Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on BepInExPack
Library for common damage types that I'll be using.
Last updated: 7 months ago
Vile from MegamanX series as a survivor for Risk Of Rain 2
Last updated: 7 months ago
Megaman EXE as a Survivor for Risk Of Rain2 - Battle runtime set! Execute!
Last updated: 7 months ago
Haseo as a Survivor for Risk Of Rain2
Last updated: 7 months ago
Zero from Megaman X as a survivor for Risk Of Rain 2 - Time to hunt some maverick monsters!
Last updated: 7 months ago
Megaman X as a Survivor for Risk Of Rain2 - Time to hunt some maverick monsters!
Last updated: 7 months ago
The mod should provide customizable players respawn system for your games.
Last updated: 7 months ago
Survivors gain their classic appearences from Risk Of Rain Returns. Added Bandit!
Last updated: 7 months ago
Buffs enemy HP to resemble Early Access numbers.
Last updated: 7 months ago
Allow the Tricorn to target Elite monsters.
Last updated: 7 months ago
Makes Artificer's Ice Wall block projectiles and ranged attacks. All players need the mod.
Last updated: 7 months ago
Fully customize and adjust various skill stats and survivor stats for ALL survivors. Fully configurable, and server side. Now works on Alloyed Collective!
Last updated: 7 months ago
Usually re-roll into the same category (damage, healing, utility). No targeting equipment.
Last updated: 7 months ago
Reduce the availability of lunar items - check the wiki page for more details.
Last updated: 7 months ago
Oh that? That's for when things get REALLY hardcore. Adds Rocket Raccoon as a playable survivor - Audio Rebalance!
Last updated: 7 months ago
Brings back Assassin and the construct boss and rebalances them. Fixed for real now.
Last updated: 7 months ago
surely spawning in items is a good idea
Last updated: 7 months ago
API for registering and handling custom teams
Last updated: 7 months ago
API for adding custom damage over time effects
Last updated: 7 months ago
Networking API around the Unity UNet Low Level API (LLAPI)
Last updated: 7 months ago
Commando's primary will go through enemies 50% of the time, reduced damage/level slightly.
Last updated: 7 months ago
Provides simple customisation of the lunar coins behaviour, capable of turning them into a per-run currency through BepInEx config. Includes Risk of Options support.
Last updated: 7 months ago
Adds an alternate primary skill for REX
Last updated: 7 months ago
Adds a primary revolver skill for bandit.
Last updated: 7 months ago