Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Eclipse Skins
WIP skin pack: 29 skins, all unlocked for testing. Eclipse unlocks are NOT implemented yet. Progress and known issues in the README.
By Rodanius
| Last updated | an hour ago |
| Total downloads | 98 |
| Total rating | 1 |
| Categories | Mods Skins AI Generated |
| Dependency string | Rodanius-Eclipse_Skins-0.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0RiskofThunder-RoR2BepInExPack
Simplify the modding ecosystem of Risk of Rain 2, making it easier for modders to create and maintain their mods while preventing harmful bugs.
Preferred version: 1.44.0bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
Eclipse Skins — unlocked work-in-progress playtest
All 29 included skins are unlocked for testing. Eclipse-based unlocks are NOT implemented in this release.
Eclipse Skins is an evolving cosmetic skin project for Risk of Rain 2. The name describes the project's planned Eclipse-themed progression; it does not mean completing Eclipse currently awards these skins. For now, choose any included skin from Loadout > Skin, without completing an Eclipse run or editing your save. Skins will remain unlocked during development. Eclipse unlocks are future work, with their final behavior still to be tested and documented.
This is an early public playtest, not a finished collection. Expect rough edges, animation/clipping issues and changes as each skin is improved. Updates arrive in this same mod, one skin at a time; you do not need to wait for an entire survivor set to be complete.
Progress at a glance
| Survivor | Skins available in this release | Status |
|---|---|---|
| Commando | 8 | Playtest drafts; polish and gameplay validation remain |
| Huntress | 8 | Playtest drafts; polish and gameplay validation remain |
| Bandit | 3 | Partial set; more skins and refinement remain |
| Mercenary | 3 | Partial set; more skins and refinement remain |
| MUL-T | 3 | Partial set; alternate-mode checks and refinement remain |
| Engineer | 2 | Partial set; turret/mine checks and refinement remain |
| Acrid | 1 — Bog Hopper frog | Frog available; duck in development, not included yet |
| REX | 1 — Prickly Customer | Early materials and movement work remain |
Available now: 29 skin drafts across 8 survivors. Available does not mean finished or fully game-tested. Newer development models are not automatically included in the download. Development is currently focused on Acrid, with one skin worked on at a time. Other survivor work is paused, not abandoned.
What remains before completion
- Finish and review the remaining planned survivor skins and E1–E8 designs.
- Refine models, textures, silhouettes, weapons and companion pieces.
- Fix clipping and deformation during movement and skills, including alternate loadouts and modes.
- Validate skin switching, death/respawn, items, effects, shaders, multiplayer and performance in the game.
- Implement and test Eclipse-based unlock progression, then clearly document how each unlock works. All included skins stay unlocked for the current development playtest.
- Resolve outstanding review and player-reported issues before calling individual skins finished.
There is no completion date to announce. Progress will be reflected in these release notes as skins are added or improved.
Install and test
Install Eclipse Skins by Rodanius through r2modman or another compatible Thunderstore mod manager. Let the manager install the required dependencies, then launch your modded profile and choose a skin under Loadout > Skin. If a newly published update does not appear immediately, refresh the manager's online mod list.
If you have an older development copy of these same Eclipse skin plugins, disable that duplicate in your test profile to avoid registration conflicts. The separate original Commando Collection is not bundled or replaced.
Known issues
- Acrid — Bog Hopper frog: eye/brow polish remains; Slash, FireSpit, Bite and Run can show folds or buried limbs. Native attack/effect attachments remain. Animation, shader and stock-skin restoration checks are still needed.
- REX — Prickly Customer: early flat palette materials and experimental cosmetic leg motion; terrain, burrow and effect alignment need testing.
- Other skins have outstanding art, weapon, clipping, animation or companion/mode issues. MUL-T Yard Salvager currently retains stock Power Mode cannons.
- Installing successfully does not establish that every skin or gameplay situation has been tested.
Help improve the skins
Useful checks include lobby previews, stock → custom → stock switching, jumping, repeated attacks with both loadouts, death/respawn and item attachments. For the frog, check that stock spines return after switching back.
When reporting an issue, include package version 0.1.1, survivor and skin name, action/loadout, a screenshot or short clip, and relevant BepInEx log lines. Please distinguish visual feedback from loading errors so fixes can be targeted.
About this update
0.1.1 changes the public description and progress documentation only. The same 29 skins and all runtime files from 0.1.0 are retained. No Eclipse unlock system, new skin or gameplay fix is added by this update.