Mods uploaded by NihilityShift
Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), provides API for developers, and minor Chat improvements.
Last updated: 7 months ago
Automatically sets the exit vector when the void drive is charged.
Last updated: 8 months ago
Adds a client keybind for players to be attracted to the gravity scoop
Last updated: a year ago
If a thrown item hits an empty slot, it will be put in that slot.
Last updated: a year ago
Increases Range, Radius, and Pull speed of gravity scoops. Ignores Mission Items. Inspired by Maverik's 'Better Scoop'.
Last updated: 8 months ago
Allows the player to carry multiple items at the same time
Last updated: 8 months ago
Makes B.R.A.I.N turrets select different targets. Host Side.
Last updated: a year ago
Recreates the homunculus if it gets lost.
Last updated: a year ago
Stores functional shards when inserted into the astral map, which may be activated on demand.
Last updated: a year ago
Allows the game to be paused.
Last updated: 3 months ago
Removes chat messages produced by the game. Player messages are still displayed.
Last updated: 7 months ago
Swaps items faster than vanilla
Last updated: 8 months ago
Adds a keybind for the pilot to activate the void jump lever
Last updated: a year ago
Displays the void charge state while in the pilot's seat.
Last updated: a year ago
Makes hull breaches leak air from the ship. Host side.
Last updated: a year ago
Provides bug fixes, Log Error eliminations, and Optimizations. Client/Host-Side
Last updated: a year ago
Disables Calamities, uses modding player profile.
Last updated: 2 weeks ago
Host can choose challenge loadouts from the loadout terminal.
Last updated: 3 weeks ago
Adds minecraft Steve to Void Crew. Plans to add more later.
Last updated: a month ago
Blank/Empty Cosmetics for ultimate customizability.
Last updated: a month ago
Makes the engine trim colors customizable
Last updated: a month ago
Puts PhotonNetwork into OfflineMode, mitigating photon disconnects. Connection to steam and Unity still required.
Last updated: 8 months ago
Increases the player limit to 8, customizable up to 255.
Last updated: 8 months ago
Removes pesky camera limitations.
Last updated: 8 months ago