Decompiled source of OmniMovement v2.0.1

BepInEx/plugins/OmniMovement.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Pigeon.Movement;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("Sparroh")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.0.1.0")]
[assembly: AssemblyInformationalVersion("2.0.1")]
[assembly: AssemblyProduct("OmniMovement")]
[assembly: AssemblyTitle("OmniMovement")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public static class ConfigManager
{
	private const float DebounceSeconds = 0.25f;

	private static ConfigFile config;

	private static ManualLogSource logger;

	private static FileSystemWatcher configWatcher;

	private static volatile bool reloadPending;

	private static float lastReloadTime;

	public static ConfigEntry<bool> EnableOmniMovement { get; private set; }

	public static void Initialize(ConfigFile configFile, ManualLogSource log)
	{
		config = configFile;
		logger = log;
		EnableOmniMovement = config.Bind<bool>("General", "Enable Omni Movement", true, "Makes ground movement speed consistent in all directions (forward, strafe, backward, diagonals, and slide strafe).");
		try
		{
			SetupFileWatcher();
		}
		catch (Exception ex)
		{
			logger.LogError((object)("Error setting up config file watcher: " + ex.Message));
		}
	}

	public static void Tick()
	{
		if (!reloadPending || Time.unscaledTime - lastReloadTime < 0.25f)
		{
			return;
		}
		reloadPending = false;
		lastReloadTime = Time.unscaledTime;
		try
		{
			config.Reload();
			logger.LogInfo((object)"Config reloaded from disk.");
		}
		catch (Exception ex)
		{
			logger.LogError((object)("Error reloading config: " + ex.Message));
		}
	}

	public static void Dispose()
	{
		if (configWatcher != null)
		{
			configWatcher.EnableRaisingEvents = false;
			configWatcher.Changed -= OnConfigFileChanged;
			configWatcher.Created -= OnConfigFileChanged;
			configWatcher.Renamed -= OnConfigFileChanged;
			configWatcher.Dispose();
			configWatcher = null;
		}
	}

	private static void SetupFileWatcher()
	{
		configWatcher = new FileSystemWatcher(Paths.ConfigPath, "sparroh.omnimovement.cfg");
		configWatcher.NotifyFilter = NotifyFilters.FileName | NotifyFilters.Size | NotifyFilters.LastWrite;
		configWatcher.Changed += OnConfigFileChanged;
		configWatcher.Created += OnConfigFileChanged;
		configWatcher.Renamed += OnConfigFileChanged;
		configWatcher.EnableRaisingEvents = true;
	}

	private static void OnConfigFileChanged(object sender, FileSystemEventArgs e)
	{
		reloadPending = true;
	}
}
[HarmonyPatch]
public static class GroundOmniMovementPatch
{
	private const float OmniMultiplier = 1f;

	[HarmonyPatch(typeof(Player), "Awake")]
	[HarmonyPostfix]
	private static void AwakePostfix(Player __instance)
	{
		ApplyOmniMultipliers(__instance);
	}

	[HarmonyPatch(typeof(Player), "Movement")]
	[HarmonyPrefix]
	private static void MovementPrefix(Player __instance)
	{
		ApplyOmniMultipliers(__instance);
	}

	private static void ApplyOmniMultipliers(Player player)
	{
		if (ConfigManager.EnableOmniMovement.Value)
		{
			player.strafeSpeedMultiplier = 1f;
			player.strafeSpeedMultiplierWhileMoving = 1f;
			player.backwardSpeedMultiplier = 1f;
			player.slideStrafeMultiplier = 1f;
		}
	}
}
[BepInPlugin("sparroh.omnimovement", "OmniMovement", "2.0.1")]
[MycoMod(/*Could not decode attribute arguments.*/)]
public class OmniMovementPlugin : BaseUnityPlugin
{
	public const string PluginGUID = "sparroh.omnimovement";

	public const string PluginName = "OmniMovement";

	public const string PluginVersion = "2.0.1";

	internal static ManualLogSource Logger;

	private Harmony harmony;

	private void Awake()
	{
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_002b: Expected O, but got Unknown
		Logger = ((BaseUnityPlugin)this).Logger;
		ConfigManager.Initialize(((BaseUnityPlugin)this).Config, Logger);
		harmony = new Harmony("sparroh.omnimovement");
		try
		{
			harmony.PatchAll(typeof(GroundOmniMovementPatch));
			Logger.LogInfo((object)"Harmony patches applied.");
		}
		catch (Exception ex)
		{
			Logger.LogError((object)("Error applying patches: " + ex.Message));
		}
		Logger.LogInfo((object)"OmniMovement v2.0.1 loaded successfully.");
	}

	private void Update()
	{
		ConfigManager.Tick();
	}

	private void OnDestroy()
	{
		ConfigManager.Dispose();
		Harmony obj = harmony;
		if (obj != null)
		{
			obj.UnpatchSelf();
		}
	}
}
namespace OmniMovement
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "OmniMovement";

		public const string PLUGIN_NAME = "OmniMovement";

		public const string PLUGIN_VERSION = "2.0.1";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}