Sparroh-OmniMovement icon

OmniMovement

Makes ground movement speed consistent in all directions (strafe, backward, diagonals, slide).

CHANGELOG

Changelog

2.0.0

  • Ground-up rewrite focused on true omnidirectional ground movement
  • Full-speed strafe, backward, diagonals, and slide strafe
  • Removed wingsuit strafing (out of scope)
  • Replaced reflection-based patches with direct publicized field access
  • Re-applies multipliers every movement tick for reliability

1.0.0

  • Initial release
  • Improved ground strafing
  • Wingsuit strafing support