Mods uploaded by Sparroh
In-game mod config editor plus click-and-drag HUD reposition mode for compatible mods.
Last updated: a month ago
Adds a standalone mission for Cranius within the Mission Selection Window.
Last updated: 9 months ago
Displays your current movement speed on the HUD with configurable position and toggle.
Last updated: 2 months ago
Shows live gun stats in the Gear Details menu and as an in-game HUD overlay.
Last updated: 2 months ago
Shared UI library for Sparroh Mycopunk mods. Provides themed widgets, HUD builders, windows, and resolution-aware layout.
Last updated: 2 months ago
Mark upgrades for trash, batch-scrap marked or non-favorite upgrades, true instant scrap, and undo last scrap (5 deep).
Last updated: a month ago
Backlog QoL: preselect directive paths, free next pages, and reroll directives for gats.
Last updated: 2 months ago
This is a mod utility to allow me to use the description field within the upgrade asset file.
Last updated: a year ago
Shows map waypoints for undiscovered data logs, pumpkins, bears, upgrade crates, and other punch collectables so you can track them more easily.
Last updated: a month ago
Reduces the size of item upgrade popups and repositions them for a cleaner HUD.
Last updated: 2 months ago
Shows current / max health numbers under enemy HUD health bars.
Last updated: 2 months ago
Press a hotkey on an upgrade to lock it, then hover another upgrade to compare tooltips side-by-side.
Last updated: 2 months ago
Allows firing weapons while sprinting/sliding, with a sprint-to-fire fix for immediate fire and sprint resume.
Last updated: a month ago
Reworks Atmospheric Energizers (Swarm Gun) auto ammo regeneration behavior.
Last updated: 2 months ago
Hotkeys and status HUD for Personal Access Token, Premium Loot License, Bootleg Replicator, and Clearance Certificate. Hotkeys are blocked in chat, menus, and known mod UIs.
Last updated: 2 months ago
Damage and kill meter HUDs for Mycopunk — total damage, rolling DPS, kills, and cores destroyed, each with independent enable/position/color.
Last updated: 2 months ago
Free boost toggle, max boost rolls, and freeform pattern infusion for upgrades — AutoBooster + AutoMaxer + AutoInfuser in one mod.
Last updated: 2 months ago
Nerfs piercing and explosive damage that bypasses enemy shell armor to hit cores. Configurable structural armor falloff.
Last updated: 2 months ago
Enables Cloud Skip (double jump) at all times.
Last updated: 2 months ago
Makes upgrades that are stackable in Ouroboros also stackable in the base game.
Last updated: a month ago
Tracks Incursion mission stats with a compact HUD: mission time, remaining time, floor, abominations killed, levers pulled, and door codes input.
Last updated: 2 months ago
Toggle aim FOV zoom and all additive FOV punches (sprint, melee, dash, etc.) independently.
Last updated: 2 months ago
Fixes the Heavy upgrade fire-rate roll range flipping between different brackets depending on equip/stack context.
Last updated: 2 months ago
HUD alert when the rare ERROR REDACTED mission modifier appears on the mission board — even while you are mid-mission.
Last updated: 2 months ago