Mods that depend on MelonLoader

Pinned
UlvakSkillz-RumbleModdingAPI icon
 19331
13 
RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 3 months ago
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bonelib-BoneLib icon
 378346
58 
BoneLib
A BONELAB mod for making life easier for other mod creators.
Last updated: 7 months ago
Pinned
HBMF-HBMF icon
 66911
4 
HBMF
By HBMF
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: a year ago
Pinned
gnonme-ModThatIsNotMod icon
 376667
64 
ModThatIsNotMod
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 3 years ago
 86449
10 
S1API Forked
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 14 minutes ago
 12
2 
VoicePower
Use your voice to push objects and NPCs in BONELAB.
Last updated: 2 hours ago
 343
1 
Sideload
Write a mod interface as HTML, CSS and JavaScript. Sideload renders the web bundle into real Unity UI and puts it on the in game phone, so an app is three files instead of a thousand lines of panel code.
Last updated: 8 hours ago
 587
2 
Siesta
Distant NPCs take a siesta so your FPS doesn't - distance/visibility LOD for all NPCs.
Last updated: 10 hours ago
 11
0 
Hash
A terminal instead of the dev console. Completion, arguments, help, output and history, on the in game phone. Needs Sideload.
Last updated: 11 hours ago
 4
1 
BetonJukebox
Mod for importing custom sounds into maps
Last updated: 12 hours ago
 959
1 
Snitch
A performance profiler - measure the cost + state of NPCs, trash, quests and your own mods, with a per-mod panel in the Hotline overlay, a live web dashboard, and a phone remote (scan a QR to drive it).
Last updated: 14 hours ago
 921
1 
Hotline
One overlay and one key for every mod's HUD - and it auto-catches mods that grab function keys.
Last updated: 14 hours ago
 221
1 
ClipLinkMedia
BONELAB media toolbox with Fusion ClipLink-user detection, synced Media Player spawns, resilient downloads/uploads, and diagnostics.
Last updated: 20 hours ago
 112
0 
ReactiveCartel Il2Cpp
This mod changes the cartel's activity to be more prominent as you progress through the in game ranks! Additionally, as you level up, the Benzies will get more violent too!
Last updated: a day ago
 44
1 
Camera Mod
A custom Camera Mod that adds multiple spectator camera modes
Last updated: a day ago
 4740
3 
SplashText
Adds splash text to Void G114's menu.
Last updated: a day ago
 38
1 
Litterally
Litterally more trash, zero lag - routes Schedule I's litter into a cheap instanced field so the map holds far more of it, with no feature loss.
Last updated: a day ago
 17664
1 
NACops IL2CPP
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: a day ago
 12285
1 
NACops MONO
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: a day ago
 335
1 
TightBeam
A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.
Last updated: a day ago
 51
1 
Yoink
A hand winch for Schedule I. Hook anything at the exact point you aimed at and reel it in - built for vehicles wedged where they can never drive out.
Last updated: a day ago
 1417
1 
RVRepairVan
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: a day ago
 47
0 
FullHouse
Bigger co-op lobbies for Schedule I - raise the 4-player cap (32 by default, configurable). Standalone, no other lobby mod needed.
Last updated: a day ago
 28
1 
Custom Cosmetics Framework
A Framework that allows people to create their own cosmetics and upload them to the steam workshop
Last updated: a day ago