof(Quaternion).MakeByRefType() }, null); if (methodInfo == null || methodInfo2 == null || methodInfo2.ReturnType != typeof(void)) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)"MagicPlugin teleport compatibility skipped: the expected Player.TeleportTo patch structure was not found."); return; } Patch val = FindOwnedPatch(methodInfo, (HarmonyPatchType)2, methodInfo2); if (val == null) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)"MagicPlugin teleport compatibility skipped: the exact MagicPlugin TeleportTo postfix is not installed."); return; } FieldRef<Character, ZNetView> characterNViewAccessor; FieldRef<Tameable, MonsterAI> tameableMonsterAiAccessor; try { characterNViewAccessor = AccessTools.FieldRefAccess<Character, ZNetView>("m_nview"); tameableMonsterAiAccessor = AccessTools.FieldRefAccess<Tameable, MonsterAI>("m_monsterAI"); } catch (Exception ex) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin teleport compatibility skipped: required Valheim field accessors could not be created (" + ex.Message + ").")); return; } MethodInfo methodInfo3 = AccessTools.DeclaredMethod(typeof(MagicPluginCompatibility), "TeleportToPostfix", (Type[])null, (Type[])null); string failure = "the BlastedSwimmingTarredBugFix replacement postfix was not found."; _characterNViewAccessor = characterNViewAccessor; _tameableMonsterAiAccessor = tameableMonsterAiAccessor; if (methodInfo3 == null || !TryReplacePatch(harmony, methodInfo, val, methodInfo3, (HarmonyPatchType)2, out failure)) { _characterNViewAccessor = null; _tameableMonsterAiAccessor = null; LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin teleport compatibility skipped: " + failure)); } else { _teleportReplacement = new PatchReplacement(methodInfo, val, (HarmonyPatchType)2); LiquidStuckFixPlugin.ModLogger.LogInfo((object)("Installed MagicPlugin safe teleport compatibility for MagicPlugin " + version + ".")); } } private static void TryInstallRegistryGuard(Harmony harmony, Assembly magicAssembly, string version) { //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Expected O, but got Unknown if (_registryGuardInstalled) { return; } MethodInfo methodInfo = magicAssembly.GetType("MagicPlugin.Plugin", throwOnError: false)?.GetMethod("Update", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, Type.EmptyTypes, null); MethodInfo methodInfo2 = AccessTools.DeclaredMethod(typeof(MagicPluginCompatibility), "MagicPluginUpdatePrefix", (Type[])null, (Type[])null); if (methodInfo == null || methodInfo.ReturnType != typeof(void) || methodInfo2 == null) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)"MagicPlugin Character registry guard skipped: MagicPlugin.Plugin.Update did not match the expected structure."); return; } try { harmony.Patch((MethodBase)methodInfo, new HarmonyMethod(methodInfo2) { priority = 800 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); _registryGuardInstalled = true; LiquidStuckFixPlugin.ModLogger.LogInfo((object)("Installed MagicPlugin Character registry guard for MagicPlugin " + version + ".")); } catch (Exception ex) { harmony.Unpatch((MethodBase)methodInfo, methodInfo2); LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin Character registry guard skipped after a patching failure: " + ex.Message)); } } private static bool FireProjectileBurstPrefix(Attack __instance, Humanoid ___m_character, ItemData ___m_weapon) { try { ProjectileConfiguration projectileConfiguration = _projectileConfiguration; if (projectileConfiguration != null) { ApplyFireProjectileBurstAdjustments(__instance, ___m_character, ___m_weapon, projectileConfiguration); } } catch (Exception ex) { if (!