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EnemyMutations
Enemies can spawn mutated: Giant, Tiny, Frenzied, Volatile, or rare gold Treasure variants. New versions of every monster, no new models. Part of The Petrichor Protocol.
| Last updated | 4 hours ago |
| Total downloads | 17 |
| Total rating | 0 |
| Categories | Mods Tweaks Enemies AI Generated |
| Dependency string | Dileppy-EnemyMutations-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113README
EnemyMutations
Every monster on Petrichor V can now spawn twisted. Same enemies you know - new versions you don't.
Part of The Petrichor Protocol by Dileppy.
Enemies roll a mutation chance on spawn (12% base, +2% per stage, both configurable). A mutated enemy looks different, fights different, and rewards different.
The launch mutations
| Mutation | Effect | Reward |
|---|---|---|
| Giant | 175% size, double HP, +30% damage, slower | 2x gold/XP |
| Tiny | 50% size, fragile, +50% speed, +25% attack speed | 1.3x |
| Frenzied | +50% speed and attack speed, -25% HP | 1.4x |
| Volatile | Explodes on death - watch your positioning | 1.5x |
| Treasure | Rare. Tanky, dangerous, announced in chat | 4x gold/XP |
Every mutation has its own enable toggle. Boss and elite mutation gates, Treasure upgrade chance, Volatile blast damage and radius - all configurable.
Design intent
Mini-boss moments without new models. A Giant Beetle is a wall. A Frenzied Lemurian is a problem RIGHT NOW. A Volatile anything makes you think about where you kill it. And when the gold Treasure message appears, you have a decision to make.
The Petrichor Protocol
This mod is part of a modular challenge ecosystem. Install PetrichorProtocol and every Dileppy modifier you run contributes to a Risk Score, a challenge tier, and scaled rewards - announced at the start of every run.
Stacks with the whole collection:
- Mutations + EnlargedEnemies = kaiju Giants
- Mutations + ShrunkenEnemies = microscopic swarm terror
- Mutations + ShrunkenSurvivor = survival horror energy
- Mutations + BiggerBullets = you will need them
Config
BepInEx/config/dileppy.enemymutations.cfg, generated on first launch.
Multiplayer
Mutations are rolled by the host, so the host must run this mod. Singleplayer is the primary supported mode.
Changelog
- 1.0.0 - First release: Giant, Tiny, Frenzied, Volatile, Treasure.
By Dileppy