Mods that depend on BepInExPack
Extend Stonewards' built-in FOV slider from 100° to 150°. Native controls, no extra UI or hotkeys, client-side only.
Last updated: a week ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: 2 weeks ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: 2 weeks ago
More battle globules (bigger, earlier and more frequent waves, your numbers) and seven new kinds with their own models: Swift, Fury, Bulwark, Chaos, Taunt, Bubble and Monster. Multiplayer through ModNet.
Last updated: 2 weeks ago
Made specifically for the upcoming Captain Zekter Lethal Modded Company series
Last updated: 21 hours ago
Records each tavern service from open until the last customer leaves, with a history window (F8).
Last updated: a day ago
Kitchen roles for co-op: assign order boards to players so each board shows only their dishes. Unclaimed categories go to every board.
Last updated: a day ago
Route game audio and incoming player voice to separate Windows outputs. Select outputs and your transmit microphone in the F8 menu. Optional Clear Voice controls. Windows only.
Last updated: 2 hours ago
Use /sounds for a native-style sound menu: instantly mute or unmute recent sounds, manage saved mutes, and silence crafting-table sawing by default.
Last updated: 3 days ago
A lightsaber weapon: a one-handed sword with a glowing, humming blade in the color you choose. Drops as loot, stocked by weapon shops, or Ctrl+L gives one. Legendary with Fire damage by default; every number is a setting.
Last updated: 2 weeks ago
Manual rear-panel turret shutdown with replicated off state, optional native berserk wind-up and custom burst behaviour, plus cached low-frequency interaction discovery.
Last updated: 8 hours ago
Prototipo: Mirage aqua para el Company Cruiser y microbus salvadoreno para la nave. Puertas visuales y plataforma exterior visible.
Last updated: 4 days ago
Lets other mods add dev-console commands. Passive registry, no mod scanning. Optional mini-markdown output.
Last updated: 4 days ago
Adds Overwatch Mauga in his Port de Paix skin as a playable suit.
Last updated: 19 hours ago
Optimization mod for Sailwind: higher FPS and better overall performance
Last updated: 10 hours ago
Shares all purchased player vehicle upgrades with all players in the lobby.
Last updated: a day ago
Unlocks the built-in dev console (`/F12`) in release builds. Blocks Steam achievements while active.
Last updated: 4 days ago
Fixes a bug that broke the +RIDE THE LIGHTNING style bonus.
Last updated: 44 minutes ago
BETA: Wizards & Witches Inc., a spell-focused academic clan with 2 champions, 43 cards, 10 relics, Arcane Slay, and Overheal.
Last updated: 6 hours ago
Manual landmine disarming with host-synchronized successful disarms, a configurable 1.0–1.5m interaction radius, escalating failure chance, spatial warning beep, and cached low-frequency discovery.
Last updated: 8 hours ago
Lets other mods register custom worlds and runs at runtime. Passive library, no content built in.
Last updated: 4 days ago