Mods that depend on BepInExPack
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Last updated: a week ago
Host-only wave bell lock for Stonewards. Block guest ringing by default and toggle access with F8 or a compact in-game button. No guest installation needed.
Last updated: a week ago
Reemplaza las imágenes de los cuadros del casino y de la sala de victoria por las tuyas.
Last updated: a day ago
Records each tavern service from open until the last customer leaves, with a history window (F8).
Last updated: a day ago
Configurable unanswered-call timeouts for LethalPhones: a fixed duration or the receiving phone's ringtone length. Install on all players.
Last updated: a day ago
Makes Void Crew's menus and HUD work in VR with UUVR (installed with Rai Pal): a sharp UI screen, head-locked HUD pieces you place yourself, aiming where you look, working terminals and pings, and a VR settings tab.
Last updated: a week ago
Switch a Stonewards lobby between Friends and Public during a game using the in-game Session menu.
Last updated: a week ago
Two new barrels in battles: the Sleep Barrel (everyone within 2 hexes sleeps for 2 turns) and the Mana Burst Barrel (everyone within 2 hexes gets half their mana back). Multiplayer with ModNet.
Last updated: 2 weeks ago
Reproducible matches: a seed locks hole order, wind, item layout, item rolls, tees and hazards so a match can be replayed exactly.
Last updated: 2 weeks ago
at least i hope (why wont wesleymoons just install)
Last updated: a month ago
Optimization mod for Sailwind: higher FPS and better overall performance
Last updated: a day ago
Made specifically for the upcoming Captain Zekter Lethal Modded Company series
Last updated: a day ago
Extend Stonewards' built-in FOV slider from 100° to 150°. Native controls, no extra UI or hotkeys, client-side only.
Last updated: a week ago
Three new shrines for battles: the Null Shrine (mana costs doubled near it), the Phoenix Shrine (revives the first unit to fall near it, once) and the Mystery Shrine (another shrine's aura every round). Multiplayer with ModNet.
Last updated: 2 weeks ago
More battle globules (bigger, earlier and more frequent waves, your numbers) and seven new kinds with their own models: Swift, Fury, Bulwark, Chaos, Taunt, Bubble and Monster. Multiplayer through ModNet.
Last updated: 2 weeks ago
[TEST] Objet à poser qui diffuse périodiquement de faux pas spatialisés pour détourner les joueurs et les créatures. La durée et la portée sont réglables. - Bien visible une fois posé (lueur orangée) : n'importe qui peut le retirer en le visant (t...
Last updated: 4 hours ago
[TEST] Objet à poser qui étouffe les voix dans sa zone et fournit un point de silence tactique. Le rayon et la durée sont réglables. - Bien visible une fois posé (cristal bleu qui tourne) : n'importe qui peut le retirer en le visant (touche d'inte...
Last updated: 4 hours ago
Kitchen roles for co-op: assign order boards to players so each board shows only their dishes. Unclaimed categories go to every board.
Last updated: a day ago
Shows each player's name above their characters in multiplayer, in that player's color, just above the health bar. Uses the nickname you gave a Steam friend when there is one.
Last updated: 2 weeks ago
This mod displays the current status of the Cruiser in a compact dashboard while the local player is in the driver or passenger seat, or standing on the Cruiser's roof or cargo area.
Last updated: 8 hours ago
Shares all purchased player vehicle upgrades with all players in the lobby.
Last updated: 2 days ago