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Every item, every ally, every enemy - on demand, on your team or theirs. Test your build's real limits instead of hoping the run hands you the answer.
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Survivors of the Void
Seekers of the Storm Update
Alloyed Collective
AI Generated
Last updated: a week ago
Stages convert to voxel terrain at load: explosions and melee swings carve real craters the whole lobby sees. The loading wait hides a four-game arcade with a pet terrarium. Optional gore (off by default) cuts bodies along real swing geometry.
Last updated: 2 weeks ago
Disables the 5th stage alternative 'Helminth Hatchery' for systems which crash upon load.
Last updated: a month ago
Adds a new stage 4 to the game, The Stagnant Pipeworks. Scavenge through the decrepit ancient pipes and drains on your expedition through Petrichor V.
Last updated: a month ago
Moves Forlorn Wreckage to stage 5.
Last updated: 3 weeks ago
Adds a new stage 3 to the game, The Forlorn Wreckage, Venture through the remains of the UES 'Contact Light' on your journey through the planet.
Last updated: a month ago
Makes completing the logbook much more fun by giving Radar Towers (Environment Logs) a consistent personalized spawn location on each stage. Supports several modded stages!
Last updated: 2 weeks ago
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: 3 months ago
A 3D adaptation of Sunken Tombs from Risk of Rain 1, added to RoR2 as a Stage 4 map. Also includes a Simulacrum variant!
Last updated: 2 weeks ago
An alternate Stage 2 map with a vertical layout, set in a birch tree canopy littered with debris. Also comes with a Simulacrum variant!
Last updated: 2 weeks ago
An alternate Stage 4 map set on a tropical archipelago littered with comically large sea shells. Also includes a loop variant and a Simulacrum variant!
Last updated: 3 months ago
An alternate Stage 5 map set in an abandoned mine on a snowcapped mountaintop. Configurable!
Last updated: 3 months ago
An alternate Stage 5 map set in a dormant observatory, resting high above the planet's surface. 2.0.0 - overhauled the map (and added new stage music by Jared Damron!)
Last updated: a month ago
A loop-exclusive variant for the Wetland Aspect map (configurable). Also includes roach
Last updated: 3 months ago
Let's first timers experience con lentitud poderosa as we once did.Default settings only change it for the first time through. Now with repeat chance config! Original mod by yekoc (RandomlyAwesome)
Last updated: 8 months ago
Finer control over DLC and other content. Vote on, and combine individual categories in the lobby.
Last updated: 3 months ago
Guarantees stage 1 is anything but Distant Roost
Last updated: 9 months ago
Change loop variant of Shattered Abodes to a normal stage four, with matching credits.
Last updated: a year ago
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: 8 months ago
Puts the Path of the Colossus stages onto the main stage rotation, and allows changing the stage numbers of the colossus stages.
Last updated: a year ago
Fixes the Helminth Hatchery speed tunnels not working for CHEF/Void Fiend/others.
Last updated: a year ago
Allows you to control the weights of stages. Serverside and vanilla compatible.
Last updated: 9 months ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: 8 months ago