All mods
Board a HOLLOW hive ship: a new main objective with generated multi-deck hives, hull turrets, an airlock breach, power relays, zero-g sections, the HOLLOW Warden boss and a self-destruct escape. Needs Void Guns.
Last updated: 2 days ago
Hand-held energy and kinetic guns for Void Crew: six guns, a Gun Charging Station, four HOLLOW enemies at stations and on EVA, and PvP Free For All, Team Deathmatch and Search & Destroy.
Last updated: 2 days ago
Adds various Void Drone Controllers that allow you to pilot drones! Comes with an autopilot module, custom side missions, and more!
Last updated: 2 days ago
Opens the two blocked-off squares at the rear of the Striker into full module slots, with power, air, floor and walls. Install and play: no settings. Everyone in the session needs the mod.
Last updated: a week ago
Up to three player ships per lobby, or two teams of up to three in PvP, and up to 48 players. Missions with a fleet, the Fleet Pilgrimage, or Fleet Battle: teams, boarding, sabotage, punching, airlock hacking and spectators.
Last updated: 2 weeks ago
Adds a CUSTOM loadout to the ship loadout terminal: any weapon or module of any tier on every hardpoint, any item on the storage racks, the fabricator's alloys and level, and the homunculus. Sandbox: no progression.
Last updated: 2 weeks ago
Makes Void Crew's menus and HUD work in VR with UUVR (installed with Rai Pal): a sharp UI screen, head-locked HUD pieces you place yourself, aiming where you look, working terminals and pings, and a VR settings tab.
Last updated: 2 weeks ago
Jump into fleet battles already in full swing, allies engaged and reinforcements inbound! Several new missions for your Pilgrimage.
Last updated: 3 weeks ago
Gives the Scavenger grappling hook to every role, alongside their normal role ability.
Last updated: 3 weeks ago
Edit rank, XP and favor rank from the main or pause menu. Unlock cosmetic categories with Steam achievement protection.
Last updated: a month ago
Adds a Quickstart option to the main menu that drops you straight into a pilgrimage in the room kind and ship loadout you last used, skipping the hub entirely.
Last updated: 2 months ago
A configurable compass HUD for clearer crew callouts, with heading, elevation, and adjustable appearance. Requires MelonLoader. May require manual installation.
Last updated: 2 months ago
Mutator: void-tunnel stability decays on a clock, shorter for high-power ships and risky jumps. The tunnel flickers as the odds climb. Stay long enough and interdiction becomes certain.
Last updated: 2 months ago
Mutator: every main-objective mission on the astral map generates at Insane difficulty instead of a Normal/Hard/Insane mix. Pilgrimage-type quests only.
Last updated: 2 months ago
Blocks in-game invites, saving you from unwanted non-friends popup spam.
Last updated: 2 months ago
Adds a third HUD readout, in the same style as the O2 and Temperature widgets, showing your current speed in m/s.
Last updated: 3 months ago
Puts PhotonNetwork into OfflineMode, mitigating photon disconnects. Connection to steam and Unity still required.
Last updated: 4 months ago
Disables Calamities, uses modding player profile.
Last updated: 5 months ago
Host can choose challenge loadouts from the loadout terminal.
Last updated: 6 months ago
Adds various party elements to the Striker ship.
Last updated: 6 months ago
Visual override for the METEM Enforcer Destroyer.
Last updated: 6 months ago
Visual override for the Void Seeker Frigate ship type.
Last updated: 6 months ago
A new relic that increases your void drive charge rate, decreases void damage, and increases speed when the void drive is charging, but lowers power. It is craftable on the Fabricator for a cost of 40 alloy.
Last updated: 6 months ago
A new relic that increases your max hit points and shield hit points, but lowers shield recharge rate.
Last updated: 6 months ago