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All mods
Prevents your critical hit chance from reaching 100%.
Last updated: a month ago
Makes standard teleporter events reward random Boss-tier (yellow) items while preserving normal teleporter reward scaling.
Last updated: a month ago
Replaces the Xbox controller button prompts with Steam Deck/Controller glyphs (Xelu, CC0).
Last updated: a month ago
Modificacion y balanceo de estadisticas de objetos para Risk of Rain 2.
Last updated: a month ago
Adds Expie from Casualties Unknown as a Drifter skin.
Last updated: a month ago
Adds Wis'adel from Arknights as a playable survivor.
Last updated: 2 weeks ago
Adds BubbetsItems Void Lunar conversions to RiskOfRamen's Contamination Font.
Last updated: a month ago
Server-authoritative shared pinned pings, player-scoped cleanup, and party item ownership counts.
Last updated: 3 weeks ago
Client-side Eclipse progress summary and per-survivor progress badges.
Last updated: a month ago
Replaces the Lost Seer's Lenses execute sound effect with Smolder's execute sound effect from League of Legends.
Last updated: a month ago
Client-side random survivor selector with Eclipse progression-aware randomization.
Last updated: a month ago
BETA: A configurable Risk of Rain 2 utility menu with run controls, multiplayer recovery, spawners, presets, saved runs, markers, loadouts, and performance tools.
Last updated: a month ago
F7 局内开关神器,下张地图生效;支持中英文,欢迎反馈。 / Toggle artifacts with F7; changes apply next stage. Chinese/English UI. Feedback welcome.
Last updated: a month ago
Removes the charge-up window on False Son's Charged Slam and scales its damage with fall distance before landing. Jump high, slam down, one-shot the map.
Last updated: a month ago
Adds my oc as a Mercenary skin
Last updated: a month ago
Simplified Chinese localization patch for ChestESP.
Last updated: a month ago
Play Risk of Rain 2 in VR with motion controls on the current game build. Unofficial OpenXR rebuild of DrBibop's VR mod, with Seekers of the Storm, Alloyed Collective and Hallowed Concepts survivor support.
Last updated: 2 days ago
Exponential player size growth: every player model grows 20% per stage, with near-zero camera pullback and a reduced vertical camera lift.
Last updated: 2 months ago
Adds a dynamic distance indicator to the teleporter objective UI.
Last updated: 2 months ago
A comprehensive suite of camera tools meant for screenshots or filmmaking ingame.
Last updated: a week ago
Adds the Lunar Dragon, a tremendous survivor who rules the skies.
Last updated: 4 days ago
Makes Devotion Lemurians share one item pool between all players in multiplayer.
Last updated: a month ago