Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A mod which give access to Overpass.
Last updated: 2 weeks ago
Announces player deaths with supported damage causes and attacker names. Solo/co-op, IL2CPP. Install on every player. Unknown causes use a simple death notice.
Last updated: 2 weeks ago
Adds a Mods tab to the game's settings screen. Other mods register switches, sliders and dropdowns backed by their MelonPreferences with one call each. IL2CPP.
Last updated: 2 weeks ago
Per-player casino profit and loss for Blackjack, Ride the Bus and Slots: live HUD standings, a day-end stats screen, and an API for other mods. Co-op, IL2CPP.
Last updated: 2 weeks ago
A clean square minimap with adjustable size, camera heading, teammate markers, owned properties, active deals and native map locations. IL2CPP.
Last updated: 2 weeks ago
Police responses scale with offense severity. Player-scaled patrols, replenishing reserves, mixed weapons, coordinated pursuits, searches, and stuck recovery. Vanilla officer toughness. SP/co-op, IL2CPP.
Last updated: 2 weeks ago
Automatically restocks shelves in Schedule I: hold Left CTRL and remove the last item from a shelf to trigger restocking.
Last updated: 2 weeks ago
End game story-line expansion. Nell Grey offers you six jobs, Arthur Selby calls when you fail them, and Chief Campbell wants paying to lose your file. Earn a hidden HQ, keep the heat down, or watch the town go to curfew because of you.
Last updated: 2 weeks ago
Various employee tweaks - unpackaging, sprinkler/pourer use and more
Last updated: 2 weeks ago
Mono / Alternate build. Host-authoritative police overhaul for Schedule I. Wanted stars, station backup, More Guns loadouts, body armor, Cartel Final Response.
Last updated: a month ago
IL2CPP build. Host-authoritative police overhaul for Schedule I. Wanted stars, station backup, More Guns loadouts, body armor, Cartel Final Response.
Last updated: a month ago
Mono / Alternate build. Adds AK47, MiniGun, SMG, Sniper, and RPG. Buy guns and mags from Stan. Co-op sync and two-handed holds.
Last updated: a month ago
IL2CPP build. Adds AK47, MiniGun, SMG, Sniper, and RPG. Buy guns and mags from Stan. Co-op sync and two-handed holds.
Last updated: a month ago
Mono / Alternate build. Customizable laundering caps, drip payouts, tax, cartel washes, and the Tax & Wash phone app. Requires S1API Forked.
Last updated: a month ago
IL2CPP build. Customizable laundering caps, drip payouts, tax, cartel washes, and the Tax & Wash phone app. Requires S1API Forked.
Last updated: a month ago
An in-game terminal with completion, output, history, and offline natural-language commands. Needs Sideload.
Last updated: a month ago
A performance profiler - measure the cost + state of NPCs, trash, quests and your own mods, with a per-mod panel in the Hotline overlay, a live web dashboard, and a phone remote (scan a QR to drive it).
Last updated: a month ago
Lowers world gravity for moon-like physics and high jumps.
Last updated: a month ago
Archipelago Mutlti-World Randomizer Mod. Randomize Dealers, Customers, Cartel Influence and more!Requires Archipelago Client to connect to a multi-world game.
Last updated: a month ago
Write a mod interface as HTML, CSS and JavaScript. Sideload renders the web bundle into real Unity UI and puts it on the in game phone, so an app is three files instead of a thousand lines of panel code.
Last updated: a month ago
Police Officers now have a new helper! K9 Patrol units can smell the drugs on you, don't get too close!
Last updated: a month ago
Police Officers now have a new helper! K9 Patrol units can smell the drugs on you, don't get too close!
Last updated: a month ago
A streamlined, object-oriented Steam networking library designed specifically for Schedule 1 mods.
Last updated: a month ago