Mods that depend on MelonLoader
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Last updated: 2 months ago
A BONELAB mod for making life easier for other mod creators.
Last updated: 3 months ago
HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.
Last updated: 2 years ago
A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.
Last updated: 4 years ago
Made with AI. Code mod for Meridian Ark, a walkable flying station ship. You also need the Meridian Ark content pack from mod.io. Crane launches, flying, riding, weapons, jukebox, piranha tank, airlock, escape pod and keypad lock.
Last updated: 4 hours ago
A LabFusion gamemode. A Gun Game gamemode
Last updated: 5 hours ago
Allows the player to switch between 1st and 3rd person POV
Last updated: 9 hours ago
Fixes the bug where your hand stops grabbing anything after taking ammo from the pouch. Also stops Wiggles BW bone breaks during Timeline and when Player Gore is off.
Last updated: 10 hours ago
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 13 hours ago
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 13 hours ago
Host up to 250 players in Schedule I 0.4.7, 20 by default. Friends join mid-game and rejoin after a crash, and progress saves on its own. Only the host installs it. Fork of ifBars/BiggerLobbies.
Last updated: 13 hours ago
Your good friend unicorn can help synthesize your weed mixes into weed seeds
Last updated: 19 hours ago
Font manager. Font mods add letters the game's fonts lack (e.g. Cyrillic); pick one per game font, or Vanilla, so they never conflict. Settings in POG Config.
Last updated: a day ago
In-game MOD SETTINGS panel for Pit of Goblin mods. Provides toggles, sliders with numeric input, options lists, and keybind entries. Dependency for other POG mods.
Last updated: a day ago
Image creation utility.
Last updated: a day ago
A BONELAB mod that adds adaptive stalking, jumpscare, attack, and non-hostile behavior to existing Doppel bots.
Last updated: a day ago
Physical weapon sling for BONELAB: 15 strap models with real hardware, 14 wear spots, body mounts, two-point wearing, swinging charms, dirt, fitting room, wrap tape. Fusion: others see your straps. Guns remember their look and place. Russian menu.
Last updated: a day ago
Adding crowbar into shop, adjusting its combat behavior
Last updated: a day ago
Your old mods stopped working after a Schedule I update? Polyfill patches the game so a lot of them run again. It patches the game, not your mods - your own files are never changed, and one console command takes the patch back out.
Last updated: a day ago
An in-game terminal with completion, output, history, and offline natural-language commands. Needs Sideload.
Last updated: a day ago
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: a day ago
Vehicle framework for Schedule I. Drivers and passengers sit visibly with hands on the wheel. Adds a first person view, horn, indicators, locks and owners, a base interior for vanilla cars and co-op sync.
Last updated: a day ago
Chaos mod for Gang Beasts: a random effect every 25 seconds (gravity, time, camera, props and more). Press F6 in a match to start or stop.
Last updated: a day ago
Claude code mod that aims to fix physics stutters that dont show up on frametime graphs
Last updated: a day ago