All mods
Shows ricochet/bounce prediction lines for all weapons with bounces, with configurable colors.
Last updated: 2 months ago
Backlog QoL: preselect directive paths, free next pages, and reroll directives for gats.
Last updated: 2 months ago
Enhances Scout Laser Rifle Arc Lightning with chaining, turbocharge support, and updated upgrade text.
Last updated: 2 months ago
Tracks Amalgamation boss fight time with an on-screen timer from spawn to kill.
Last updated: 2 months ago
Enables magnetic boots / wallrunning at all times.
Last updated: 2 months ago
Allows firing weapons while sprinting/sliding, with a sprint-to-fire fix for immediate fire and sprint resume.
Last updated: a month ago
Enables Cloud Skip (double jump) at all times.
Last updated: 2 months ago
Toggle to always show additional details in hover info by default.
Last updated: 2 months ago
Client-side HUD that shows your altitude above ground in meters.
Last updated: 2 months ago
Shared UI library for Sparroh Mycopunk mods. Provides themed widgets, HUD builders, windows, and resolution-aware layout.
Last updated: 2 months ago
Adds optional toggle aim and toggle crouch for Mycopunk. Aim becomes press-to-toggle instead of hold; crouch stays engaged until toggled off.
Last updated: 2 months ago
Disables resetting of Contraband Gats
Last updated: 3 months ago
Sets resources and upgrade scraps cap to 99999
Last updated: 3 months ago
Adds 4 new DMLR upgrades
Last updated: 3 months ago
Generate Mycopunk skins in the hub with selectable categories, rarity, and special modifiers
Last updated: 4 months ago
Reroll Ouroboros starting upgrades from the Ouroboros inventory before the first room starts.
Last updated: 4 months ago
Win by flipping a coin and repeat again
Last updated: 5 months ago
CheatMenu+ is a fork of Sparroh's CheatMenu, based on Slidedrum's MenuMod2, with extra cheats and custom upgrade/cosmetic tools.
Last updated: 5 months ago
Stacks upgrades for better clarity
Last updated: 3 months ago
Allows you to force mission modifiers.
Last updated: 9 months ago
Mod that allows you to control enemy wave density, menu on F1 button
Last updated: 3 months ago
Makes it so hold plating is always active as long as you are holding attack instead of when firing.
Last updated: 10 months ago
Removes the need to mash, save your fingers from that pain.
Last updated: 10 months ago