Lordryn-ArtifactOfTheUnchained icon

ArtifactOfTheUnchained

Adds a highly configurable artifact that lets you customize how proc chains and procs caused by items/equipments should be nerfed.

Last updated 6 hours ago
Total downloads 14
Total rating 0 
Categories Mods Tweaks Artifacts
Dependency string Lordryn-ArtifactOfTheUnchained-3.0.1
Dependants 1 other package depends on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
MonoDetour-MonoDetour_BepInEx_5-0.7.16 icon
MonoDetour-MonoDetour_BepInEx_5

HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.

Preferred version: 0.7.16
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_ContentManagement-1.1.0 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.1.0
RiskofThunder-R2API_ProcType-1.0.2 icon
RiskofThunder-R2API_ProcType

API for registering proc types

Preferred version: 1.0.2
Lordryn-DamageSourceForEnemies-2.1.1 icon
Lordryn-DamageSourceForEnemies

Adds a DamageSource to enemy attacks that don't have one yet from vanilla and all DLCs. Does almost nothing on it's own.

Preferred version: 2.1.1
Lordryn-DamageSourceForEquipment-2.0.2 icon
Lordryn-DamageSourceForEquipment

Implements the equipment DamageSource that Gearbox added but hasn't implemented. Does nothing on it's own.

Preferred version: 2.0.2

README

Artifact of the Unchained

This artifact lets you configure how much of a nerf to damage/proc coefficients you want proc chains, procs from items (fireworks, shurikens, etc) and/or procs from equipments to get.

These are the default settings:

  • Procs spawned from equipments will deal 40% of their normal damage
  • Procs spawned from other procs (via proc-chaining) will deal 10% of their normal damage
  • Procs spawned from any other items will deal 20% of their normal damage
  • Procs can chain into your other on-hit procs only once.
  • All settings can be configured in-game using Risk of Options

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Bugs/Suggestions

If you have a suggestion for a feature or found a bug, ping me in the RoR2 modding discord or make a github issue. This mod also uses a language file for a few things, so anyone can contribute and add a translation for the mod if they want.