Mods that depend on BepInExPack
Unofficial fix of CWOffline for the current (Unity 6) Content Warning: hosting without internet works again.
Last updated: a day ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: a week ago
Various Utilities for Gamble With Your Friends
Last updated: 9 hours ago
A lightsaber weapon: a one-handed sword with a glowing, humming blade in the color you choose. Drops as loot, stocked by weapon shops, or Ctrl+L gives one. Legendary with Fire damage by default; every number is a setting.
Last updated: a week ago
Prototipo: Mirage aqua para el Company Cruiser y microbus salvadoreno para la nave. Puertas visuales y plataforma exterior visible.
Last updated: 2 days ago
Lets other mods add dev-console commands. Passive registry, no mod scanning. Optional mini-markdown output.
Last updated: 2 days ago
Replaces normal Hoarding Bug chatter with Redacted. Supports editable WAV and OGG chatter clips.
Last updated: 7 hours ago
Balkan Food for Lethal Company
Last updated: 10 hours ago
Replace the gunshot sound of individual STRAFTAT weapons with your own .wav/.ogg/.mp3 files.
Last updated: 2 hours ago
Adds the Vibe Gambling playthrough card: each deadline only asks for 1% of its usual deposit. Already beat the game? Just spin. (Replaces Delusions of Grandeur.)
Last updated: a day ago
Frame-rate options for Graveyard Keeper 2 in the game's Settings menu: shadows fitted to the camera, pixel-art world resolution, half-resolution ambient shading, cheaper lamps, and an FPS counter.
Last updated: a day ago
Unlocks the built-in dev console (`/F12`) in release builds. Blocks Steam achievements while active.
Last updated: 2 days ago
LupiArts character model with v80 compatibility fixes. Includes the required patched ModelReplacementAPI 2.4.20.1; do not install a second API copy.
Last updated: 5 hours ago
Automatically jumps whenever reasonable while holding the game's jump button
Last updated: 5 hours ago
Fixes "Content Event Size Mismatch ... PropContentEvent" when a modded artifact (Snail Egg) is filmed: gives modded artifacts their own content id. Everyone in the lobby needs it.
Last updated: 16 hours ago
Use /sounds for a native-style sound menu: instantly mute or unmute recent sounds, manage saved mutes, and silence crafting-table sawing by default.
Last updated: a day ago
Lets other mods register custom worlds and runs at runtime. Passive library, no content built in.
Last updated: 2 days ago
从外部工具运行和停止真实游戏脚本,收集 leaderboard 时间与资源快照。
Last updated: a day ago
Raises Trash Day's lobby cap from 6 to 12 players (configurable up to 250). Only the host needs it.
Last updated: 5 hours ago
Host-only admin menu for Trash Day (F1): revive, heal, kill and teleport players, spawn items and money, fix the cart, skip checkpoints, invincibility.
Last updated: 5 hours ago
In-game settings for every Trash Day mod: a Mods tab in Options (or press F10) with toggles, sliders, choices, text and key rebinding. No config file editing.
Last updated: 5 hours ago