Mods that depend on BepInExPack
Adds canvas tarps, adjustable wood poles, and planks for hull repairs, with optional cargo water and impact damage disabled by default.
Last updated: a day ago
Build your own battle maps in the game: an editor (F8, or Map Editor on the main menu) for hexes, heights, tiles, objects, hero and enemy spots, then fight on them. Adventure maps take the place of random fight rooms on quest islands.
Last updated: 4 days ago
adds a flashlight wobble effect. more features coming.
Last updated: 16 hours ago
Allows for files to be ran outside the game based on in-game events.
Last updated: 20 hours ago
[TEST] Certaines nuits, la lune de sang se lève : énorme lune rouge, lumière rouge sur le village, et chaque rôle a ses propres forces. Nécessite Lycans Weather.
Last updated: 2 days ago
Potion négative : la vision du buveur se réduit à un petit cercle. | Negative potion: the drinker's vision shrinks to a small circle.
Last updated: 3 days ago
Adds IRyS, Ouro Kronii, Hakos Baelz, and Nanashi Mumei as playable suit replacements.
Last updated: 6 hours ago
Unlocks the trade book at reputation 0, adds bulk trading shortcuts, and lets you buy and sell directly through hired carts.
Last updated: a day ago
More battle globules (bigger, earlier and more frequent waves, your numbers) and seven new kinds with their own models: Swift, Fury, Bulwark, Chaos, Taunt, Bubble and Monster. Multiplayer through ModNet.
Last updated: 4 days ago
Two new barrels in battles: the Sleep Barrel (everyone within 2 hexes sleeps for 2 turns) and the Mana Burst Barrel (everyone within 2 hexes gets half their mana back). Multiplayer with ModNet.
Last updated: 4 days ago
WORK IN PROGRESS. A third game mode beside Campaign and Roguelike: endless, ever-harder waves of enemies on one big arena, for max-level campaign heroes, solo or co-op. Numbers and features still change often.
Last updated: 4 days ago
Restores +8% Gold Ring income compounding in Stonewards 0.2.3, with a 200x cap. Experimental restoration.
Last updated: 18 hours ago
Removes the level 20 cap of the Roguelike mode in singleplayer: one level per victory, extended XP past 20 and Skills/Items/Attributes rewards that keep working when a pool runs out. Singleplayer only.
Last updated: a day ago
Modding API for Stolen Realm with UI helpers and opt-in observational hooks. Hooks are disabled by default and require an exact game version and assembly hash match.
Last updated: a day ago
A lightsaber weapon: a one-handed sword with a glowing, humming blade in the color you choose. Drops as loot, stocked by weapon shops, or Ctrl+L gives one. Legendary with Fire damage by default; every number is a setting.
Last updated: 4 days ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: 4 days ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: 4 days ago
Extend Stonewards' built-in FOV slider from 100° to 150°. Native controls, no extra UI or hotkeys, client-side only.
Last updated: 18 hours ago
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Last updated: 15 hours ago
Host-only wave bell lock for Stonewards. Block guest ringing by default and toggle access with F8 or a compact in-game button. No guest installation needed.
Last updated: 18 hours ago
music mod i made for my friendssss
Last updated: 10 hours ago
Adds a CUSTOM loadout to the ship loadout terminal: fit any weapon or module of any tier on every hardpoint, fill the storage racks and pick the homunculus. Sandbox: CUSTOM runs give no progression.
Last updated: 16 hours ago
Switch a Stonewards lobby between Friends and Public during a game using the in-game Session menu.
Last updated: 16 hours ago