_reportedProjectileRuntimeError) { _reportedProjectileRuntimeError = true; LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin projectile compatibility failed while applying an adjustment: " + ex.Message)); } } return true; } private static void ApplyFireProjectileBurstAdjustments(Attack attack, Humanoid character, ItemData weapon, ProjectileConfiguration configuration) { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Invalid comparison between Unknown and I4 if (attack == null) { return; } Player val = (Player)(object)((character is Player) ? character : null); if (val == null) { return; } SharedData val2 = weapon?.m_shared; if (val2 == null || (int)val2.m_skillType != 9) { return; } string text = val2.m_name ?? ""; if (text.EndsWith("scepter", StringComparison.Ordinal) || text.Contains("flamestaff") || text.Contains("thunderstaff")) { return; } string ammoType = val2.m_ammoType; if ((ammoType != null && ammoType.Contains("ammo_spells")) || ((Object)(object)val2.m_secondaryAttack?.m_attackProjectile != (Object)null && ((Object)val2.m_secondaryAttack.m_attackProjectile).name == "BDS_DvergerStaffFire_clusterbomb_projectile")) { return; } if (text == "$bmp_arcticstaff" || text == "$item_stafficeshards") { attack.m_projectileVel *= 1.2f; attack.m_projectileVelMin *= 1.2f; attack.m_projectileAccuracy *= 0f; attack.m_projectileAccuracyMin *= 0f; } else { attack.m_projectileVel *= configuration.MagicVelocity.Value; attack.m_projectileVelMin *= configuration.MagicVelocity.Value; attack.m_projectileAccuracy *= configuration.MagicAccuracy.Value; attack.m_projectileAccuracyMin *= configuration.MagicAccuracy.Value; } GameObject attackProjectile = attack.m_attackProjectile; if (Object.op_Implicit((Object)(object)attackProjectile)) { string obj = ((Object)attackProjectile).name ?? ""; string text2 = obj.ToLowerInvariant(); float skillFactor = ((Character)val).GetSkillFactor((SkillType)9); if (text2.Contains("surtlingstaff")) { ApplyProjectileAoe(attackProjectile, configuration.SurtlingStaffAoe, skillFactor); } if (text2.Contains("eikthyrsstaff")) { ApplyProjectileAoe(attackProjectile, configuration.EikthyrStaffAoe, skillFactor); } if (text2.Contains("lightningstaff")) { ApplyProjectileAoe(attackProjectile, configuration.LightningStaffAoe, skillFactor); } if (text2.Contains("poisonstaff")) { ApplyProjectileAoe(attackProjectile, configuration.PoisonStaffAoe, skillFactor); } if (text2.Contains("arcticstaff")) { ApplyProjectileAoe(attackProjectile, configuration.ArcticStaffAoe, skillFactor); } if (obj == "bmp_modersheritage_projectile") { ApplyModersHeritage(attackProjectile, skillFactor, configuration); } if (obj == "bmp_yagluthsheritage_projectile") { ApplyYagluthsHeritage(attackProjectile, skillFactor, configuration); } } } private static void ApplyProjectileAoe(GameObject projectilePrefab, ConfigEntry<float> aoeConfig, float elementalSkillFactor) { Projectile component = projectilePrefab.GetComponent<Projectile>(); if (Object.op_Implicit((Object)(object)component)) { component.m_aoe = aoeConfig.Value + 2f * elementalSkillFactor; } } private static void ApplyModersHeritage(GameObject projectilePrefab, float elementalSkillFactor, ProjectileConfiguration configuration) { Projectile val = TryGetSpawnedProjectile(projectilePrefab); if (Object.op_Implicit((Object)(object)val)) { val.m_aoe = configuration.ModersAoeRange.Value + 2f * elementalSkillFactor; val.m_damage.m_chop = configuration.ModersChopDamage.Value; val.m_damage.m_frost = configuration.ModersFrostDamage.Value * (1f + elementalSkillFactor); val.m_damage.m_pickaxe = configuration.ModersPickaxeDamage.Value; val.m_damage.m_pierce = configuration.ModersPierceDamage.Value; } } private static void ApplyYagluthsHeritage(GameObject projectilePrefab, float elementalSkillFactor, ProjectileConfiguration configuration) { Projectile val = TryGetSpawnedProjectile(projectilePrefab); if (Object.op_Implicit((Object)(object)val)) { val.m_aoe = configuration.YagluthAoeRange.Value + 2f * elementalSkillFactor; val.m_damage.m_blunt = configuration.YagluthBluntDamage.Value; val.m_damage.m_chop = configuration.YagluthChopDamage.Value; val.m_damage.m_fire = configuration.YagluthFireDamage.Value * (1f + elementalSkillFactor); val.m_damage.m_pickaxe = configuration.YagluthPickaxeDamage.Value; } } private static Projectile? TryGetSpawnedProjectile(GameObject projectilePrefab) { GameObject obj = projectilePrefab.GetComponent<Projectile>()?.m_spawnOnHit; SpawnAbility val = ((obj != null) ? obj.GetComponent<SpawnAbility>() : null); if (val?.m_spawnPrefab == null || val.m_spawnPrefab.Length == 0) { return null; } GameObject obj2 = val.m_spawnPrefab[0]; if (obj2 == null) { return null; } return obj2.GetComponent<Projectile>(); } private static void TeleportToPostfix(Player __instance, ref Vector3 pos, ref Quaternion rot, bool __result) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) if (!