Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Now you can get your furniture delivered straight to your property!
Last updated: a day ago
Adds employees to Businesses. Automates laundering.
Last updated: a day ago
Various employee tweaks - unpackaging, sprinkler/pourer use and more
Last updated: a day ago
Adds employees to the Sewer Office
Last updated: a day ago
Co-op rebalance: a per-save crew size (1-4) slows rank XP, customer/region unlocks and the cartel push, adds pressure and capacity, plus a small price markup. Mono / alternate branch.
Last updated: a day ago
S1API is an open source collaboration project to help standardize Schedule One modding processes. The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: a day ago
Adds effect and weed-strain filters, product search, and sorting to the in-game Product Manager phone app.
Last updated: a day ago
Special Customers buy up to 200 units, remember how you treat them, and each group's leader now has a job for you. Large parts of this mod were written with AI.
Last updated: 4 days ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 5 days ago
3D arrows under the compass to the nearest deal, buyer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Smooth, configurable, movable. Mono build for the alternate branch.
Last updated: a week ago
Play Schedule I in 13 languages (RU, UK, DE, FR, ES, PT-BR, IT, PL, TR, ZH, JA, KO) and switch instantly in Settings or with F9. Fonts match the game's look. Mono build for the alternate branch.
Last updated: a week ago
Health bars over characters after they take damage, your own movable health bar, floating damage numbers, stun bar and KO badges. Hidden until damage, fully configurable in game. Mono build for the alternate branch.
Last updated: a week ago
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. Mono build for the alternate branch.
Last updated: a week ago
Server-style rates like Rust: XP, income, deal frequency and storage multipliers per source and per world, set live in a native in-game window (pause menu or F10). Presets x1-x10. Mono build for the alternate branch.
Last updated: a week ago
Mutes Schedule I while minimized or unfocused and pauses world sounds in the pause menu (menu clicks stay). Options in Settings > Audio. Mono build for the alternate branch.
Last updated: a week ago
Adds a search bar to filter customers in the dealer assignment menu.
Last updated: 2 weeks ago
A mod which give access to Overpass.
Last updated: 2 weeks ago
Mono / Alternate build. Host-authoritative police overhaul for Schedule I. Wanted stars, station backup, More Guns loadouts, body armor, Cartel Final Response.
Last updated: a month ago
Mono / Alternate build. Adds AK47, MiniGun, SMG, Sniper, and RPG. Buy guns and mags from Stan. Co-op sync and two-handed holds.
Last updated: a month ago
Mono / Alternate build. Customizable laundering caps, drip payouts, tax, cartel washes, and the Tax & Wash phone app. Requires S1API Forked.
Last updated: a month ago
Archipelago Mutlti-World Randomizer Mod. Randomize Dealers, Customers, Cartel Influence and more!Requires Archipelago Client to connect to a multi-world game.
Last updated: a month ago
Police Officers now have a new helper! K9 Patrol units can smell the drugs on you, don't get too close!
Last updated: a month ago
A streamlined, object-oriented Steam networking library designed specifically for Schedule 1 mods.
Last updated: a month ago