All mods

 723
1 
Inkorporated
Custom tattoo framework. Mods ship tattoo packs (a PNG folder + manifest, or via the API) and Inkorporated adds them to the tattoo shop - rendered, saved and co-op-synced like vanilla.
Last updated: 2 months ago
 713
0 
Inkubator
In-game 3D tattoo editor: import PNGs, place them on the character, preview live, and export a ready-to-publish Inkorporated tattoo pack - all from the main menu.
Last updated: 2 months ago
 706
0 
AdjustableDayLengthMono
Slow down or speed up time.
Last updated: 6 months ago
 667
0 
IllegalSeedsMono
Marks weed and coca seeds as illegal.
Last updated: 6 months ago
 643
1 
Hash
An in-game terminal with completion, output, history, and offline natural-language commands. Needs Sideload.
Last updated: a month ago
 638
1 
Fast Load Mono version
This mod allows you to fastly load to a specified save file when the game boots
Last updated: a year ago
 635
0 
MixingTweaks
Barebones mixing time and capacity settings for Mixing Station and Mixing Station Mk2.
Last updated: 2 months ago
 630
1 
K9Patrol Mono
Police Officers now have a new helper! K9 Patrol units can smell the drugs on you, don't get too close!
Last updated: a month ago
 621
0 
Joive Customer Relations
A Schedule I mod that lets you view, unlock, improve, worsen, and maximize customer/NPC relationships through an in-game menu.
Last updated: 5 months ago
 618
0 
CoordinatedPolice
Police responses scale with offense severity. Player-scaled patrols, replenishing reserves, mixed weapons, coordinated pursuits, searches, and stuck recovery. Vanilla officer toughness. SP/co-op, IL2CPP.
Last updated: 2 weeks ago
 618
0 
Cute And Funny Framework
Less work, more drugging.
Last updated: a year ago
 617
0 
Lithium fork
By EVB
Modular balancing framework for Schedule I (IL2CPP): plants, mushrooms, mixing stations (Mk1 & Mk2), lab oven, cauldron, customers, shops, employees. Every feature is optional and JSON-configurable.
Last updated: 5 months ago
 603
0 
MoreDropBoxSlots
Increase dead drop box slots (default 8) with MelonPreferences config and host sync.
Last updated: 9 months ago
 594
0 
AdjustableDayLengthIl2Cpp
Slow down or speed up time.
Last updated: 6 months ago
 580
0 
EVERYONEHATESYOU
"Proper" progression for the Properties
Last updated: a year ago
 571
1 
PropHunt
Multiplayer prop hunt for Schedule I: hiders disguise as props and blend in while hunters track them down. Hosted from the Side Hustle menu.
Last updated: 2 months ago
 552
0 
SCH1BugFix
Suppresses known vanilla NullReferenceException crashes in NPC lifecycle, weather and scene transitions, and stops two vanilla log-spam loops. Targeted Harmony finalizers only - no blanket exception swallowing.
Last updated: 2 months ago
 543
1 
Litterally
Litterally more trash, zero lag - routes Schedule I's litter into a cheap instanced field so the map holds far more of it, with no feature loss.
Last updated: 2 months ago
 531
0 
MoreRealisticLaundering Forked Mono
Mono / Alternate build. Customizable laundering caps, drip payouts, tax, cartel washes, and the Tax & Wash phone app. Requires S1API Forked.
Last updated: a month ago
 504
0 
CasinoLedger
Per-player casino profit and loss for Blackjack, Ride the Bus and Slots: live HUD standings, a day-end stats screen, and an API for other mods. Co-op, IL2CPP.
Last updated: 2 weeks ago
 479
0 
GunControlIl2Cpp
Last updated: 6 months ago
 451
0 
ElectricScooter
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. IL2CPP build.
Last updated: a week ago
 401
0 
WalletEverySecond
Challenge Mod from XanderJ's Video/Stream. Lose One Dollar per Second.
Last updated: a year ago
 400
0 
GunControlMono
Last updated: 6 months ago