Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on HookGenPatcher
Adds 36 items that definitely don't cause singularities. Now with Craftables!
Last updated: 6 months ago
Adds 2 new skills for Miner.
Last updated: a year ago
Makes the unused Strange Scrap work with Drifter's Passive.
Last updated: 6 months ago
Stage 5 inspired by Sunken Tombs from Risk of Rain 1
Last updated: 7 months ago
Artifact that replaces regular chests with shops.
Last updated: 3 months ago
Adds the unused red tier item Wicked Ring. Updated to work with Alloyed Collective
Last updated: 8 months ago
Small mod that resumes stage music after the teleporter event. Configurable.
Last updated: 3 years ago
Add the current Eclipse difficulty level icon for each survivor in the character selection screen — client-side and vanilla-compatible.
Last updated: 2 months ago
A quality-of-life mod for Risk of Rain 2 that provides a structured, searchable, and expandable view of craftable items and their possible crafting paths.
Last updated: 3 months ago
Adds yellow hitmarkers to indicate critical hits and red hitmarkers to indicate kills.
Last updated: 4 months ago
Scavs will spawn on actual loops. also some enemy config.
Last updated: 7 months ago
Adds an alternate Obelisk ending.
Last updated: 7 months ago
Rewrite/Continuation of FasterBossWait. Highly configurable.
Last updated: 2 years ago
Vanilla-focused alternate skills designed by Fenris!
Last updated: a month ago
Automatically revives previously owned drones that were destroyed upon leaving the stage.
Last updated: 2 months ago
Dota 2 items in Risk of Rain 2!
Last updated: 6 months ago
Adds a bunch of new elite types
Last updated: 7 months ago
Adds new Shrine of the Mountain-like shrines that affect boss fights and their rewards
Last updated: 7 months ago
Uninspired item mod, AKA Nerols' cutlery
Last updated: 8 months ago
Configurable RGB/static color controls and static-on-completion behavior for ParticleSystem's TeleporterBeam.
Last updated: 2 months ago
Adds a new skill for Seeker
Last updated: 7 months ago
Adds small quality of life gameplay changes (check the README!): Post-Mithrix loop portal; Pressure plates stay pressed down for a duration; Quit to Lobby button; Teleport out of bounds items; Unwrap Command Essence droplets — [ server-side ]
Last updated: 8 months ago
Optional moon pillars that gives items. Highly configurable.
Last updated: 3 years ago
A simple mod for toning down the DLC3 enemies in a vanilla manner.
Last updated: 5 days ago