Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
TemporalStorm
[v81] Adds Vintage Story's Temporal Storm as a weather
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V81]
Preferred version: 0.9.24mrov-WeatherRegistry
A mod for controlling the game's weather system: scrap multipliers, weather chances, blacklisting and more!
Preferred version: 0.8.8Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1Bobbie-UniTask
Provides an efficient allocation free async/await integration for Unity.
Preferred version: 2.5.0README
Temporal Storm
Adds the Temporal Storm from Vintage Story as a weather
Needs balancing and may not need but want to polish it more, especially the visuals, therefor now this mod gets the permanent [Beta] treatment, probably expect bugs too
Adds 7 Items
Temporal Gear
- Single use item that lowers
Temporal Instabilityat the cost of HP when activated
- Single use item that lowers
Madness Gear
- Single use item that increases
Temporal Instabilityat the cost of HP when activated
- Single use item that increases
Tuning Cylander
- 5
Tuning Cylanderstore items that play different tracks on theResonatorunlockable - 3 tracks from Vintage Story, 2 tracks from Lethal Company
- 5
Adds 1 Unlockable
Resonator
- Plays music tracks from
Tuning Cylanderstore items
- Plays music tracks from
Adds 4 Enemies
Bell
- Slow, durable enemy that does not directly attack players
- Rings an alarm when it sees, touches, or is hit by a player
- Whilst ringing its Bell alarm,
Temporal Instabilitygain increases rapidly and wakes nearby locusts - Can investigate loud noises, and may stop to listen or hide while wandering
Locust
- Swarm type enemy that creates a shared nest around the first locust spawn
- Wanders near the nest, sleeps when calm, and wakes when the swarm is alerted
- Chases players it sees and attacks at close range
- Crouching makes players harder to detect
Corrupt Locust
- More dangerous locust variant that leaps onto a player's face
- Deals repeated damage while attached
- Can be knocked off by hitting, stunning, or killing it
Sawblade Locust
- Locust variant with a stronger, longer reaching saw attack
- Holds attack range during cooldown instead of always rushing in
- Deals more damage than a regular locust
Enemies only spawn when the
Temporal Stormweather is active.Hazards
Temporal Rifts
Temporal Riftsstart to spawn and can eventually spawn enemies asTemporal Instabilityrises- Most
Temporal Riftsspawn small groups of Locust variants, whilst few spawn normal enemies - Each
Temporal Rifthas limited amount of power, and spends that power spawning enemies using their pre-existing power values, and eventually weaken and close
Rust Objects
Rust Objectsare objects of rust debri that appear outside during aTemporal Storm- Their size and damage are based off of the current
Temporal Instabilitylevel, becoming more dangerous as the storm worsens - Touching
Rust Objectscan damage the player and slow their movement whilst standing in them
Gear Piles
Gear Pilesare hazards that appear in the facility- Similar to
Rust Objects, their size are based off of the currentTemporal Instabilitylevel, but do not cause harm Gear Pilescan containTemporal GearsandMadness Gearsas the size reaches it's peak
These hazards only spawn when the
Temporal Stormweather is active.Rustic & Temporal Items
Rustic Items
Conductive scrap inside the facility can be permanently altered by the
Temporal Storm. AsTemporal Instabilityrises, conductive items begin to rust and becomeRustic, lowering their scrap value and changing their appearance.Temporal Items
As
Temporal Instabilityrises,Rusticitems not yet bought back to the ship have a few chances to becomeTemporalinstead. These items gain a different appearance and have increased value.Ship Protection
Scrap brought back to the ship are protected from further exposure to the
Temporal Storm, as such,Rusticitems lose their chance to becomeTemporal.
Compatibility
Compatibility Added
Plans
- A lot
- Balancing
- More audio, recreate textures of Temporal Gear and Madness Gear
- More unlockables, ones that intertwine with Temporal Instability
Known Issues
Pitch Audio Instabilitymakes ALL sound effects wonky with the exception of hardcoded exclusions, configuration for a blacklist may be planned
Credits
- Xu Xiaolan and maintainers for creating DawnLib
- Used for like half of the systems in place and to register all content
- Zaggy1024 and maintainers for creating PathfindingLib
- Used for enemy pathing
- mrov and maintainers for creating WeatherRegistry
- Used to register the custom weather through DawnLib
- Moroxide
- For selecting sounds for
Corrupt Locust
- For selecting sounds for
- prototype464 and SaltyWater for creating Temporal Symphony
- Their take on the Temporal Storm is what this mod is based around
- SaltyWater for creating Cave Symphony
- Some audios were used from this mod as additions to the existing ambient audio libraries for moons when
Temporal Stormis active
- Some audios were used from this mod as additions to the existing ambient audio libraries for moons when
- Landar for creating Gear of Madness
- Uses their idea of a
Madness Gear, their audio and texture for an item
- Uses their idea of a
- Rusted Metal Texture Stock photos by Vecteezy
- Used as a part to recreate enemy textures
- phonon for creating Vintage Story JSON Import/Export
- Used to import .json models and animations from Vintage Story to .fbx files in Blender
- Anego Studios for creating Vintage Story and vsmodelcreator
- Models, audio, music, original shaders, original textures, everything belongs to them