Mods that depend on BepInExPack IL2CPP

 39
0 
SCT Difficulty
Difficulté réglable : du plus détendu au plus exigeant, minerais compris.
Last updated: 3 weeks ago
 112
0 
SCT Endless
EndLess : la partie continue après le palier 2, sans fin, tant que tu as des vies.
Last updated: 3 weeks ago
 247
0 
SCT Speedrun
Chrono de speedrun, records personnels, historique détaillé, modes de jeu, mutateurs, défi du jour, fantôme, replay, aperçu des cartes et entraînement.
Last updated: 3 weeks ago
 877
1 
Minebonk
Play Megabonk as Steve with Minecraft gameplay: first person, hotbar, 1.21 combat, Minecraft mobs, bosses, chests and weapons. Unofficial fan mod.
Last updated: 3 days ago
 167
1 
BigWalkSprays
Adds sprays like a 2008 tf2 lobby. Everyone with the mod sees each other's graffiti/art/nonsense .
Last updated: 3 weeks ago
 214
1 
BigRockHero
Guitar rhythm game inside Big Walk.
Last updated: 3 weeks ago
 1427
1 
BonkCoop
Online co-op for 1-4 players over Steam. Same map for everyone, a wave of enemies per player, shared XP, no pause (you are protected while choosing), instant revive. Beta.
Last updated: 2 weeks ago
 419
0 
SanitationDepartment
Clean up the city for cash: trash rounds, a trash bag and litter picker, and crime scene cleanup. Bag the body, scrub the blood, get paid. Optional quiet mode where the killers take a break.
Last updated: 2 weeks ago
 209
0 
BluePrinceArchipelagoBepInEx
The Blue Prince Implementation for the mult-game randomizer Archipelago
Last updated: 2 weeks ago
 133
0 
ModSettings
Change your mods' settings in game. A Mods button on the main and pause menus lists every BepInEx config, with key pickers and key clash warnings.
Last updated: 3 weeks ago
 509
1 
Prone
Lie down on the floor. Hold Crouch to get down low and look under desks, beds and dressers, or crawl slowly.
Last updated: 3 weeks ago
 628
1 
Mantle
Climb and vault. Jump at a ledge and haul yourself onto dumpsters, crates, cars and vending machines, or vault over fences and railings.
Last updated: 3 weeks ago
 616
0 
CityEditorSaveFix
Fixes the "Missing city data" error on saves from city editor cities. The save loads its city again, with no file renaming. Also rescues saves that are already broken.
Last updated: 2 weeks ago
 643
1 
BigSky
Atmospheric overhaul with adjustable rain, clouds, stars, a moon, ambient sounds, time control, and color grading.
Last updated: 3 weeks ago
 194
0 
ParkStats
Adds money, attraction, guest, build, history and advice tabs to the tablet's Park Management page, with advice on what to fix and what to build.
Last updated: 3 weeks ago
 804
2 
DetectiveLicense
Buy a crime scene permit or a private investigator's license at City Hall. Legal access to open murder cases, better odds of being let in, and public records for license holders.
Last updated: 2 weeks ago
 586
1 
DetectiveSquint
Hold Z to squint: your view zooms in smoothly so you can read signs, study faces and case windows from a distance.
Last updated: 3 weeks ago
 213
1 
ScrollThrottle
Star Citizen-style throttle: scroll the mouse wheel to set your movement speed (20%-150%). Stacks with crouching, injuries and sync disks.
Last updated: 3 weeks ago
 89
1 
BigTypingoftheHive
Bee-themed Typing of the Dead horror gameplay
Last updated: 3 weeks ago
 236
1 
DocumentTextFix
Automatically restores blank document and directory text when the game still has its source, and reports missing text.
Last updated: a month ago
 225
2 
BigBalloons
Turns your light buoys into balloons - /r/bigwalkmodding
Last updated: a month ago
 742
0 
CruncherListFix
By ekem
Fixes lists on your own cruncher being cut down to one entry (every vmail, every resident at login), and gives you an account on the cruncher in a hotel room you rent.
Last updated: 2 weeks ago
 805
0 
MoreShopUpgrades
Manual fire with stamina and weapon swap, plus new shop upgrades (Auto Fire, Stamina, Fire Rate, More Pots, Silver Pots, Auto Pots, Faster Shrines, Slow Timer, More Choices, extra tome/weapon slots) and quality-of-life tweaks.
Last updated: 3 days ago
 422
0 
Improved Villager Inventory Cleanup
EXPERIMENTAL. Villagers put away tools and items their current job no longer needs, into storage that has room and allows it, instead of carrying them forever after a job change.
Last updated: 2 weeks ago