Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Mods that depend on MelonLoader
Configurable delivery vehicle trunk slots, four-digit delivery quantities, adaptive trunk grids, correct order validation, and optional delivery timer override for Schedule I.
Last updated: a week ago
A performance profiler - measure the cost + state of NPCs, trash, quests and your own mods, with a per-mod panel in the Hotline overlay, a live web dashboard, and a phone remote (scan a QR to drive it).
Last updated: a week ago
One overlay and one key for every mod's HUD - and it auto-catches mods that grab function keys.
Last updated: a week ago
Repair your wrecked RV in Schedule I - get the job from Mrs. Ming, pay Marco the mechanic, guided by a tracked quest with a repair cinematic.
Last updated: a week ago
Shows player and monster paths, icons, deaths, and timeline controls on the Labyrinthine end-game map.
Last updated: a week ago
The NPC framework for Schedule I. NPC packs as plain folders; mods spawn them as real S1API NPCs - networked, saved, walking the world as if hand-coded.
Last updated: a week ago
3-in-1 mod: 양손 아이템 소지 (DualWield) / 탄약 무한 (InfiniteAmmo) / 무게 제거 (NoWeight)
Last updated: a week ago
Visual death-body marker mod for Labyrinthine with configurable final-death or every-death display modes.
Last updated: a week ago
Adds support for Discord Rich Presence to BONELAB
Last updated: a week ago
Now you can get your furniture delivered straight to your property!
Last updated: 2 weeks ago
S1API is an open source collaboration project to help standardize Schedule One modding processes.The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 2 weeks ago
Persistent weapon cosmetic customization. Choose your scope and skin per weapon.
Last updated: 2 weeks ago
In-game UI to search the full item table and spawn any item at your position (host/solo).
Last updated: 2 weeks ago
Rescue gnomes from missions and display your whole collection around the lobby - saved between sessions and visible to your entire crew.
Last updated: 2 weeks ago
A proper handheld flashlight - dial the beam from a wide near-flood to a tight far-throw.
Last updated: 2 weeks ago
Adds Llong, a new playable character with custom animations and new mechanics!
Last updated: 2 weeks ago
A mod making use of PathsPlusPlus to add an additional upgrade path for Wizards. The 5 new upgrades give them back lightning and tornado themed abilities they had in previous games that were instead shifted to Druids in BTD6.
Last updated: 2 weeks ago
Adds an assortment of minor gameplay altering tweaks to BTD6, including **Buffable Paragons**!.
Last updated: 2 weeks ago
Freeze all NPC physics in BONELAB with a single right thumbstick press. Custom grey visual filter, sounds, and BoneMenu integration.
Last updated: 2 weeks ago
A powerful and easy to use API for modding BTD6.
Last updated: 2 weeks ago
A helper mod allowing additional upgrade paths and tiers to be made for towers.
Last updated: 2 weeks ago