Decompiled source of OmniMovement v2.0.0

BepInEx/plugins/OmniMovement.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Movement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("OmniMovement")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("OmniMovement")]
[assembly: AssemblyTitle("OmniMovement")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[HarmonyPatch]
public static class GroundOmniMovementPatch
{
	private const float OmniMultiplier = 1f;

	[HarmonyPatch(typeof(Player), "Awake")]
	[HarmonyPostfix]
	private static void AwakePostfix(Player __instance)
	{
		ApplyOmniMultipliers(__instance);
	}

	[HarmonyPatch(typeof(Player), "Movement")]
	[HarmonyPrefix]
	private static void MovementPrefix(Player __instance)
	{
		ApplyOmniMultipliers(__instance);
	}

	private static void ApplyOmniMultipliers(Player player)
	{
		if (SparrohPlugin.enableOmniMovement.Value)
		{
			player.strafeSpeedMultiplier = 1f;
			player.strafeSpeedMultiplierWhileMoving = 1f;
			player.backwardSpeedMultiplier = 1f;
			player.slideStrafeMultiplier = 1f;
		}
	}
}
[BepInPlugin("sparroh.omnimovement", "OmniMovement", "2.0.0")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class SparrohPlugin : BaseUnityPlugin
{
	public const string PluginGUID = "sparroh.omnimovement";

	public const string PluginName = "OmniMovement";

	public const string PluginVersion = "2.0.0";

	internal static ManualLogSource Logger;

	internal static ConfigEntry<bool> enableOmniMovement;

	private Harmony harmony;

	private void Awake()
	{
		//IL_0031: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Expected O, but got Unknown
		Logger = ((BaseUnityPlugin)this).Logger;
		enableOmniMovement = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Omni Movement", true, "Makes ground movement speed consistent in all directions (forward, strafe, backward, diagonals, and slide strafe).");
		harmony = new Harmony("sparroh.omnimovement");
		harmony.PatchAll(typeof(GroundOmniMovementPatch));
		Logger.LogInfo((object)"OmniMovement v2.0.0 loaded successfully.");
	}

	private void OnDestroy()
	{
		Harmony obj = harmony;
		if (obj != null)
		{
			obj.UnpatchSelf();
		}
	}
}
namespace OmniMovement
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "OmniMovement";

		public const string PLUGIN_NAME = "OmniMovement";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}