Mods that depend on BepInExPack

 70
0 
GraphWarsSolusHeart
Turns Solus Heart's cringey lines into some hit one-liners from Graph Wars.
Last updated: 5 days ago
 764
0 
SpawnBox
Every item, every ally, every enemy - on demand, on your team or theirs. Test your build's real limits instead of hoping the run hands you the answer.
Last updated: 13 hours ago
 285
0 
CENI
Stage save states with a selectable UI, five slots per character, controller support, and pt-BR localization.
Last updated: 2 weeks ago
 515
3 
SolusEnemiesTweaks
A simple mod for toning down the DLC3 enemies in a vanilla manner.
Last updated: a week ago
 449
0 
Passive Item Expansion Fix
Allow use of Drifter and Railgunner passive even if their respective DLC is disabled.
Last updated: 2 weeks ago
 239
0 
RareDevotionEggs
Adds a small configurable chance for classic purchasable drones to spawn as Lemurian Eggs in normal runs.
Last updated: 2 weeks ago
 1411
0 
PetrichorProtocol
Every run, rewritten. Mutations, curses, world events, hostile teleporters, and item challenges you stack freely - the more chaos you dare, the more it pays. Configurable in-game.
Last updated: a week ago
 2289
5 
FenrisSkills
By mwmw
Vanilla-focused alternate skills designed by Fenris!
Last updated: a month ago
 636
3 
BetterSentryKeys
Makes Conduit Canyon sentry keys more consistent. Configurable!
Last updated: a month ago
 3507
2 
DraconicOperator
A skin for Operator that makes them more Draconic - adds a Synth Head, a long thick tail, and more Digitigrade Legs. Has tail physics
Last updated: a month ago
 1478
0 
StartWithAspect
Pick an elite aspect to start your run with, from the Loadout tab.
Last updated: a month ago
 2200
2 
LeezpunkDrifter
A skin for Drifter that makes them a Leezpunk from Palworld. Has tail physics
Last updated: 2 months ago
 755
2 
EarlyBirdSacrifice
Deterministic progressive item drops for the Artifact of Sacrifice! Supports stage progression scaling, custom Elite/Boss kill weights & lucky drops, and fully customizable drops from Vengeance doppelgangers.
Last updated: 2 months ago
 1257
3 
PostLoopChef
By mwmw
Provides the Wandering CHEF some spawn locations on some post-loop map variants, plus some additional fixed interactable locations.
Last updated: 2 months ago
 360
1 
ConduitCanyonNewtAltar
Adds a Newt Altar to Conduit Canyon. Server-side and Vanilla-compatible.
Last updated: 2 months ago
 204
0 
OneShotOSTPlus
Music from OneShot, OneTale, and a few other games to patch holes left in the OST from the previous two games
Last updated: 2 months ago
 2976
5 
AutoDroneRecovery
Automatically revives previously owned drones that were destroyed upon leaving the stage.
Last updated: 2 months ago
 537
4 
DestructibleHighlights
Configurable highlights for Risk of Rain 2 destructibles, including Siren's Call eggs, category toggles, color, brightness, and Risk of Options support.
Last updated: 2 months ago
 917
4 
TeleporterBeamQoL
Configurable RGB/static color controls and static-on-completion behavior for ParticleSystem's TeleporterBeam.
Last updated: 2 months ago
 222
3 
FaradaySpurTweaks
By mwmw
Makes some of Faraday Spur's stats configurable, assigns new defaults, and fixes the charging rate being slightly dependent on framerate.
Last updated: 2 months ago
 167
0 
StadiaJungleBossFork
Fork of StadiaJungleBoss to keep the Legendary Chest in addition to the miniboss to buff Sundered Grove
Last updated: 2 months ago
 225
0 
Nullscape OST UST Override
A mod that replaces all music in Risk Of Rain 2 with songs from the official and unofficial Nullscape soundtrack.
Last updated: 2 months ago
 5658
1 
EvenBetterExponentialItems
By sack
Even Better Exponential Items is a complete overhaul of exponential item scaling for Risk of Rain 2 with per-item formulas, blacklist support, category modifiers, softcaps, diminishing returns, and multiplayer-safe scaling systems.
Last updated: 2 months ago
 1681
2 
Equilibrium
为每名玩家创建独立箱子和独立拾取,彻底告别抢装备,让联机体验更轻松。大厅启用均衡神器生效。Creates separate chests and pickups for each player, eliminating loot stealing and making co-op more enjoyable.becomes effective upon enabling the 'Artifact of Equilibrium' within the Lobby.
Last updated: 2 months ago