Mods that depend on BepInExPack
Makes in-game control tips (e.g. 'Drop item : [G]') show your actual key binds. Works with vanilla binds and InputUtils rebinds; InputUtils is a soft dependency.
Last updated: 2 weeks ago
Fixed host-biased MVP scoring with equal hauling/support rules. Shows MVP points, top categories, runners-up and OOPS CHAMP; shares the truck panel with optional RepoDeathCounter.
Last updated: 2 weeks ago
Olivier Lenheim from the Trails/Kiseki Series.
Last updated: 2 weeks ago
Rixia Mao from the Trails/Kiseki Series.
Last updated: 2 weeks ago
No cooldown. A circle that charges only while OTHER players stand inside it, buying one beam that pierces every platform on the map.
Last updated: 2 weeks ago
Extends the radar display distance of mini islands in How to Fish.
Last updated: 2 weeks ago
Loewe from the Trails/Kiseki Series.
Last updated: 2 weeks ago
Alan Richard from the Trails/Kiseki Series.
Last updated: 2 weeks ago
Tita Russell from the Trails/Kiseki Series.
Last updated: 2 weeks ago
A gold Dalek joins the monsters. Fully voiced, with sound effects, theme music where it fits, and great visuals and FX. An intimidating foe!
Last updated: 2 weeks ago
Caretaker zombies and construction outside work zones use resources across all scene chests and the player backpack.
Last updated: 2 weeks ago
All players mod. Adds a shop drone that attaches to damaged valuables and repairs them up to their original value. Completely destroyed valuables cannot be repaired. Everyone also needs REPOLib.
Last updated: 2 weeks ago
Host only mod. Fixes valuable and shop item prices at each type's vanilla minimum or maximum instead of a random roll. Valuables and the shop are set separately, both Normal (unchanged) by default.
Last updated: 2 weeks ago
All players mod. Changes the level at which enemy orbs start exploding. Everyone needs the same version; the host's setting is shared automatically and applies at the next level load.
Last updated: 2 weeks ago
Host only mod. Shares the damage one player takes with every other living player, with a configurable multiplier and optional healing sharing (health packs, green aura, Gambit rewards). Respects invincibility; excludes HP donation and repair costs.
Last updated: 2 weeks ago
Fixes the quarry cave demolition softlock caused by a missing movement point, while preserving the game's original demolition flow.
Last updated: 2 weeks ago
Host-only arm shotgun, emergency evasion and extra jumps. Hold R to evade; R + E to fire. F5 role menu. Guests need no mod.
Last updated: 2 weeks ago
Host-only staffless Zero Gravity, Roll, Void and Holly Flush. R to switch or charge, E to cast. F5 role menu. Guests need no mod.
Last updated: 2 weeks ago
A customizable sentry and FPV drone with smooth follow flight, mounted weapons, targeting, upgrades, colors, and multiplayer ownership.
Last updated: 2 weeks ago
Deployable automated turrets with weapon sockets, upgrades, targeting controls, recall, and surface placement.
Last updated: 2 weeks ago
An edit of- Woah did you see that- 👀
Last updated: 2 weeks ago
Small Modpack Fix applies this pack's moon list, route prices, interior pool, equal enemy weights, turns off fog and dust storms, and stops known startup and round errors.
Last updated: 2 weeks ago
Plays randomized custom WAV kill sounds synced via match host metadata.
Last updated: 2 weeks ago