Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
All mods
I can't even see my reflection in the water... only those mysterious crimson lights...
Last updated: 10 months ago
Adds procedurally generated stages and custom themes to vanilla stages. Discover procedurally generated stages featuring 8 distinct terrain types alongside 5 captivating themes to explore.
Last updated: 11 months ago
Adds a MiniMap to your game v4
Last updated: 3 months ago
Adds more Sots-style loop weather variants
Last updated: 10 months ago
Adds randomly-selected color schemes to stages.
Last updated: 10 months ago
A loop-exclusive variant for the Wetland Aspect map (configurable). Also includes roach
Last updated: 5 months ago
Various graphics tweaks of Wetland Aspect's Water.
Last updated: 2 years ago
Collectively adds over a dozen stages from Halo, Garry's Mod, and Team Fortress 2. Final Content Update, LTS.
Last updated: 5 months ago
It's quiet here, like peace itself resides here. You take a deep breath and step forward.
Last updated: 26 minutes ago
An alternate Stage 5 map set in a dormant observatory, resting high above the planet's surface. Includes a Simulacrum variant and music by Jared Damron!
Last updated: 2 weeks ago
An alternate Stage 5 map set in an abandoned mine on a snowcapped mountaintop. Configurable!
Last updated: 5 months ago
Adds more variety to stages by occasionaly mirroring them. Clientside.
Last updated: 5 months ago
An alternate Stage 2 map with a vertical layout, set in a birch tree canopy littered with debris. Includes a Simulacrum variant and music by Cane B!
Last updated: 2 weeks ago
An alternate Stage 4 map set on a tropical archipelago littered with comically large sea shells. Also includes a loop variant and a Simulacrum variant!
Last updated: 5 months ago
Tweaks to various stages that makes runs more consistent and knowledge-based.
Last updated: 10 months ago
A 3D adaptation of Sunken Tombs from Risk of Rain 1, added to RoR2 as a Stage 4 map. Also includes a Simulacrum variant!
Last updated: 2 weeks ago
Adds a new stage 3 to the game, The Forlorn Wreckage, Venture through the remains of the UES 'Contact Light' on your journey through the planet.
Last updated: 4 months ago
Adds a new stage 4 to the game, The Stagnant Pipeworks. Scavenge through the decrepet ancient pipes and drains on your expedition through Petrichor V.
Last updated: 6 days ago
A utils mod that features editor and runtime tools I use for making stages!
Last updated: 5 months ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: 10 months ago
[Server-Side] Adds config to allow Loop Variants to occur pre loop or vice versa.
Last updated: 10 months ago
Stages convert to voxel terrain at load: explosions and melee swings carve real craters the whole lobby sees. The loading wait hides a four-game arcade with a pet terrarium. Optional gore (off by default) cuts bodies along real swing geometry.
Last updated: 3 months ago
Adds an alternate Obelisk ending.
Last updated: 10 months ago