Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Last updated: 2 months ago
Parlay's content and QoL pack: extra survivors, items, stages, skins, custom HUD, OmniSprint and compatibility repairs. Matching pack required for multiplayer.
Last updated: 5 hours ago
Balance and quality of life changes for the Hallowed Concepts DLC: Enforcer, Acolyte Echo, Trials, Damp Caverns, Mithrix and more.
Last updated: 10 hours ago
Configure separate stage-based multipliers for enemy and interactable credits.
Last updated: 12 hours ago
Revival of Mystic's Bad Items: 4 nigh-useless items and 1 nigh-useless equipment
Last updated: 13 hours ago
12 hand-drawn, lowkey mid items from a certain r/riskofrain shitpost. Includes the best item in the game (+10% whatever).
Last updated: 14 hours ago
Yharim, the Jungle Tyrant (Calamity Mod) skin for Paladin. Low-poly and full-detail models, glowing accents.
Last updated: 16 hours ago
Wield Asuma Sarutobi's chakra blades, ignite Burning Ash, and awaken Flying Swallow to carve through enemies with piercing wind crescents.
Last updated: 16 hours ago
Realms left to time. A content pack focused on maps and monsters. Revived and fixed for Seekers of the Storm / Alloyed Collective.
Last updated: 17 hours ago
Shows a sidebar in the Wandering CHEF crafting dialog listing everything you can craft, including through several crafts in a row. Click one to fill the slots. Client-side.
Last updated: 19 hours ago
Client-side item recommendations in the Command menu: gold frame + star per survivor, proc-chain synergy hints, build path tile in the HUD. Other players don't need it.
Last updated: 16 hours ago
DIO and The World from Part 3 as a survivor, from All-Star Battle R, with a time stop ultimate and a Road Roller cutscene on bosses.
Last updated: a day ago
A custom Tier 2 item (axe) with a Nasus-style infinite damage stacking mechanic.
Last updated: a day ago
Direct your personally owned drones, turrets and other AI summons toward enemies you hit with your primary attack. Stand-A-Lone; no Summon Snapshot required.
Last updated: a day ago
Fixes late-loop lag: caps runaway Meat Hook pulls, dead orbs, post-teleporter waves and the physics catch-up spiral. Optional proc limits (covers modded item tiers) and a built-in lag profiler.
Last updated: 19 hours ago
Makes a few tweaks to scavengers so that they are more fair to fight. Configurable!
Last updated: a day ago
Adds an inventory display for bosses under their boss health bar.
Last updated: a day ago
A highly versatile survivor based around enhancing its skills by sampling Elites.
Last updated: a day ago
Naruto Uzumaki as a survivor: shadow clones, Rasengan, Rasenshuriken, chakra, wall walking and five forms up to Six Paths. Storm 4 animations. Everyone in the lobby needs it.
Last updated: 2 hours ago
Fork of Mordrog's TPVoting. Stops players leaving the stage by accident: pressing a charged teleporter or any portal starts a vote instead. The boss event starts freely. Host-only.
Last updated: a day ago
收割机可以在 1~10 范围内选择分解数量,仅分解单个道具中的指定数量,无需全部分解。
Last updated: 5 hours ago
Enables one shot protection with shaped glass, shrine of shaping, etc
Last updated: a day ago
Save and continue runs in Risk of Rain 2. Save from the pause menu, load from the main menu with run details. Single player and multiplayer, separate save lists, 11 languages.
Last updated: 16 hours ago
Zabuza Momochi as a playable survivor, with his Naruto Storm 4 model, animations and voice: the Kubikiribocho, the Hidden Mist, the water dragon, Decapitation and the Demon. Co-op bonds through Kizuna.
Last updated: a day ago