Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on BepInExPack
Adds weaker versions of Engineer's turrets as equipments. Server-side and Vanilla-Compatible.
Last updated: 6 months ago
Configure the flow of runs with portals after certain key points. Allowing for endless looping.
Last updated: 6 months ago
Disable umbral MUL-T in the Solutional Haunt
Last updated: 6 months ago
Adds Zy0n7's Delphox model as a Railgunner skin, includes base and shiny.
Last updated: 6 months ago
Bandit Skin made for a friend ThatOneDergon! has tail and ear physics!
Last updated: 6 months ago
An Update to make dan8991iel's LunarCoinShareOnPickup work in AC
Last updated: 6 months ago
Bandit Skin made for ThatOneDergon! has tail and ear physics!
Last updated: 6 months ago
Players don't gain stats from leveling. Monster scaling slowed.
Last updated: 6 months ago
Adds link from OOT(3d) as paladin. includes a soundpack!
Last updated: 6 months ago
Fixes junk cube scrap generation
Last updated: 6 months ago
Various tools for modpack creators.
Last updated: 6 months ago
A clean slate for OST mods, for ease of use in case you want to make your own. Uses Mr CounterMax's More OSTs Mod
Last updated: 6 months ago
A helper for integrating custom character movers into ror2
Last updated: 6 months ago
Teleporter drops go directly to player inventories. Server-side and Vanilla-compatible.
Last updated: 6 months ago
Shows internal IDs and source mods of most content (in logbook and lobby).
Last updated: 6 months ago
Lets you see with Frost Relic active, no field-of-view change and less particles.
Last updated: 6 months ago
skin bundle i made for my friend PonyxWright as: bandit, captain, huntress, loader, artificer, voidfiend and railgunner
Last updated: 6 months ago
Reproducible cybergrind runs!!
Last updated: 6 months ago
Adds an Alternate M2 skills as Bandit's Revolver with 1 shots for 250% damage. Each stucks 'SkullBandit' add 2.5% damage(10% - default in game for R). Not tested for multiplayer
Last updated: 6 months ago
Automatically scrap items based on pre-selected item limits on each scrapper interaction. Risk of Options is not required, but highly recommended.
Last updated: 6 months ago
Removes the caps for Bleed and Crit chance, allowing them to stack infinitely.
Last updated: 6 months ago
ThinkInvisible's TILER2 Liberare, just not depricated and with all the broken functions removed since i cant be asked to recode that quite yet. dont blame me if it doesnt work with all the mods :P
Last updated: 7 months ago