__result) { return; } try { TeleportFollowingMagicSummons(__instance, pos, rot); } catch (Exception ex) { if (!_reportedTeleportRuntimeError) { _reportedTeleportRuntimeError = true; LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin teleport compatibility failed while moving followed summons: " + ex.Message)); } } } private static void TeleportFollowingMagicSummons(Player player, Vector3 position, Quaternion rotation) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)player)) { return; } GameObject gameObject = ((Component)player).gameObject; if (!Object.op_Implicit((Object)(object)gameObject)) { return; } Vector3 position2 = position + ((Component)player).transform.forward; List<Character> allCharacters = Character.GetAllCharacters(); for (int i = 0; i < allCharacters.Count; i++) { Character val = allCharacters[i]; if (IsFollowedMagicSummon(val, gameObject)) { Transform transform = ((Component)val).transform; transform.position = position2; transform.rotation = rotation; } } } private static bool IsFollowedMagicSummon(Character character, GameObject owner) { if (!Object.op_Implicit((Object)(object)character) || !Object.op_Implicit((Object)(object)((Component)character).gameObject)) { return false; } FieldRef<Character, ZNetView> characterNViewAccessor = _characterNViewAccessor; if (characterNViewAccessor == null) { return false; } ZNetView val = characterNViewAccessor.Invoke(character); if (!Object.op_Implicit((Object)(object)val) || !val.IsValid()) { return false; } if (!(((Object)((Component)character).gameObject).name ?? "").StartsWith("BMP_", StringComparison.Ordinal) || !character.IsTamed()) { return false; } Tameable component = ((Component)character).GetComponent<Tameable>(); FieldRef<Tameable, MonsterAI> tameableMonsterAiAccessor = _tameableMonsterAiAccessor; MonsterAI val2 = ((Object.op_Implicit((Object)(object)component) && tameableMonsterAiAccessor != null) ? tameableMonsterAiAccessor.Invoke(component) : null); return (Object)(object)(Object.op_Implicit((Object)(object)val2) ? val2.GetFollowTarget() : null) == (Object)(object)owner; } private static void MagicPluginUpdatePrefix() { try { List<Character> allCharacters = Character.GetAllCharacters(); for (int num = allCharacters.Count - 1; num >= 0; num--) { Character val = allCharacters[num]; if (val == null || !Object.op_Implicit((Object)(object)val)) { allCharacters.RemoveAt(num); if (val != null) { CreatureRemovalTracker.TryRemoveCharacterHud(val); } } } } catch (Exception ex) { ReportRegistryRuntimeError(ex); } } private static void ReportRegistryRuntimeError(Exception ex) { if (!_reportedRegistryRuntimeError) { _reportedRegistryRuntimeError = true; LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin Character registry guard failed while pruning stale references: " + ex.Message)); } } private static Patch? FindOwnedPatch(MethodBase original, HarmonyPatchType patchType, MethodInfo expectedMethod) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Invalid comparison between Unknown and I4 Patches patchInfo = Harmony.GetPatchInfo(original); if (patchInfo == null) { return null; } foreach (Patch item in (IEnumerable<Patch>)(((int)patchType == 1) ? patchInfo.Prefixes : patchInfo.Postfixes)) { if (item.owner == "blacks7ar.MagicPlugin" && IsSameMethod(item.PatchMethod, expectedMethod)) { return item; } } return null; } private static bool TryReplacePatch(Harmony harmony, MethodInfo original, Patch externalPatch, MethodInfo replacement, HarmonyPatchType patchType, out string failure) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Expected O, but got Unknown //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Invalid comparison between Unknown and I4 //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) bool flag = false; try { harmony.Unpatch((MethodBase)original, externalPatch.PatchMethod); flag = FindOwnedPatch(original, patchType, externalPatch.PatchMethod) == null; if (!flag) { failure = $"the exact external {patchType} could not be removed."; return false; } HarmonyMethod val = new HarmonyMethod(replacement) { priority = externalPatch.priority, before = externalPatch.before, after = externalPatch.after }; if ((int)patchType == 1) { harmony.Patch((MethodBase)original, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else { harmony.Patch((MethodBase)original, (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } failure = ""; return true; } catch (Exception ex) { try { harmony.Unpatch((MethodBase)original, replacement); } catch { } bool num = !flag || TryRestoreExternalPatch(original, externalPatch, patchType); failure = "patch replacement failed (" + ex.Message + ")."; if (!num) { failure += " The original MagicPlugin patch could not be restored."; } return false; } } private static bool TryRestoreExternalPatch(MethodInfo original, Patch externalPatch, HarmonyPatchType patchType) { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Invalid comparison between Unknown and I4 //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) Exception ex = null; try { HarmonyMethod val = new HarmonyMethod(externalPatch.PatchMethod) { priority = externalPatch.priority, before = externalPatch.before, after = externalPatch.after }; Harmony val2 = new Harmony(externalPatch.owner); if ((int)patchType == 1) { val2.Patch((MethodBase)original, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } else { val2.Patch((MethodBase)original, (HarmonyMethod)null, val, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); } } catch (Exception ex2) { ex = ex2; } try { if (FindOwnedPatch(original, patchType, externalPatch.PatchMethod) != null) { if (ex != null) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)$"MagicPlugin patch restoration reported an error, but the exact {patchType} was found in the Harmony patch inventory: {ex.Message}"); } return true; } } catch (Exception ex3) { LiquidStuckFixPlugin.ModLogger.LogError((object)$"Could not verify the restored MagicPlugin {patchType} on {original.DeclaringType?.FullName}.{original.Name}: {ex3}"); return false; } LiquidStuckFixPlugin.ModLogger.LogError((object)($"The restored MagicPlugin {patchType} on {original.DeclaringType?.FullName}.{original.Name} was not found in the Harmony patch inventory." + ((ex == null) ? string.Empty : $" Restoration also reported: {ex}"))); return false; } private static bool RestoreExternalPatch(PatchReplacement? replacement) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) if (replacement == null) { return true; } try { if (FindOwnedPatch(replacement.Original, replacement.PatchType, replacement.ExternalPatch.PatchMethod) == null) { return TryRestoreExternalPatch(replacement.Original, replacement.ExternalPatch, replacement.PatchType); } return true; } catch (Exception arg) { LiquidStuckFixPlugin.ModLogger.LogError((object)$"Failed to restore a replaced MagicPlugin patch while BlastedSwimmingTarredBugFix was shutting down: {arg}"); } return false; } private static void TryInstallCapability(string capability, Action install) { try { install(); } catch (Exception ex) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin " + capability + " skipped after a structural probe failed: " + ex.Message)); } } private static bool IsSameMethod(MethodInfo left, MethodInfo right) { if ((object)left == right || left.Equals(right)) { return true; } try { return left.Module.Equals(right.Module) && left.MetadataToken == right.MetadataToken; } catch { return false; } } private static Assembly? FindAssemblyWithType(string fullTypeName) { Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); foreach (Assembly assembly in assemblies) { if (assembly.GetType(fullTypeName, throwOnError: false) != null) { return assembly; } } return null; } } internal static class MagicPluginCosmeticZdoPrevention { private enum LocalizedEffectKind { None, DefaultLifetime, ExplicitLifetime } [Flags] private enum CosmeticFeature { None = 0, FlameLaunch = 1, ThunderLaunch = 2, ThunderHit = 4, ArcticLaunch = 8, ArcticHit = 0x10, ArcticIceblockDestroyed = 0x20, IceScepterNovaRing = 0x40, All = 0x7F } [Flags] private enum CosmeticCarrierKind { None = 0, FlameStaffLaunch = 