Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Makes it so the distance to waypoints is always shown on the compass. By default the game only displayed the distance when you got close, so for example it was hard to determine what order you should do your deals at a glance.
Last updated: 2 years ago
Let's you tweak various things about the game
Last updated: 2 years ago
Enables the crosshair while using ranged weapons
Last updated: 2 years ago
Customize XP rewards in Schedule I by editing a simple JSON file
Last updated: 2 years ago
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: 2 years ago
Enhances the schedule one multiplayer game with additional features.
Last updated: 2 years ago
A Product Manager recipe expansion mod for the game Schedule 1.
Last updated: 2 years ago
Shared Beds is a mod for Schedule I that removes the one-employee-per-bed limitation. It lets you assign multiple employees to the same bed — no restrictions.
Last updated: 2 years ago
A simple radio mod using NAudio to play music in the game.
Last updated: 2 years ago
Enhances skateboards with customizable speed, jump, handling, and instant mount. [MONO]
Last updated: 2 years ago
Instant Deliveries will intercept all deliveries and send them directly to your door! now with optional immersive deliveries!
Last updated: 2 years ago
Special Customers buy up to 300 units, remember how you treat them, and each group's leader now has a job for you. Configurable. Large parts of this mod were written with AI.
Last updated: 4 hours ago
Raises Schedule I's co-op lobby cap from 4 to 8 players (configurable up to 250). Everyone in the lobby needs it.
Last updated: 5 hours ago
Vehicle framework for Schedule I. Drivers and passengers sit visibly with hands on the wheel. Adds a first person view, horn, indicators, locks and owners, a base interior for vanilla cars and co-op sync.
Last updated: 9 hours ago
Sit in the wheelchairs of Schedule I, roll them, let a friend push, and tune them with rockets, spoilers, neon, hats and absurd horns. Needs Chassis.
Last updated: 14 hours ago
Cheat menu for Schedule I: fly, money, item spawner, auto farming, teleports, max level, and unlock all customers and dealers. Single-player; cheats disable in co-op.
Last updated: 15 hours ago
Cheat menu for Schedule I: fly, money, item spawner, auto farming, teleports, max level, and unlock all customers and dealers. Single-player; cheats disable in co-op.
Last updated: 15 hours ago
Automatically closes doors in Schedule I after a configurable delay. Includes an enable toggle and host-controlled multiplayer support. IL2CPP only.
Last updated: a day ago
Customise your flashlight colour, brightness, distance and beam angle with Lumen, a dedicated phone app. IL2CPP only.
Last updated: a day ago
Automatic pistol, M4 and scoped sniper sold by Stan, with matching ammo, co-op reloads and host-synced unlocks and prices. Windows IL2CPP.
Last updated: a day ago
Per-player casino profit and loss for Blackjack, Ride the Bus and Slots: live HUD standings, a day-end stats screen, and an API for other mods. Co-op, IL2CPP.
Last updated: 2 days ago
A clean square minimap with adjustable size, camera heading, teammate markers, owned properties, active deals and native map locations. IL2CPP.
Last updated: 2 days ago
Announces player deaths with supported damage causes and attacker names. Solo/co-op, IL2CPP. Install on every player. Unknown causes use a simple death notice.
Last updated: 2 days ago