Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Mods that depend on R2API ContentManagement
Standalone version of WRB's Halcyon Shrine Rework.
Last updated: 3 months ago
When both Artifact of Command and this optional artifact are enabled, temporary item drops are spawned as normal pickups instead of command choices.
Last updated: 3 months ago
Adds a new stage 3 to the game, The Forlorn Wreckage, Venture through the remains of the UES 'Contact Light' on your journey through the planet.
Last updated: 4 months ago
Adds Risk of Rain 2 artifacts and some other challenging tweaks. Highly configurable.
Last updated: 4 months ago
Adds 12 items and 3 equipment.
Last updated: 4 months ago
So love.. is pain!?
Last updated: 4 months ago
More Shrines aims to add new shrines to Risk of Rain! It currently adds 5 new shrines. Updated (with permission) for AC.
Last updated: 4 months ago
He's Finally Back: Spearman has landed, seeking power using only his trusty spear.
Last updated: 4 months ago
Even Better Exponential Items is a complete overhaul of exponential item scaling for Risk of Rain 2 with per-item formulas, blacklist support, category modifiers, softcaps, diminishing returns, and multiplayer-safe scaling systems.
Mods
Tools
Items
Artifacts
AI Generated
Tweaks
Alloyed Collective
Client-side
Server-side
Seekers of the Storm Update
Survivors of the Void
Last updated: 5 months ago
A character overhaul, because the Captain's due for a promotion.
Last updated: 5 months ago
An alternate Stage 4 map set on a tropical archipelago littered with comically large sea shells. Also includes a loop variant and a Simulacrum variant!
Last updated: 5 months ago
Adds the Direseeker from Risk of Rain 1 as a unique AWU-tier boss to replace the Abyssal Depths legendary chest.
Last updated: 5 months ago
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: 5 months ago
Adds Artifact of Skill: everything dies in one hit, but fall damage is disabled.
Last updated: 5 months ago
Items stack exponentially with configurable tier filters, artifact gating, lunar/void/boss/temp item toggles, and direct GiveItemTemp support. 1 -> 2 -> 4 -> 8 -> chaos.
Last updated: 5 months ago
Sometimes you just have to stand your ground and fight, no matter what!
Last updated: 5 months ago
A simple races mod that revives you at the cost of time.
Last updated: 5 months ago
PainGradient: gradient-descent DDA (not GA). Dynamic difficulty: HP, damage, speeds adapt. Genetics artifact Rico-style. Risk of Options. Research fork; telemetry: README/cfg.
Last updated: 5 months ago
This Pokémon lives in cold water. It will leave the water to search for food when it gets cold outside.
Last updated: 5 months ago
A collection of miscellaneous, self-indulgent and highly configurable changes that are either absent or too inconvenient to set up in other mods.
Last updated: 5 months ago
An alternate Stage 5 map set in an abandoned mine on a snowcapped mountaintop. Configurable!
Last updated: 5 months ago
Artifact: vanilla chests offer a 3-item pick from their tier instead of a random drop.
Last updated: 5 months ago
Adds an active inventory management system.
Last updated: 5 months ago
Adds a playable Lemurian, Imp and Lunar Exploder to the game.
Last updated: 6 months ago