Mods that depend on MelonLoader
Load custom primitive maps in RUMBLE with bundled courses, map commands, audio triggers, and optional training tools.
Last updated: 2 weeks ago
Heal other Fusion players by touch, holding and healing blows capped at 30% per hit. Yellow hand glow, healing audio and Spin compatibility.
Last updated: 2 weeks ago
Replaces SMG, PDW, assault rifle, Materia Gun and Javelin shot sounds plus Heatblade draw, swing, hit and deflect sounds. Patches the sound bank on startup; fully reversible.
Last updated: 2 weeks ago
Detachable free camera for Gang Beasts. Multiplayer-safe: HUD toggle leaves lobby UI alone, and freeze/slow-mo are disabled while in a multiplayer session.
Last updated: 2 weeks ago
Simple avatar animation using Unity Animator
Last updated: 2 weeks ago
A collection of fun BONELAB mods.
Last updated: 2 weeks ago
Companion for Cub's Gunsmith: re-applies your saved scope and colour after death, respawn and weapon swaps, and keeps it on the first-person weapon.
Last updated: 2 weeks ago
Gives the visual-only ship model in the hangar solid collision, and keeps it up to date when you change ship models.
Last updated: 2 weeks ago
Makes the kill floor in the lobby/hangar harmless and stops you being sent back to the start area for going too far away there. Missions are unchanged.
Last updated: 2 weeks ago
Use the jetpack in every area, including gravity zones, and set how long you hold sprint in the air to start it. Adds options to Options > General.
Last updated: 2 weeks ago
Turns off bloom in Jump Space with a Bloom toggle in Options > Graphics (plus an F9 hotkey).
Last updated: 2 weeks ago
The Blue Prince Implementation for the mult-game randomizer Archipelago
Last updated: 5 days ago
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. Mono build for the alternate branch.
Last updated: 2 weeks ago
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. IL2CPP build.
Last updated: 2 weeks ago
Fusion PvP mod: whenever another player damages you, you instantly teleport behind them.
Last updated: 2 weeks ago
A small gold-engraved hammer. Jimmy can lift it normally; every other avatar gets 3000 kg. Requires the separate DFort2 pallet. PCVR.
Last updated: 2 weeks ago
Mutes Schedule I while minimized or unfocused and pauses world sounds in the pause menu (menu clicks stay). Options in Settings > Audio. Mono build for the alternate branch.
Last updated: 2 weeks ago
Mutes Schedule I while minimized or unfocused and pauses world sounds in the pause menu (menu clicks stay). Options in Settings > Audio. IL2CPP build.
Last updated: 2 weeks ago
3D arrows under the compass to the nearest deal, buyer, dealer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Configurable, movable. Mono build for the alternate branch.
Last updated: a week ago
3D arrows under the compass to the nearest deal, buyer, dealer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Configurable, movable. IL2CPP build.
Last updated: a week ago
Health bars over characters after they take damage or always, your own movable health bar, floating damage numbers, stun bar and KO badges. Fully configurable in game. Mono build for the alternate branch.
Last updated: a week ago