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YujiItadori

Yuji Itadori as a playable survivor: a Black Flash chance several times everyone else's, and a streak that heals and armours him

Last updated 2 days ago
Total downloads 19179
Total rating 3 
Categories Mods Player Characters AI Generated
Dependency string Marmennz-YujiItadori-1.4.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Marmennz-SatoruGojo-1.4.1 icon
Marmennz-SatoruGojo

Satoru Gojo as a playable survivor: steerable Blue and Red, Hollow Purple, flight, Unlimited Void

Preferred version: 1.4.1

README

Yuji Itadori

No technique of his own, so he throws himself at things. Everything is built around one hit: his Black Flash chance is several times anyone else's, and landing one puts him in the flow, a streak that heals him, armours him, and at the top refuses a killing blow.

Needs Satoru Gojo, which is both a character and the shared library. The mod manager installs it for you.

Skills

Key Skill
M1 Divergent Fist A punch that lands twice: the contact, then the cursed-energy impact a beat later.
M2 Manji Kick One turning kick thrown mostly upward, so what it catches gets lifted.
Shift Rush A fast dash down the crosshair — even straight up — hitting everything on the line and passing straight through it, so a crowd doesn't stop him.
R Black Flash A wind-up into a guaranteed Black Flash; Soul Shake undoes the target's healing for a few seconds.
Mouse5 Divergent Quake A stamp with no aim: a stunning wave around him, then a wider one. Catching anything tops the flow.
T Domain Expansion Seals a room that deals no damage at all: everything inside stops fighting. An aggro wipe, not a stun, so bosses aren't immune. Surfaces the flow at a tier set by stages cleared.
C Reverse Cursed Technique Hold, don't tap: heals out of a reserve that only damage taken fills. He learned it late and it shows — the slowest to focus and the thinnest trickle, out of the biggest reserve on the roster. It roots him.
— Black Flash: Sukuna's Vessel A Black Flash chance far above anyone else's, and the flow. A fall costs him a fifth of what it would. Once a stage an allied Sukuna near him, with the energy to pay for it, stands him back up two seconds after he falls.

Three slots hold other options, picked in the loadout (Mouse4 holds nothing of his):

  • R — Soul Strike: one punch landing twice, body then soul. The soul blow is always a critical and passes armour and any block, and both blows stun what they catch for 3 s instead of throwing it — what cannot be stunned is rooted in place for the same time, bosses included.
  • Mouse5 — Scissors: a crossing cut placed on whatever the crosshair rests on, two charges — pointed at a rank that hasn't arrived yet.
  • Mouse5 — Piercing Blood: hold to open a long lance down the crosshair, ticking and bleeding everything in the line until you let go or the bar runs dry.
  • T — Sukuna's Legacy: the Shrine he inherited, unfinished. A room smaller than Sukuna's that cuts everything inside with scissors for 8 s instead of switching it off, and the cuts land through armour. Surfaces the flow the same way.

Reverse Cursed Technique

Hold C. Nothing but damage other people do to him fills the reserve — 70% of what he loses goes in, up to half his maximum health, the deepest reserve here — and holding the key turns it back into health. His is the badly learned one: nearly a second of focus before it reaches 6% of his maximum a second, the slowest in the set — and from there it climbs the longer the key is held, to three times that across the next four seconds, the drain climbing with it, which is what makes the deepest reserve worth standing still for. Every hit taken breaks the focus and drops it back to a crawl, without interrupting the channel — a burn or bleed tick does not. At full focus it also clears burns, bleeds and healing bans every two seconds, for 4% of his maximum out of the reserve. There is no cooldown: energy to begin and a small drain per second to hold that climbs with the healing, and while it runs neither passive regeneration nor his kills pay anything into the bar. It roots him, so it is nothing like the Rush it used to share a key with — Shift is the dash again and holds nothing else.

The key is rebindable: Reverse Cursed Technique in Mod Options, section 00 - Controls.

The flow

Land a Black Flash and he's in the flow for a few seconds: much more attack speed, more movement speed, and a heal for every enemy that blow caught — so flash into a crowd, not a straggler. Land another before it lapses and it climbs. A teal aura wraps his fists and forearms for as long as it lasts, so you read the state off him, not off the buff bar.

Tier Adds
1 Attack speed, movement speed, healing per enemy struck
2 Double healing, plus armour
3 Double again, more armour, and one enemy blow refused outright every few seconds

The Quake puts him at the top with no flash; a room sets the tier by stages cleared, even below the one he holds. A kill refreshes the streak but never climbs it. The Special is a guaranteed flash — how you start a streak on purpose instead of waiting for the dice.

Everything else

  • Cursed energy — one bar, shared across the set, blue on him. Refills on its own, faster on melee hits and kills. A skill you can't afford won't fire and won't go on cooldown. M1, M2 and Shift are free; R, Mouse5, T and C spend it.
  • Skins — seven: Orange Jacket, Jujutsu High, Day Off, Summer, Lost in Paradise, Shibuya Incident and Shinjuku Showdown.
  • Config — Mod Options, or BepInEx/config/dev.marmennz.satorugojo.cfg. One config for the whole set: binds, audio and interface; extra mouse buttons count from zero, so your Mouse 4 is Mouse3 there.
  • Multiplayer — everyone needs the same version of this and of Satoru Gojo; the lobby check refuses mismatches.
  • Numbers — not on this page on purpose. Every in-game description is built from the constants the skill actually runs on.
  • F3 opens the guide: pages of cards over the interface, each with an arrow to the skill, bar or slot it explains. The mouse wheel, ← / → or Page Up / Page Down turn the pages. It opens by itself the first time you play this survivor; Guide opens by itself in Mod Options turns that off.

Donations

Not needed, the mod is free. If you want to anyway: Solana RGHL3oHK7CRd7W63EqFa1WWSTUP2cWoBczsP4dWJ7Xw, Ethereum 0x89693F2e8e081Eaf9620F66fEE4271462452DCeA.

Credits

Made by Marmennz. The code, the tooling and these pages are written with an AI assistant (Claude); the kit design, the balance, the model and audio sourcing and every in-game test are Marmennz's own work. Bugs and requests: Discord, or u723bh87_. Model and audio sources are in MODEL_SOURCE.md and AUDIO_SOURCES.md, shipped with Satoru Gojo. Rights to Jujutsu Kaisen and to the original game assets belong to their owners; nothing here is sold.