1, ThunderStaffLaunch = 2, ArcticStaffLaunch = 4, IceScepterNovaRing = 8, ArcticIceblockDestroyed = 0x10 } private readonly struct CosmeticProjectileBurstState { internal bool WasInside { get; } internal CosmeticCarrierKind PreviousMarker { get; } internal CosmeticProjectileBurstState(bool wasInside, CosmeticCarrierKind previousMarker) { WasInside = wasInside; PreviousMarker = previousMarker; } } private readonly struct CosmeticProjectileHitState { internal CosmeticFeature PreviousContext { get; } internal CosmeticFeature PreviousSuppressedFeature { get; } internal CosmeticProjectileHitState(CosmeticFeature previousContext, CosmeticFeature previousSuppressedFeature) { PreviousContext = previousContext; PreviousSuppressedFeature = previousSuppressedFeature; } } private const string FlameStaffName = "BMP_FlameStaff"; private const string ThunderStaffName = "BMP_ThunderStaff"; private const string ArcticStaffName = "BMP_ArcticStaff"; private const string IceScepterName = "BMP_IceScepter"; private const string FlameProjectileName = "bmp_flamewand_projectile"; private const string ThunderProjectileName = "bmp_lightningwand_projectile"; private const string ArcticProjectileName = "BMP_ArcticStaff_Ice_Projectile"; private const string ArcticIceblockerName = "BMP_ArcticStaff_Iceblocker"; private const string IceScepterNovaAoeName = "BMP_DvergerStaffNova_aoe"; private const string FlameLaunchEffectName = "BMP_Fx_FlameStaff_Launch"; private const string ThunderLaunchEffectName = "BMP_Fx_ThunderStaff_Launch"; private const string ArcticLaunchEffectName = "BMP_Fx_ArcticStaff_Iceshard_Launch"; private const string ThunderExplosionEffectName = "bmp_lightningwand_explosion"; private const string ArcticHitEffectName = "BMP_Vfx_ArcticStaff_Ice_Hit"; private const string ColdHitSoundName = "BMP_Sfx_Dragon_Coldball_Explode"; private const string ArcticDestroyedEffectName = "BMP_Vfx_ArcticStaff_Iceblocker_Destroyed"; private const string ArcticDestroyedSoundName = "BMP_Sfx_ArcticStaff_Ice_Destroyed"; private const string IceScepterNovaRingName = "bmp_fx_DvergerMage_Nova_ring"; private const float LaunchEffectLifetime = 8f; private const float ArcticHitEffectLifetime = 8f; private const float ColdHitSoundLifetime = 3f; private const float ArcticDestroyedEffectLifetime = 5f; private const float ArcticDestroyedSoundLifetime = 4f; private const float MaximumExplicitCosmeticLifetime = 30f; private const float NovaSuppressionTokenLifetime = 3f; private static readonly Version MinimumCosmeticPatchVersion = new Version(2, 1, 9); private static readonly int FlameProjectileHash = "bmp_flamewand_projectile".GetStableHashCode(); private static readonly int ThunderProjectileHash = "bmp_lightningwand_projectile".GetStableHashCode(); private static readonly int ArcticProjectileHash = "BMP_ArcticStaff_Ice_Projectile".GetStableHashCode(); private static readonly int ArcticIceblockerHash = "BMP_ArcticStaff_Iceblocker".GetStableHashCode(); private static readonly int IceScepterNovaAoeHash = "BMP_DvergerStaffNova_aoe".GetStableHashCode(); private static readonly int CosmeticCarrierMarkerHash = "BlastedSwimmingTarredBugFix_MagicCosmeticCarrier".GetStableHashCode(); private static bool _cosmeticZdoPatchInstalled; private static bool _reportedCosmeticRuntimeError; private static ZNetScene? _probedCosmeticScene; private static CosmeticFeature _cosmeticFeatures; private static SharedData? _flameStaffSharedData; private static SharedData? _thunderStaffSharedData; private static SharedData? _arcticStaffSharedData; private static SharedData? _iceScepterSharedData; private static EffectList? _flameLaunchEffects; private static EffectList? _thunderLaunchEffects; private static EffectList? _arcticLaunchEffects; private static EffectList? _iceScepterNovaEffects; private static GameObject? _flameLaunchEffectPrefab; private static GameObject? _thunderLaunchEffectPrefab; private static GameObject? _arcticLaunchEffectPrefab; private static GameObject? _thunderExplosionEffectPrefab; private static GameObject? _arcticHitEffectPrefab; private static GameObject? _coldHitSoundPrefab; private static GameObject? _arcticDestroyedEffectPrefab; private