DiscWorldRework
Reworks Disc World so guns keep their handling stats but fire full Photon Discs with grenade damage, AOE, wave, and bounce behavior.
| Last updated | a day ago |
| Total downloads | 4 |
| Total rating | 0 |
| Categories | Mods Sandbox |
| Dependency string | Sparroh-DiscWorldRework-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Mycopunk
BepInEx pack for Mycopunk. Preconfigured and ready to use.
Preferred version: 5.4.2403README
DiscWorldRework
Reworks the Disc World upgrade on Photon Disc so guns keep their handling stats but fire full Photon Discs.
Vanilla problem
Disc World turns gun shots into discs, but those discs are heavily nerfed:
- Gun damage is forced onto the disc
- Explosion radius is zeroed
- Wave trail is disabled
- Bounce-chain is disabled
- Most Photon Disc upgrade behavior is skipped
What this mod does
With Disc World equipped, guns still control the weapon handling loop:
- Reload speed
- Fire rate
- Magazine size
- Ammo capacity
- Spread
- Recoil
…but each shot fires a full Photon Disc using grenade/disc stats and behavior:
- Photon Disc damage and element/attunement
- Disc projectile speed / gravity
- AOE explosion radius
- Ground wave
- Bounce-chain
- Other Photon Disc upgrade effects (successive toss damage, sprint size, linked discs, etc.)
Continuous weapons and Plate Launcher remain excluded, same as vanilla.
Install
Requires BepInEx for Mycopunk.
Copy DiscWorldRework.dll to:
BepInEx/plugins/
Or install via Thunderstore / r2modman.
Config
After first launch, edit BepInEx/config/sparroh.discworldrework.cfg:
| Setting | Default | Description |
|---|---|---|
Enable Disc World Rework |
true |
Master toggle. Off restores vanilla Disc World. |
Config reloads automatically when the file is saved.
Notes
- Client-side Harmony patch
- Does not add a new upgrade; it changes existing Disc World behavior
- License: MIT
- Source: GitHub