static GameObject? _arcticDestroyedSoundPrefab; private static GameObject? _iceScepterNovaRingPrefab; private static float _iceScepterNovaRingLifetime; private static readonly Dictionary<Character, float> PendingNovaSuppressions = new Dictionary<Character, float>(); [ThreadStatic] private static CosmeticFeature _projectileHitContext; [ThreadStatic] private static CosmeticFeature _suppressedProjectileHit; [ThreadStatic] private static bool _insideCosmeticProjectileBurst; [ThreadStatic] private static CosmeticCarrierKind _suppressedLaunchMarker; private static int GetStableHashCode(this string value) { int num = 5381; int num2 = num; for (int i = 0; i < value.Length && value[i] != 0; i += 2) { num = ((num << 5) + num) ^ value[i]; if (i == value.Length - 1 || value[i + 1] == '\0') { break; } num2 = ((num2 << 5) + num2) ^ value[i + 1]; } return num + num2 * 1566083941; } internal static void Reset() { _cosmeticZdoPatchInstalled = false; _reportedCosmeticRuntimeError = false; _probedCosmeticScene = null; ClearCosmeticFeatureState(); _projectileHitContext = CosmeticFeature.None; _suppressedProjectileHit = CosmeticFeature.None; _insideCosmeticProjectileBurst = false; _suppressedLaunchMarker = CosmeticCarrierKind.None; } internal static void TryInstall(Harmony harmony, string version) { //IL_0555: Unknown result type (might be due to invalid IL or missing references) //IL_055a: Unknown result type (might be due to invalid IL or missing references) //IL_0575: Unknown result type (might be due to invalid IL or missing references) //IL_057c: Expected O, but got Unknown //IL_05b3: Expected O, but got Unknown //IL_05c6: Unknown result type (might be due to invalid IL or missing references) //IL_05cb: Unknown result type (might be due to invalid IL or missing references) //IL_05e2: Unknown result type (might be due to invalid IL or missing references) //IL_05e7: Unknown result type (might be due to invalid IL or missing references) //IL_0603: Unknown result type (might be due to invalid IL or missing references) //IL_0608: Unknown result type (might be due to invalid IL or missing references) //IL_0619: Expected O, but got Unknown //IL_0619: Expected O, but got Unknown //IL_0619: Expected O, but got Unknown //IL_062d: Unknown result type (might be due to invalid IL or missing references) //IL_0632: Unknown result type (might be due to invalid IL or missing references) //IL_0642: Expected O, but got Unknown //IL_0657: Unknown result type (might be due to invalid IL or missing references) //IL_065c: Unknown result type (might be due to invalid IL or missing references) //IL_066b: Expected O, but got Unknown //IL_067f: Unknown result type (might be due to invalid IL or missing references) //IL_0684: Unknown result type (might be due to invalid IL or missing references) //IL_0694: Expected O, but got Unknown //IL_06a8: Unknown result type (might be due to invalid IL or missing references) //IL_06ad: Unknown result type (might be due to invalid IL or missing references) //IL_06ca: Unknown result type (might be due to invalid IL or missing references) //IL_06cf: Unknown result type (might be due to invalid IL or missing references) //IL_06dc: Expected O, but got Unknown //IL_06dc: Expected O, but got Unknown //IL_06f1: Unknown result type (might be due to invalid IL or missing references) //IL_06f6: Unknown result type (might be due to invalid IL or missing references) //IL_0705: Expected O, but got Unknown //IL_071a: Unknown result type (might be due to invalid IL or missing references) //IL_071f: Unknown result type (might be due to invalid IL or missing references) //IL_072e: Expected O, but got Unknown //IL_0743: Unknown result type (might be due to invalid IL or missing references) //IL_0748: Unknown result type (might be due to invalid IL or missing references) //IL_0757: Expected O, but got Unknown //IL_076c: Unknown result type (might be due to invalid IL or missing references) //IL_0771: Unknown result type (might be due to invalid IL or missing references) //IL_0780: Expected O, but got Unknown //IL_0793: Unknown result type (might be due to invalid IL or missing references) //IL_0798: Unknown result type (might be due to invalid IL or missing references) //IL_07b5: Unknown result type (might be due to invalid IL or missing references) //IL_07ba: Unknown result type (might be due to invalid IL or missing references) //IL_07c7: Expected O, but got Unknown //IL_07c7: Expected O, but got Unknown if (_cosmeticZdoPatchInstalled) { return; } if (!TryParseVersion(version, out Version version2) || version2.CompareTo(MinimumCosmeticPatchVersion) < 0) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)($"MagicPlugin cosmetic peer-ZDO prevention requires MagicPlugin {MinimumCosmeticPatchVersion} or later; " + "MagicPlugin " + version + " keeps its original cosmetic ZDO behavior.")); return; } MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNetScene), "Awake", Type.EmptyTypes, (Type[])null); MethodInfo methodInfo2 = AccessTools.DeclaredMethod(typeof(Attack), "FireProjectileBurst", Type.EmptyTypes, (Type[])null); MethodInfo methodInfo3 = AccessTools.DeclaredMethod(typeof(EffectList), "Create", new Type[6] { typeof(Vector3), typeof(Quaternion), typeof(Transform), typeof(float), typeof(int), typeof(ZDOID) }, (Type[])null); MethodInfo methodInfo4 = AccessTools.DeclaredMethod(typeof(ZNetView), "InvokeRPC", new Type[2] { typeof(string), typeof(object[]) }, (Type[])null); MethodInfo methodInfo5 = AccessTools.DeclaredMethod(typeof(ZNetScene), "CreateObject", new Type[1] { typeof(ZDO) }, (Type[])null); MethodInfo methodInfo6 = AccessTools.DeclaredMethod(typeof(ZNetScene), "OnZDODestroyed", new Type[1] { typeof(ZDO) }, (Type[])null); MethodInfo methodInfo7 = AccessTools.DeclaredMethod(typeof(Projectile), "OnHit", new Type[4] { typeof(Collider), typeof(Vector3), typeof(bool), typeof(Vector3) }, (Type[])null); MethodInfo methodInfo8 = AccessTools.DeclaredMethod(typeof(Projectile), "RPC_OnHit", new Type[1] { typeof(long) }, (Type[])null); MethodInfo methodInfo9 = AccessTools.DeclaredMethod(typeof(Projectile), "Setup", new Type[6] { typeof(Character), typeof(Vector3), typeof(float), typeof(HitData), typeof(ItemData), typeof(ItemData) }, (Type[])null); MethodInfo methodInfo10 = AccessTools.DeclaredMethod(typeof(Aoe), "Setup", new Type[6] { typeof(Character), typeof(Vector3), typeof(float), typeof(HitData), typeof(ItemData), typeof(ItemData) }, (Type[])null); MethodInfo methodInfo11 = AccessTools.DeclaredMethod(typeof(Destructible), "Awake", Type.EmptyTypes, (Type[])null); FieldInfo fieldInfo = AccessTools.Field(typeof(ZNetView), "m_forceDisableInit"); FieldInfo fieldInfo2 = AccessTools.Field(typeof(Projectile), "m_nview"); FieldInfo fieldInfo3 = AccessTools.Field(typeof(Aoe), "m_nview"); FieldInfo fieldInfo4 = AccessTools.Field(typeof(Destructible), "m_nview"); if (methodInfo?.ReturnType != typeof(void) || methodInfo2?.ReturnType != typeof(void) || methodInfo3?.ReturnType != typeof(GameObject[]) || methodInfo4?.ReturnType != typeof(void) || methodInfo5?.ReturnType != typeof(GameObject) || methodInfo6?.ReturnType != typeof(void) || methodInfo7?.ReturnType != typeof(void) || methodInfo8?.ReturnType != typeof(void) || methodInfo9?.ReturnType != typeof(void) || methodInfo10?.ReturnType != typeof(void) || methodInfo11?.ReturnType != typeof(void) || fieldInfo == null || !fieldInfo.IsStatic || fieldInfo.FieldType != typeof(bool) || fieldInfo2?.FieldType != typeof(ZNetView) || fieldInfo3?.FieldType != typeof(ZNetView) || fieldInfo4?.FieldType != typeof(ZNetView)) { LiquidStuckFixPlugin.ModLogger.LogWarning((object)"MagicPlugin cosmetic peer-ZDO prevention skipped: the expected Valheim effect, scene, or projectile structure was not found."); return; } try { HarmonyMethod val = new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticProbeZNetSceneAwakePrefix", (Type[])null) { priority = 800 }; HarmonyMethod val2 = new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticProbeZNetSceneAwakePostfix", (Type[])null); val2.priority = 0; val2.after = new string[3] { "org.bepinex.helpers.ItemManager", "com.jotunn.jotunn", "blacks7ar.MagicPlugin" }; harmony.Patch((MethodBase)methodInfo, val, val2, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo3, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticEffectListCreatePrefix", (Type[])null) { priority = 0 }, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticEffectListCreatePostfix", (Type[])null) { priority = 800 }, (HarmonyMethod)null, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticEffectListCreateCleanup", (Type[])null) { priority = 800 }, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo4, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "ProjectileHitRpcPrefix", (Type[])null) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo5, (HarmonyMethod)null, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticNetworkObjectCreatePostfix", (Type[])null) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo6, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticZdoDestroyedPrefix", (Type[])null) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo7, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticProjectileHitContextPrefix", (Type[])null) { priority = 800 }, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticProjectileHitContextFinalizer", (Type[])null) { priority = 0 }, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo8, (HarmonyMethod)null, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticProjectileHitPostfix", (Type[])null) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo9, (HarmonyMethod)null, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticProjectileSetupPostfix", (Type[])null) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo10, (HarmonyMethod)null, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticAoeSetupPostfix", (Type[])null) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo11, (HarmonyMethod)null, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticIceblockAwakePostfix", (Type[])null) { priority = 0 }, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null); harmony.Patch((MethodBase)methodInfo2, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticProjectileBurstContextPrefix", (Type[])null) { priority = 800 }, (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(MagicPluginCosmeticZdoPrevention), "CosmeticProjectileBurstContextFinalizer", (Type[])null) { priority = 0 }, (HarmonyMethod)null); _cosmeticZdoPatchInstalled = true; LiquidStuckFixPlugin.ModLogger.LogInfo((object)("Installed structurally gated MagicPlugin cosmetic peer-ZDO prevention for MagicPlugin " + version + ".")); ZNetScene instance = ZNetScene.instance; if (Object.op_Implicit((Object)(object)instance)) { TryProbeCosmeticFeatures(instance); } } catch (Exception ex) { _cosmeticZdoPatchInstalled = false; _probedCosmeticScene = null; ClearCosmeticFeatureState(); TryUnpatchCosmeticBurstContext(harmony, methodInfo2); TryUnpatchCosmeticMethods(harmony, methodInfo, methodInfo3, methodInfo4, methodInfo5, methodInfo6, methodInfo7, methodInfo8, methodInfo9, methodInfo10, methodInfo11); LiquidStuckFixPlugin.ModLogger.LogWarning((object)("MagicPlugin cosmetic peer-ZDO prevention skipped after a patching failure: " + ex.Message)); } } private static bool TryParseVersion(string value, out Version version) { int num = value.IndexOfAny(new char[2] { '-', '+' }); if (Version.TryParse((num >= 0) ? value.Substring(0, num) : value, out Version result)) { version = result; return true; } version = null; return false; } private static void CosmeticProbeZNetSceneAwakePrefix() { _probedCosmeticScene = null; ClearCosmeticFeatureState(); } private static void CosmeticProbeZNetSceneAwakePostfix(ZNetScene __instance) { TryProbeCosmeticFeatures(__instance); } private static void TryProbeCosmeticFeatures(ZNetScene scene) { if (_cosmeticZdoPatchInstalled && Object.op_Implicit((Object)(object)scene) && _probedCosmeticScene != scene) { _probedCosmeticScene = scene; ClearCosmeticFeatureState(); CosmeticFeature cosmeticFeature = CosmeticFeature.None; if (ProbeCosmeticFeature(CosmeticFeature.FlameLaunch, () => TryProbeLaunchFeature(scene, "BMP_FlameStaff", "bmp_flamewand_projectile", FlameProjectileHash, "BMP_Fx_FlameStaff_Launch", ref _flameStaffSharedData, ref _flameLaunchEffects, ref _flameLaunchEffectPrefab))) { cosmeticFeature |= CosmeticFeature.FlameLaunch; } if (ProbeCosmeticFeature(CosmeticFeature.ThunderLaunch, () => TryProbeLau